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Merging retry
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@@ -1,13 +1,23 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Mirror;
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public class TeamManager : MonoBehaviour
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public class TeamManager : NetworkBehaviour
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{
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[SerializeField]
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public List<Team> Teams = new List<Team>();
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int teamIdCount = 0;
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public void Start()
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{
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//Create Speactator Team with index 0
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Team specTeam = new Team("Spectators", 0, -1);
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Teams.Add(specTeam);
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}
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public Team AddTeam(string name = "Team")
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{
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Team team = new Team(name, teamIdCount, -1);
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