Merging retry

This commit is contained in:
DerTyp187
2021-12-16 22:08:59 +01:00
parent 151f63c9fb
commit 0beeed4540
53 changed files with 8373 additions and 6 deletions

View File

@@ -0,0 +1,55 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class MenuPanelSwitch : MonoBehaviour
{
[SerializeField] private GameObject MainPanel, JoinPanel, HostPanel, OptionsPanel;
[SerializeField] private Button JoinBtn, HostBtn, OptionsBtn;
private Button BackBtn;
private void Start()
{
ResetToMain();
JoinBtn.onClick.AddListener(SwitchJoinPanel);
HostBtn.onClick.AddListener(SwitchHostPanel);
OptionsBtn.onClick.AddListener(SwitchOptionsPanel);
}
public void ResetToMain()
{
JoinPanel.SetActive(false);
HostPanel.SetActive(false);
OptionsPanel.SetActive(false);
MainPanel.SetActive(true);
}
public void TurnAllOff()
{
JoinPanel.SetActive(false);
HostPanel.SetActive(false);
OptionsPanel.SetActive(false);
MainPanel.SetActive(false);
}
public void SwitchJoinPanel()
{
TurnAllOff();
JoinPanel.SetActive(true);
}
public void SwitchHostPanel()
{
TurnAllOff();
HostPanel.SetActive(true);
}
public void SwitchOptionsPanel()
{
TurnAllOff();
OptionsPanel.SetActive(true);
}
}