Merge branch 'player-controller'

This commit is contained in:
juliuse98
2021-11-01 14:32:06 +01:00
7 changed files with 302 additions and 119 deletions

View File

@@ -26,7 +26,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 681358948229890261}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.3586286, y: -0.5799999, z: -0.03139314}
m_LocalPosition: {x: 0, y: -0.5799999, z: 0.27}
m_LocalScale: {x: 0.8, y: 0.2, z: 1}
m_Children: []
m_Father: {fileID: 981273033772084037}
@@ -266,8 +266,8 @@ GameObject:
- component: {fileID: 320375778840406984}
- component: {fileID: -4574526707603160507}
- component: {fileID: 7273209952621479910}
- component: {fileID: 5317111308216027170}
- component: {fileID: 4959463831902427506}
- component: {fileID: 5630859218361338035}
m_Layer: 0
m_Name: Player
m_TagString: Player
@@ -304,10 +304,10 @@ CharacterController:
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Height: 2
m_Radius: 0.5
m_Height: 1.8
m_Radius: 0.3
m_SlopeLimit: 45
m_StepOffset: 0.1
m_StepOffset: 0.2
m_SkinWidth: 0.08
m_MinMoveDistance: 0.001
m_Center: {x: 0, y: 1, z: 0}
@@ -342,24 +342,16 @@ MonoBehaviour:
m_EditorClassIdentifier:
syncMode: 0
syncInterval: 0.1
playerCamera: {fileID: 6272346181657429396}
playerNeck: {fileID: 981273033772084037}
mouseSensitivity: 4
maxCameraAngle: 90
neckStartAngle: 0
minCameraAngle: -90
neckLength: 0.2
mouseSmoothTime: 0.001
lockCursor: 1
walkSpeed: 6
moveSmoothTime: 0.05
gravity: -13
jumpHeight: 2
gravity: -10
jumpHeight: 1
groundCheck: {fileID: 6272346182417644039}
groundDistance: 0.4
groundMask:
serializedVersion: 2
m_Bits: 64
groundAngle: 0
moveGroundAngle: 0
isGrounded: 0
--- !u!114 &7273209952621479910
MonoBehaviour:
@@ -390,24 +382,6 @@ MonoBehaviour:
showGizmos: 1
showOverlay: 1
overlayColor: {r: 0, g: 0, b: 0, a: 0.5}
--- !u!114 &5317111308216027170
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6272346181302961293}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c2e457ad00c1a044a924a5bc00776df9, type: 3}
m_Name:
m_EditorClassIdentifier:
syncMode: 0
syncInterval: 0.1
isAlive: 0
clientId: 0
username: Janis
usernameTextObj: {fileID: 4824770690127859843}
--- !u!114 &4959463831902427506
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -424,6 +398,29 @@ MonoBehaviour:
syncInterval: 0.1
color: {r: 1, g: 0, b: 0, a: 0}
renderer: {fileID: 8824871639981994016}
--- !u!114 &5630859218361338035
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6272346181302961293}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a8493f0e2b0d4bd4f98d3cd81c2db5ad, type: 3}
m_Name:
m_EditorClassIdentifier:
syncMode: 0
syncInterval: 0.1
playerCamera: {fileID: 6272346181657429396}
playerNeck: {fileID: 981273033772084037}
mouseSensitivity: 4
maxCameraAngle: 90
neckStartAngle: 0
minCameraAngle: -90
neckLength: 0.2
mouseSmoothTime: 0.001
lockCursor: 1
--- !u!1 &6272346181657429393
GameObject:
m_ObjectHideFlags: 0
@@ -478,7 +475,7 @@ Camera:
y: 0
width: 1
height: 1
near clip plane: 0.3
near clip plane: 0.1
far clip plane: 1000
field of view: 61.4
orthographic: 0
@@ -522,7 +519,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6272346182417644038}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6272346181302961296}
@@ -571,7 +568,6 @@ GameObject:
- component: {fileID: 2458562619286483438}
- component: {fileID: 390397068222218691}
- component: {fileID: 8824871639981994016}
- component: {fileID: 5472825146870239901}
m_Layer: 0
m_Name: Capsule
m_TagString: Untagged
@@ -608,7 +604,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8690889598169456425}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -643,17 +639,3 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!136 &5472825146870239901
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8690889598169456425}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.5
m_Height: 2
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}