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https://github.com/DerTyp7/defrain-shooter-unity.git
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PostProcessing & Universal RP
added PostProcessing and Universal Render Pipeline from the Packet Manager. You can disable PostProcessing (If it lags too much) by disabling PostProcessingVolume in the Hierarchy. added some fancy lights to the test scnee added dirt texture to the camera added bloom to the lights added light to explosion from grenade
This commit is contained in:
@@ -389,3 +389,196 @@ InputManager:
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Enable Debug Button 1
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: left ctrl
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altNegativeButton:
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altPositiveButton: joystick button 8
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gravity: 0
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dead: 0
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sensitivity: 0
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Enable Debug Button 2
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: backspace
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altNegativeButton:
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altPositiveButton: joystick button 9
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gravity: 0
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dead: 0
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sensitivity: 0
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Reset
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: left alt
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altNegativeButton:
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altPositiveButton: joystick button 1
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gravity: 0
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dead: 0
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sensitivity: 0
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Next
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: page down
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altNegativeButton:
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altPositiveButton: joystick button 5
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gravity: 0
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dead: 0
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sensitivity: 0
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Previous
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: page up
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altNegativeButton:
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altPositiveButton: joystick button 4
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gravity: 0
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dead: 0
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sensitivity: 0
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Validate
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: return
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altNegativeButton:
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altPositiveButton: joystick button 0
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gravity: 0
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dead: 0
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sensitivity: 0
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Persistent
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: right shift
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altNegativeButton:
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altPositiveButton: joystick button 2
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gravity: 0
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dead: 0
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sensitivity: 0
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Multiplier
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: left shift
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altNegativeButton:
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altPositiveButton: joystick button 3
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gravity: 0
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dead: 0
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sensitivity: 0
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Horizontal
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descriptiveName:
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descriptiveNegativeName:
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negativeButton: left
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positiveButton: right
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Vertical
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descriptiveName:
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descriptiveNegativeName:
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negativeButton: down
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positiveButton: up
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Vertical
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descriptiveName:
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descriptiveNegativeName:
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negativeButton: down
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positiveButton: up
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 2
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axis: 6
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joyNum: 0
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- serializedVersion: 3
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m_Name: Debug Horizontal
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descriptiveName:
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descriptiveNegativeName:
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negativeButton: left
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positiveButton: right
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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sensitivity: 1000
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snap: 0
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invert: 0
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type: 2
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axis: 5
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joyNum: 0
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m_UsePhysicalKeys: 0
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