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https://github.com/DerTyp7/defrain-shooter-unity.git
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Merge FIX
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@@ -115,6 +115,7 @@ GameObject:
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m_Component:
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- component: {fileID: 732033708985862910}
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- component: {fileID: 6352645931139448055}
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- component: {fileID: 5204381087217674634}
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m_Layer: 0
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m_Name: M92
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m_TagString: Untagged
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@@ -129,7 +130,7 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5071598280516985511}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0.03999999}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -153,6 +154,29 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 48948dfe9d76b07488dacd46a7955fa1, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!114 &5204381087217674634
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5071598280516985511}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: c98f5c47a8b7dd64f86fd6f42c4d6e5e, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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weaponKind: 0
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active: 0
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damage: 0
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firerate: 320
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roundsPerShot: 1
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recoilStrength: 0
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currentAmmunition: 100
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magazinSize: 100
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totalAmmunition: 100
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bulletExit: {fileID: 2236875552107647873}
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allowAction: 1
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--- !u!1001 &1330674258901920049
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PrefabInstance:
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m_ObjectHideFlags: 0
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