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Merge FIX
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@@ -91,7 +91,7 @@ public class ProcedualAnimationController : NetworkBehaviour
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public bool isAiming = false;
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Vector3[] positionMod = new Vector3[3];
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Quaternion[] rotationMod = new Quaternion[3];
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public Quaternion[] rotationMod = new Quaternion[3];
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public void OnSwitchWeapon(float fireRate)
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