mirror of
https://github.com/DerTyp7/defrain-shooter-unity.git
synced 2025-10-30 21:17:09 +01:00
Fuck nothing works
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17
ProjectSettings/BurstAotSettings_StandaloneWindows.json
Normal file
17
ProjectSettings/BurstAotSettings_StandaloneWindows.json
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@@ -0,0 +1,17 @@
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{
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"MonoBehaviour": {
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"Version": 4,
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"EnableBurstCompilation": true,
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"EnableOptimisations": true,
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"EnableSafetyChecks": false,
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"EnableDebugInAllBuilds": false,
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"UsePlatformSDKLinker": false,
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"CpuMinTargetX32": 0,
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"CpuMaxTargetX32": 0,
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"CpuMinTargetX64": 0,
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"CpuMaxTargetX64": 0,
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"CpuTargetsX32": 6,
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"CpuTargetsX64": 72,
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"OptimizeFor": 0
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}
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}
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6
ProjectSettings/CommonBurstAotSettings.json
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6
ProjectSettings/CommonBurstAotSettings.json
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@@ -0,0 +1,6 @@
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{
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"MonoBehaviour": {
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"Version": 4,
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"DisabledWarnings": ""
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}
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}
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@@ -5,10 +5,13 @@ EditorBuildSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Scenes:
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- enabled: 1
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- enabled: 0
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path: Assets/Scenes/TestOfflineScene.unity
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guid: 20dba395f2cd9824288c340124ce9d6f
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- enabled: 1
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path: Assets/Scenes/TestScene.unity
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guid: 9fc0d4010bbf28b4594072e72b8655ab
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- enabled: 0
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path: Assets/Scenes/Animation Test.unity
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guid: 02c13534ac288954c9a8339782de67f0
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m_configObjects: {}
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@@ -3,7 +3,7 @@
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--- !u!30 &1
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GraphicsSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 13
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serializedVersion: 14
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m_Deferred:
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m_Mode: 1
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m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
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@@ -28,6 +28,7 @@ GraphicsSettings:
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m_LensFlare:
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m_Mode: 1
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m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
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m_VideoShadersIncludeMode: 2
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m_AlwaysIncludedShaders:
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- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
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@@ -36,14 +37,31 @@ GraphicsSettings:
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- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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m_PreloadShadersBatchTimeLimit: -1
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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m_CustomRenderPipeline: {fileID: 0}
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m_TransparencySortMode: 0
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m_TransparencySortAxis: {x: 0, y: 0, z: 1}
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m_DefaultRenderingPath: 1
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m_DefaultMobileRenderingPath: 1
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m_TierSettings: []
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m_TierSettings:
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- serializedVersion: 5
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m_BuildTarget: 1
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m_Tier: 0
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m_Settings:
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standardShaderQuality: 1
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renderingPath: 1
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hdrMode: 1
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realtimeGICPUUsage: 25
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useReflectionProbeBoxProjection: 1
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useReflectionProbeBlending: 1
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useHDR: 1
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useDetailNormalMap: 1
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useCascadedShadowMaps: 1
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prefer32BitShadowMaps: 0
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enableLPPV: 1
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useDitherMaskForAlphaBlendedShadows: 1
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m_Automatic: 0
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m_LightmapStripping: 0
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m_FogStripping: 0
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m_InstancingStripping: 0
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@@ -59,5 +77,6 @@ GraphicsSettings:
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m_AlbedoSwatchInfos: []
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m_LightsUseLinearIntensity: 0
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m_LightsUseColorTemperature: 0
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m_DefaultRenderingLayerMask: 1
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m_LogWhenShaderIsCompiled: 0
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m_AllowEnlightenSupportForUpgradedProject: 0
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m_SRPDefaultSettings: {}
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