mirror of
https://github.com/DerTyp7/defrain-shooter-unity.git
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idk 2
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@@ -12,11 +12,19 @@ using UnityEngine;
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public class GameMaster : MonoBehaviour
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{
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[Header("GameMaster")]
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<<<<<<< Updated upstream
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[SerializeField] private List<Player> Players = new List<Player>();
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private void Start()
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{
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}
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=======
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[SerializeField] private List<Player> Players = new List<Player>();
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[SerializeField] private int countOfRounds = 10;
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public GameObject localPlayer;
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>>>>>>> Stashed changes
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private void Update()
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{
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@@ -33,4 +41,13 @@ public class GameMaster : MonoBehaviour
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Cursor.visible = false;
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}
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}
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<<<<<<< Updated upstream
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=======
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>>>>>>> Stashed changes
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}
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