-Added Headbob
This commit is contained in:
juliuse98
2021-11-04 08:15:48 +01:00
parent 0e780162db
commit 312b51656b
9 changed files with 361 additions and 14 deletions

View File

@@ -0,0 +1,69 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Mirror;
public class Shoot : NetworkBehaviour
{
[SerializeField] GameObject muzzle;
private void Start()
{
}
private void Update()
{
if (isLocalPlayer)
{
if (Input.GetKeyDown(KeyCode.Mouse0))
{
//CmdFireBullet();
RpcOnFire();
Debug.Log("Hit Left Mouse ");
}
}
}
private void OnDrawGizmos()
{
if (!Input.GetKeyDown(KeyCode.Mouse0))
{
Gizmos.color = Color.red;
}
else
{
Gizmos.color = Color.green;
}
Gizmos.DrawRay(muzzle.transform.position, muzzle.transform.forward);
}
[Command]
// This code will be executed on the server.
private void CmdFireBullet()
{
GameObject dedplayer;
RaycastHit hit;
if (Physics.Raycast(muzzle.transform.position, muzzle.transform.forward, out hit))
{
if (hit.transform.gameObject.GetComponent<Player>() != null)
{
Debug.Log("Hit player: " + hit.transform.gameObject.name);
dedplayer = hit.transform.gameObject;
//dedplayer.GetComponent<Player>().health -= 20;
dedplayer.GetComponent<Player>().RemoveHealth(20);
}
}
}
[Client]
// This code will be executed on the Client.
void RpcOnFire()
{
CmdFireBullet();
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: bc5bc2b49bd326e4db460a6a3af59311
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: