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https://github.com/DerTyp7/defrain-shooter-unity.git
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Basic Recoil
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@@ -688,6 +688,7 @@ MonoBehaviour:
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muzzle: {fileID: 3649358604728444914}
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shootAnim: {fileID: 4276885029697240453}
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fireRate: 320
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gunHoldPos: {fileID: 3682030003239559187}
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--- !u!114 &6207632454083444980
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -797,6 +798,10 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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gun: {fileID: 3682030003239559187}
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zOffset: 0
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returnForce: 0.006
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impulsForce: 0.03
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maxRecoil: 0.1
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--- !u!1 &6272346181657429393
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GameObject:
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m_ObjectHideFlags: 0
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@@ -1076,7 +1081,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: -8679921383154817045, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3}
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propertyPath: m_LocalRotation.x
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value: -0
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: -8679921383154817045, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3}
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propertyPath: m_LocalRotation.y
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@@ -1084,7 +1089,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: -8679921383154817045, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3}
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propertyPath: m_LocalRotation.z
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value: -0
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: -8679921383154817045, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3}
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propertyPath: m_LocalEulerAnglesHint.x
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