added fire animation and fire rate

This commit is contained in:
juliuse98
2021-11-06 17:07:06 +01:00
parent 4fc928f530
commit 360ceb55f3
8 changed files with 217 additions and 189 deletions

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@@ -5,7 +5,10 @@ ModelImporter:
internalIDToNameTable:
- first:
74: 4781951162920444690
second: Armature|ArmatureAction
second: Shoot
- first:
74: -3100369314251171874
second: Idle
externalObjects: {}
materials:
materialImportMode: 2
@@ -36,18 +39,47 @@ ModelImporter:
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Armature|ArmatureAction
name: Shoot
takeName: Armature|ArmatureAction
internalID: 0
firstFrame: 0
lastFrame: 10
lastFrame: 24
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Idle
takeName: Armature|ArmatureAction
internalID: 0
firstFrame: 25
lastFrame: 40
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0