mirror of
https://github.com/DerTyp7/defrain-shooter-unity.git
synced 2025-10-30 21:17:09 +01:00
added fire animation and fire rate
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@@ -5,7 +5,10 @@ ModelImporter:
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internalIDToNameTable:
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- first:
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74: 4781951162920444690
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second: Armature|ArmatureAction
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second: Shoot
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- first:
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74: -3100369314251171874
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second: Idle
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externalObjects: {}
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materials:
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materialImportMode: 2
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@@ -36,18 +39,47 @@ ModelImporter:
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extraUserProperties: []
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clipAnimations:
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- serializedVersion: 16
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name: Armature|ArmatureAction
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name: Shoot
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takeName: Armature|ArmatureAction
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internalID: 0
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firstFrame: 0
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lastFrame: 10
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lastFrame: 24
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wrapMode: 0
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orientationOffsetY: 0
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level: 0
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cycleOffset: 0
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loop: 0
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hasAdditiveReferencePose: 0
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loopTime: 0
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loopTime: 1
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loopBlend: 0
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loopBlendOrientation: 0
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loopBlendPositionY: 0
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loopBlendPositionXZ: 0
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keepOriginalOrientation: 0
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keepOriginalPositionY: 1
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keepOriginalPositionXZ: 0
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heightFromFeet: 0
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mirror: 0
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bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
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curves: []
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events: []
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transformMask: []
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maskType: 3
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maskSource: {instanceID: 0}
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additiveReferencePoseFrame: 0
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- serializedVersion: 16
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name: Idle
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takeName: Armature|ArmatureAction
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internalID: 0
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firstFrame: 25
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lastFrame: 40
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wrapMode: 0
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orientationOffsetY: 0
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level: 0
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cycleOffset: 0
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loop: 0
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hasAdditiveReferencePose: 0
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loopTime: 1
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loopBlend: 0
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loopBlendOrientation: 0
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loopBlendPositionY: 0
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