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https://github.com/DerTyp7/defrain-shooter-unity.git
synced 2025-10-29 12:52:07 +01:00
fixed homescene
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@@ -523,7 +523,6 @@ GameObject:
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- component: {fileID: 4927034121091652283}
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- component: {fileID: 4927034121091652285}
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- component: {fileID: 4927034121091652284}
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- component: {fileID: 4927034121091652286}
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m_Layer: 5
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m_Name: FocusText
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m_TagString: Untagged
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@@ -648,32 +647,6 @@ MonoBehaviour:
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m_hasFontAssetChanged: 0
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m_baseMaterial: {fileID: 0}
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m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
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--- !u!114 &4927034121091652286
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4927034121091652282}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 3b73e2bcfc623314cbd9352da494f1f9, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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markerHeight: 20
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transitionStartTime: 0.1
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transitionEndTime: 0.1
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helpTextOriginColor: {r: 0, g: 0, b: 0, a: 0}
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helpTextColor: {r: 0, g: 0, b: 0, a: 0}
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focusTextOriginColor: {r: 0, g: 0, b: 0, a: 0}
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focusTextColor: {r: 0, g: 0, b: 0, a: 0}
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helpTextEndPosition: -25
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focusTextEndPosition: 20
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marker: {fileID: 0}
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focusText: {fileID: 0}
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helpText: {fileID: 0}
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underline: {fileID: 0}
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placeholder: {fileID: 0}
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--- !u!1 &4927034121194567461
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GameObject:
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m_ObjectHideFlags: 0
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