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	added brightness method
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		| @@ -8,7 +8,6 @@ public class MenuPanelSwitch : MonoBehaviour | ||||
|     [SerializeField] private GameObject MainPanel, JoinPanel, HostPanel, OptionsPanel; | ||||
|  | ||||
|     [SerializeField] private Button JoinBtn, HostBtn, OptionsBtn; | ||||
|     private Button BackBtn; | ||||
|  | ||||
|     private void Start() | ||||
|     { | ||||
| @@ -23,7 +22,9 @@ public class MenuPanelSwitch : MonoBehaviour | ||||
|         HostPanel.SetActive(false); | ||||
|         OptionsPanel.SetActive(false); | ||||
|  | ||||
|         SetBackgroundBrightness(1f); | ||||
|         MainPanel.SetActive(true); | ||||
|          | ||||
|     } | ||||
|  | ||||
|     public void TurnAllOff() | ||||
| @@ -32,24 +33,32 @@ public class MenuPanelSwitch : MonoBehaviour | ||||
|         HostPanel.SetActive(false); | ||||
|         OptionsPanel.SetActive(false); | ||||
|         MainPanel.SetActive(false); | ||||
|          | ||||
|     } | ||||
|  | ||||
|     public void SwitchJoinPanel() | ||||
|     { | ||||
|         TurnAllOff(); | ||||
|         SetBackgroundBrightness(0.5f); | ||||
|         JoinPanel.SetActive(true); | ||||
|     } | ||||
|  | ||||
|     public void SwitchHostPanel() | ||||
|     { | ||||
|         TurnAllOff(); | ||||
|         SetBackgroundBrightness(0.5f); | ||||
|         HostPanel.SetActive(true); | ||||
|     } | ||||
|  | ||||
|     public void SwitchOptionsPanel() | ||||
|     { | ||||
|         TurnAllOff(); | ||||
|         SetBackgroundBrightness(0.5f); | ||||
|         OptionsPanel.SetActive(true); | ||||
|     } | ||||
|  | ||||
|     void SetBackgroundBrightness(float b) // 0.0 -> 1  | ||||
|     { | ||||
|         GetComponent<Image>().color = new Color(b, b, b); | ||||
|     } | ||||
| } | ||||
|   | ||||
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