From 5205b9553fad2aa7677486dedb59c3d5a9cdb854 Mon Sep 17 00:00:00 2001 From: Janis M Date: Tue, 21 Dec 2021 14:35:56 +0100 Subject: [PATCH] inputscript --- Assets/Scripts/HomeMenu/HomeSceneInputField.cs | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/HomeMenu/HomeSceneInputField.cs b/Assets/Scripts/HomeMenu/HomeSceneInputField.cs index 669a345..1d3a7ea 100644 --- a/Assets/Scripts/HomeMenu/HomeSceneInputField.cs +++ b/Assets/Scripts/HomeMenu/HomeSceneInputField.cs @@ -13,7 +13,8 @@ public class HomeSceneInputField : MonoBehaviour, IPointerClickHandler GameObject underline; bool isFocused = false; - bool transitionDone = false; + bool transitionStartDone = false; + bool transitionEndDone = false; void Start() { @@ -29,10 +30,15 @@ public class HomeSceneInputField : MonoBehaviour, IPointerClickHandler if (!gameObject.GetComponent().isFocused) { isFocused = false; + + if (transitionEndDone) + { + transitionEndDone = false; + } } - if (isFocused) + if (!transitionStartDone) { marker.SetActive(true); focusText.SetActive(true); @@ -49,5 +55,6 @@ public class HomeSceneInputField : MonoBehaviour, IPointerClickHandler public void OnPointerClick(PointerEventData eventData) { isFocused = true; + transitionStartDone = false; } }