Little fix on player, added trigger collider on usp

@juliuse98 needs to fix when looking up the weapon gets to far away an the hands look strange. Tried to fix it a bit. Its no a little better but NOT completely fixed.

USP has now a collider that is a trigger. When the weapon is clipping through the wall (befor that the collider should trigger and the player puts the weapon upright) ITS NOT WORKING but the structure is there... (All collider gets disabled when you pick up a weapon)
This commit is contained in:
Noah4ever
2021-12-15 13:19:10 +01:00
parent bdf043d299
commit 572344254d
9 changed files with 174 additions and 109 deletions

View File

@@ -760,7 +760,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 9082234699677627348, guid: bd217f9f85ce78e46a925776562625e8, type: 3}
propertyPath: explosionForce
value: 1000
value: 800
objectReference: {fileID: 0}
- target: {fileID: 9082234699677627348, guid: bd217f9f85ce78e46a925776562625e8, type: 3}
propertyPath: explodeParticle
@@ -1727,7 +1727,8 @@ PrefabInstance:
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 7e832beb11d0b11499c8a1b3b4e52e78, type: 2}
m_RemovedComponents: []
m_RemovedComponents:
- {fileID: 724190973095527901, guid: 6f5ccb6e55f1676429c170257dc7a411, type: 3}
m_SourcePrefab: {fileID: 100100000, guid: 6f5ccb6e55f1676429c170257dc7a411, type: 3}
--- !u!1 &589432432 stripped
GameObject:
@@ -2557,7 +2558,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 9082234699677627348, guid: bd217f9f85ce78e46a925776562625e8, type: 3}
propertyPath: explosionForce
value: 1000
value: 800
objectReference: {fileID: 0}
- target: {fileID: 9082234699677627348, guid: bd217f9f85ce78e46a925776562625e8, type: 3}
propertyPath: explodeParticle
@@ -5690,7 +5691,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 9082234699677627348, guid: bd217f9f85ce78e46a925776562625e8, type: 3}
propertyPath: explosionForce
value: 1000
value: 800
objectReference: {fileID: 0}
- target: {fileID: 9082234699677627348, guid: bd217f9f85ce78e46a925776562625e8, type: 3}
propertyPath: explodeParticle