Procedual Animation Hand Fix

See "Procedual Animation Hand Fix" issue
This commit is contained in:
juliuse98
2021-11-28 20:21:47 +01:00
parent a4fb6b9f33
commit 58092d6b7e
18 changed files with 1479 additions and 3584 deletions

View File

@@ -46,7 +46,7 @@ BlendTree:
m_Motion: {fileID: 5138602965388526686, guid: 97968620e18a7bb47b9b9d1407b00047, type: 3}
m_Threshold: 0.25
m_Position: {x: 1, y: 0}
m_TimeScale: 1
m_TimeScale: 2
m_CycleOffset: 0
m_DirectBlendParameter: Time
m_Mirror: 0
@@ -62,7 +62,7 @@ BlendTree:
m_Motion: {fileID: 5138602965388526686, guid: 97968620e18a7bb47b9b9d1407b00047, type: 3}
m_Threshold: 0.75
m_Position: {x: -1, y: 0}
m_TimeScale: -1
m_TimeScale: -2
m_CycleOffset: 0
m_DirectBlendParameter: Time
m_Mirror: 0
@@ -172,25 +172,25 @@ AnimatorController:
m_DefaultFloat: 1
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: Blend
m_Type: 1
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: x
m_Type: 1
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
- m_Name: y
m_Type: 1
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer