mirror of
https://github.com/DerTyp7/defrain-shooter-unity.git
synced 2025-10-30 13:07:10 +01:00
Weapons are now in correct position
When u switch or pickup weapons u have them now in your hand. - Scrollup doesnt work on the highest weapon index (will be fixed soon) - Shooting with the hand will give an error because there is no animation "shoot" on the hand (PLEASE someone make an animation for the hand!!!!)
This commit is contained in:
@@ -143,7 +143,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7365407325767981110}
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m_LocalPosition: {x: 0.11501337, y: -0.084, z: 0.266}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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@@ -177,6 +177,8 @@ MonoBehaviour:
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bulletExit: {fileID: 7365407325624913734}
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allowAction: 1
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weaponAnimator: {fileID: 7365407324475125414}
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gunRightREF: {fileID: 2448190575139433570}
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gunLeftREF: {fileID: 6708222704297240606}
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--- !u!114 &3886275361998190322
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@@ -38,6 +38,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 732033708985862910}
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@@ -68,6 +69,7 @@ Transform:
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m_LocalPosition: {x: -0.03000002, y: -0.11399987, z: -0.42400002}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 732033708985862910}
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m_RootOrder: 2
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@@ -98,6 +100,7 @@ Transform:
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m_LocalRotation: {x: -0, y: 0.7071068, z: 0.7071068, w: 0}
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m_LocalPosition: {x: 0.030000005, y: -0.10400012, z: -0.42400002}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 732033708985862910}
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m_RootOrder: 3
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@@ -132,6 +135,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0.03999999}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1584484548595912410}
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- {fileID: 7502619830433694848}
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@@ -176,6 +180,8 @@ MonoBehaviour:
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bulletExit: {fileID: 2236875552107647873}
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allowAction: 1
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weaponAnimator: {fileID: 4836044225623250080}
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gunRightREF: {fileID: 5792494204646893847}
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gunLeftREF: {fileID: 808197646603973991}
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--- !u!65 &3937508078766297979
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BoxCollider:
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m_ObjectHideFlags: 0
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