mirror of
https://github.com/DerTyp7/defrain-shooter-unity.git
synced 2025-10-29 12:52:07 +01:00
Weapons are now in correct position
When u switch or pickup weapons u have them now in your hand. - Scrollup doesnt work on the highest weapon index (will be fixed soon) - Shooting with the hand will give an error because there is no animation "shoot" on the hand (PLEASE someone make an animation for the hand!!!!)
This commit is contained in:
@@ -493,7 +493,7 @@ MonoBehaviour:
|
||||
playerController: {fileID: -4574526707603160507}
|
||||
currentCameraRecoilX: 0
|
||||
currentCameraRecoilY: 0
|
||||
gunHolder: {fileID: 4484858123614617853}
|
||||
gunHolder: {fileID: 4484858124469057131}
|
||||
weaponManager: {fileID: 8357986889675898169}
|
||||
positionRecoil: 1
|
||||
rotationRecoil: 1
|
||||
@@ -605,7 +605,7 @@ MonoBehaviour:
|
||||
sceneId: 0
|
||||
serverOnly: 0
|
||||
visible: 0
|
||||
m_AssetId: a14d876ac00bdf6498e30b3e58b68fdf
|
||||
m_AssetId: 2935eead9a075fd489d6a6dc273a5999
|
||||
hasSpawned: 0
|
||||
--- !u!114 &7273209952621479910
|
||||
MonoBehaviour:
|
||||
@@ -744,7 +744,7 @@ MonoBehaviour:
|
||||
activeWeapons:
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 7365407325767981110, guid: f1dd059fe90d9e14da7ad60b3612969c, type: 3}
|
||||
- {fileID: 4484858124469057131}
|
||||
- {fileID: 0}
|
||||
shoot: {fileID: 1258077278480047560}
|
||||
gunHolster: {fileID: 6522444664664986769}
|
||||
@@ -952,6 +952,42 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 48948dfe9d76b07488dacd46a7955fa1, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!95 &1978909962
|
||||
Animator:
|
||||
serializedVersion: 4
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6576156620079053231}
|
||||
m_Enabled: 1
|
||||
m_Avatar: {fileID: 9000000, guid: 01316cb596562384da845bc519fb90de, type: 3}
|
||||
m_Controller: {fileID: 9100000, guid: bcfd120671431f84097ebc1045370f76, type: 2}
|
||||
m_CullingMode: 0
|
||||
m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 0
|
||||
m_LinearVelocityBlending: 0
|
||||
m_StabilizeFeet: 0
|
||||
m_WarningMessage:
|
||||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorControllerStateOnDisable: 0
|
||||
--- !u!114 &3855419186248803448
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6576156620079053231}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fff0960ef4ea6e04eac66b4a7fd2189d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_RigLayers:
|
||||
- m_Rig: {fileID: 8865635171929772803}
|
||||
m_Active: 1
|
||||
m_Effectors: []
|
||||
--- !u!1 &7061967201775281134
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -1466,11 +1502,6 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 01316cb596562384da845bc519fb90de, type: 3}
|
||||
--- !u!4 &8703533484509679896 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: -5815427104119794202, guid: 01316cb596562384da845bc519fb90de, type: 3}
|
||||
m_PrefabInstance: {fileID: 6305701708507383038}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!4 &5767109144009335573 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 01316cb596562384da845bc519fb90de, type: 3}
|
||||
@@ -1481,11 +1512,6 @@ Transform:
|
||||
m_CorrespondingSourceObject: {fileID: -6617984589164989631, guid: 01316cb596562384da845bc519fb90de, type: 3}
|
||||
m_PrefabInstance: {fileID: 6305701708507383038}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &6576156620079053231 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 01316cb596562384da845bc519fb90de, type: 3}
|
||||
m_PrefabInstance: {fileID: 6305701708507383038}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!4 &5739201115059209923 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 1740614089614901821, guid: 01316cb596562384da845bc519fb90de, type: 3}
|
||||
@@ -1496,6 +1522,11 @@ Transform:
|
||||
m_CorrespondingSourceObject: {fileID: -4598867093515939143, guid: 01316cb596562384da845bc519fb90de, type: 3}
|
||||
m_PrefabInstance: {fileID: 6305701708507383038}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &6576156620079053231 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 01316cb596562384da845bc519fb90de, type: 3}
|
||||
m_PrefabInstance: {fileID: 6305701708507383038}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!4 &9127245645273413481 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 2965664082145358743, guid: 01316cb596562384da845bc519fb90de, type: 3}
|
||||
@@ -1506,42 +1537,11 @@ Transform:
|
||||
m_CorrespondingSourceObject: {fileID: -5945183352512053224, guid: 01316cb596562384da845bc519fb90de, type: 3}
|
||||
m_PrefabInstance: {fileID: 6305701708507383038}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!95 &1978909962
|
||||
Animator:
|
||||
serializedVersion: 4
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
--- !u!4 &8703533484509679896 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: -5815427104119794202, guid: 01316cb596562384da845bc519fb90de, type: 3}
|
||||
m_PrefabInstance: {fileID: 6305701708507383038}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6576156620079053231}
|
||||
m_Enabled: 1
|
||||
m_Avatar: {fileID: 9000000, guid: 01316cb596562384da845bc519fb90de, type: 3}
|
||||
m_Controller: {fileID: 9100000, guid: bcfd120671431f84097ebc1045370f76, type: 2}
|
||||
m_CullingMode: 0
|
||||
m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 0
|
||||
m_LinearVelocityBlending: 0
|
||||
m_StabilizeFeet: 0
|
||||
m_WarningMessage:
|
||||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorControllerStateOnDisable: 0
|
||||
--- !u!114 &3855419186248803448
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6576156620079053231}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fff0960ef4ea6e04eac66b4a7fd2189d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_RigLayers:
|
||||
- m_Rig: {fileID: 8865635171929772803}
|
||||
m_Active: 1
|
||||
m_Effectors: []
|
||||
--- !u!1001 &6343958082870406749
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -1555,7 +1555,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2448190575139433570, guid: f1dd059fe90d9e14da7ad60b3612969c, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
value: -0.109999895
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2448190575139433570, guid: f1dd059fe90d9e14da7ad60b3612969c, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
@@ -1567,11 +1567,11 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6708222704297240606, guid: f1dd059fe90d9e14da7ad60b3612969c, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -0.105
|
||||
value: -0.317
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6708222704297240606, guid: f1dd059fe90d9e14da7ad60b3612969c, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
value: -0.11
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6708222704297240606, guid: f1dd059fe90d9e14da7ad60b3612969c, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
@@ -1641,9 +1641,18 @@ PrefabInstance:
|
||||
propertyPath: m_IsKinematic
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents:
|
||||
- {fileID: 3886275361998190322, guid: f1dd059fe90d9e14da7ad60b3612969c, type: 3}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: f1dd059fe90d9e14da7ad60b3612969c, type: 3}
|
||||
--- !u!1 &4484858124469057131 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 7365407325767981110, guid: f1dd059fe90d9e14da7ad60b3612969c, type: 3}
|
||||
m_PrefabInstance: {fileID: 6343958082870406749}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!4 &8787644481610465855 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 2448190575139433570, guid: f1dd059fe90d9e14da7ad60b3612969c, type: 3}
|
||||
m_PrefabInstance: {fileID: 6343958082870406749}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!4 &365391085992511043 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 6708222704297240606, guid: f1dd059fe90d9e14da7ad60b3612969c, type: 3}
|
||||
@@ -1654,18 +1663,8 @@ GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 7365407325624913734, guid: f1dd059fe90d9e14da7ad60b3612969c, type: 3}
|
||||
m_PrefabInstance: {fileID: 6343958082870406749}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &4484858123614617853 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 7365407324475125408, guid: f1dd059fe90d9e14da7ad60b3612969c, type: 3}
|
||||
m_PrefabInstance: {fileID: 6343958082870406749}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!4 &4484858124469057129 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 7365407325767981108, guid: f1dd059fe90d9e14da7ad60b3612969c, type: 3}
|
||||
m_PrefabInstance: {fileID: 6343958082870406749}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!4 &8787644481610465855 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 2448190575139433570, guid: f1dd059fe90d9e14da7ad60b3612969c, type: 3}
|
||||
m_PrefabInstance: {fileID: 6343958082870406749}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
||||
Reference in New Issue
Block a user