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Update TestScene.unity
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@@ -331,7 +331,7 @@ GameObject:
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- component: {fileID: 340159598}
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m_Layer: 0
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m_Name: Player
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m_TagString: Untagged
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m_TagString: Player
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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@@ -993,6 +993,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: cb5ee5f3d2923ee4faeaf50ed35ab2f5, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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Players: []
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Health:
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--- !u!1 &1111479331 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: 2550463727306718371, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3}
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