Network Weapons

+ started weapons with Mirror
This commit is contained in:
Noah4ever
2021-11-05 13:58:29 +01:00
parent 0e780162db
commit 89db851a1e
12 changed files with 454 additions and 61 deletions

View File

@@ -81,7 +81,7 @@ public class PlayerController : NetworkBehaviour
}
groundAngle = Vector3.Angle(hit.normal,transform.up);
Debug.Log(moveGroundAngle);
//Debug.Log(moveGroundAngle);
}
}
private void OnDrawGizmos()