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Player Animations
-Configured the human avatar and avatar masks -Added aiming animation -Added Idle animation
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11
Assets/Objects/HumanArms.mask
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11
Assets/Objects/HumanArms.mask
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@@ -0,0 +1,11 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!319 &31900000
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AvatarMask:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: HumanArms
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m_Mask: 00000000010000000100000000000000000000000100000001000000010000000100000000000000000000000100000001000000
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m_Elements: []
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