mirror of
				https://github.com/DerTyp7/defrain-shooter-unity.git
				synced 2025-10-29 20:52:10 +01:00 
			
		
		
		
	Neck Control
Added a neck feature to the player camera
This commit is contained in:
		
							
								
								
									
										
											BIN
										
									
								
								Assets/Objects/Human.blend
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								Assets/Objects/Human.blend
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										105
									
								
								Assets/Objects/Human.blend.meta
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										105
									
								
								Assets/Objects/Human.blend.meta
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,105 @@ | |||||||
|  | fileFormatVersion: 2 | ||||||
|  | guid: 94eb43ab67867914c9ac3de46caa4c67 | ||||||
|  | ModelImporter: | ||||||
|  |   serializedVersion: 21100 | ||||||
|  |   internalIDToNameTable: | ||||||
|  |   - first: | ||||||
|  |       74: -623603649343465320 | ||||||
|  |     second: Scene | ||||||
|  |   externalObjects: {} | ||||||
|  |   materials: | ||||||
|  |     materialImportMode: 2 | ||||||
|  |     materialName: 0 | ||||||
|  |     materialSearch: 1 | ||||||
|  |     materialLocation: 1 | ||||||
|  |   animations: | ||||||
|  |     legacyGenerateAnimations: 4 | ||||||
|  |     bakeSimulation: 0 | ||||||
|  |     resampleCurves: 1 | ||||||
|  |     optimizeGameObjects: 0 | ||||||
|  |     motionNodeName:  | ||||||
|  |     rigImportErrors:  | ||||||
|  |     rigImportWarnings:  | ||||||
|  |     animationImportErrors:  | ||||||
|  |     animationImportWarnings:  | ||||||
|  |     animationRetargetingWarnings:  | ||||||
|  |     animationDoRetargetingWarnings: 0 | ||||||
|  |     importAnimatedCustomProperties: 0 | ||||||
|  |     importConstraints: 0 | ||||||
|  |     animationCompression: 1 | ||||||
|  |     animationRotationError: 0.5 | ||||||
|  |     animationPositionError: 0.5 | ||||||
|  |     animationScaleError: 0.5 | ||||||
|  |     animationWrapMode: 0 | ||||||
|  |     extraExposedTransformPaths: [] | ||||||
|  |     extraUserProperties: [] | ||||||
|  |     clipAnimations: [] | ||||||
|  |     isReadable: 0 | ||||||
|  |   meshes: | ||||||
|  |     lODScreenPercentages: [] | ||||||
|  |     globalScale: 1 | ||||||
|  |     meshCompression: 0 | ||||||
|  |     addColliders: 0 | ||||||
|  |     useSRGBMaterialColor: 1 | ||||||
|  |     sortHierarchyByName: 1 | ||||||
|  |     importVisibility: 1 | ||||||
|  |     importBlendShapes: 1 | ||||||
|  |     importCameras: 1 | ||||||
|  |     importLights: 1 | ||||||
|  |     fileIdsGeneration: 2 | ||||||
|  |     swapUVChannels: 0 | ||||||
|  |     generateSecondaryUV: 0 | ||||||
|  |     useFileUnits: 1 | ||||||
|  |     keepQuads: 0 | ||||||
|  |     weldVertices: 1 | ||||||
|  |     bakeAxisConversion: 0 | ||||||
|  |     preserveHierarchy: 0 | ||||||
|  |     skinWeightsMode: 0 | ||||||
|  |     maxBonesPerVertex: 4 | ||||||
|  |     minBoneWeight: 0.001 | ||||||
|  |     meshOptimizationFlags: -1 | ||||||
|  |     indexFormat: 0 | ||||||
|  |     secondaryUVAngleDistortion: 8 | ||||||
|  |     secondaryUVAreaDistortion: 15.000001 | ||||||
|  |     secondaryUVHardAngle: 88 | ||||||
|  |     secondaryUVMarginMethod: 1 | ||||||
|  |     secondaryUVMinLightmapResolution: 40 | ||||||
|  |     secondaryUVMinObjectScale: 1 | ||||||
|  |     secondaryUVPackMargin: 4 | ||||||
|  |     useFileScale: 1 | ||||||
|  |   tangentSpace: | ||||||
|  |     normalSmoothAngle: 60 | ||||||
|  |     normalImportMode: 0 | ||||||
|  |     tangentImportMode: 3 | ||||||
|  |     normalCalculationMode: 4 | ||||||
|  |     legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 | ||||||
|  |     blendShapeNormalImportMode: 1 | ||||||
|  |     normalSmoothingSource: 0 | ||||||
|  |   referencedClips: [] | ||||||
|  |   importAnimation: 1 | ||||||
|  |   humanDescription: | ||||||
|  |     serializedVersion: 3 | ||||||
|  |     human: [] | ||||||
|  |     skeleton: [] | ||||||
|  |     armTwist: 0.5 | ||||||
|  |     foreArmTwist: 0.5 | ||||||
|  |     upperLegTwist: 0.5 | ||||||
|  |     legTwist: 0.5 | ||||||
|  |     armStretch: 0.05 | ||||||
|  |     legStretch: 0.05 | ||||||
|  |     feetSpacing: 0 | ||||||
|  |     globalScale: 1 | ||||||
|  |     rootMotionBoneName:  | ||||||
|  |     hasTranslationDoF: 0 | ||||||
|  |     hasExtraRoot: 0 | ||||||
|  |     skeletonHasParents: 1 | ||||||
|  |   lastHumanDescriptionAvatarSource: {instanceID: 0} | ||||||
|  |   autoGenerateAvatarMappingIfUnspecified: 1 | ||||||
|  |   animationType: 2 | ||||||
|  |   humanoidOversampling: 1 | ||||||
|  |   avatarSetup: 0 | ||||||
|  |   addHumanoidExtraRootOnlyWhenUsingAvatar: 1 | ||||||
|  |   additionalBone: 0 | ||||||
|  |   userData:  | ||||||
|  |   assetBundleName:  | ||||||
|  |   assetBundleVariant:  | ||||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Objects/Human.blend1
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								Assets/Objects/Human.blend1
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										7
									
								
								Assets/Objects/Human.blend1.meta
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										7
									
								
								Assets/Objects/Human.blend1.meta
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,7 @@ | |||||||
|  | fileFormatVersion: 2 | ||||||
|  | guid: 9756c92c8fdab5b4185d547216209d30 | ||||||
|  | DefaultImporter: | ||||||
|  |   externalObjects: {} | ||||||
|  |   userData:  | ||||||
|  |   assetBundleName:  | ||||||
|  |   assetBundleVariant:  | ||||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Objects/Human.fbx
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								Assets/Objects/Human.fbx
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										402
									
								
								Assets/Objects/Human.fbx.meta
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										402
									
								
								Assets/Objects/Human.fbx.meta
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,402 @@ | |||||||
|  | fileFormatVersion: 2 | ||||||
|  | guid: 25ca9c9cd2d467c4e9b7c7759baa0db2 | ||||||
|  | ModelImporter: | ||||||
|  |   serializedVersion: 21100 | ||||||
|  |   internalIDToNameTable: | ||||||
|  |   - first: | ||||||
|  |       74: 8349542763059015795 | ||||||
|  |     second: Armature|Walk | ||||||
|  |   externalObjects: {} | ||||||
|  |   materials: | ||||||
|  |     materialImportMode: 2 | ||||||
|  |     materialName: 0 | ||||||
|  |     materialSearch: 1 | ||||||
|  |     materialLocation: 1 | ||||||
|  |   animations: | ||||||
|  |     legacyGenerateAnimations: 4 | ||||||
|  |     bakeSimulation: 0 | ||||||
|  |     resampleCurves: 1 | ||||||
|  |     optimizeGameObjects: 0 | ||||||
|  |     motionNodeName:  | ||||||
|  |     rigImportErrors:  | ||||||
|  |     rigImportWarnings:  | ||||||
|  |     animationImportErrors:  | ||||||
|  |     animationImportWarnings:  | ||||||
|  |     animationRetargetingWarnings:  | ||||||
|  |     animationDoRetargetingWarnings: 0 | ||||||
|  |     importAnimatedCustomProperties: 0 | ||||||
|  |     importConstraints: 0 | ||||||
|  |     animationCompression: 3 | ||||||
|  |     animationRotationError: 0.5 | ||||||
|  |     animationPositionError: 0.5 | ||||||
|  |     animationScaleError: 0.5 | ||||||
|  |     animationWrapMode: 0 | ||||||
|  |     extraExposedTransformPaths: [] | ||||||
|  |     extraUserProperties: [] | ||||||
|  |     clipAnimations: | ||||||
|  |     - serializedVersion: 16 | ||||||
|  |       name: Armature|Walk | ||||||
|  |       takeName: Armature|Walk | ||||||
|  |       internalID: 0 | ||||||
|  |       firstFrame: 0 | ||||||
|  |       lastFrame: 24 | ||||||
|  |       wrapMode: 0 | ||||||
|  |       orientationOffsetY: 0 | ||||||
|  |       level: 0 | ||||||
|  |       cycleOffset: 0 | ||||||
|  |       loop: 0 | ||||||
|  |       hasAdditiveReferencePose: 0 | ||||||
|  |       loopTime: 1 | ||||||
|  |       loopBlend: 0 | ||||||
|  |       loopBlendOrientation: 0 | ||||||
|  |       loopBlendPositionY: 0 | ||||||
|  |       loopBlendPositionXZ: 0 | ||||||
|  |       keepOriginalOrientation: 0 | ||||||
|  |       keepOriginalPositionY: 1 | ||||||
|  |       keepOriginalPositionXZ: 0 | ||||||
|  |       heightFromFeet: 0 | ||||||
|  |       mirror: 0 | ||||||
|  |       bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 | ||||||
|  |       curves: [] | ||||||
|  |       events: [] | ||||||
|  |       transformMask: [] | ||||||
|  |       maskType: 3 | ||||||
|  |       maskSource: {instanceID: 0} | ||||||
|  |       additiveReferencePoseFrame: 0 | ||||||
|  |     isReadable: 0 | ||||||
|  |   meshes: | ||||||
|  |     lODScreenPercentages: [] | ||||||
|  |     globalScale: 1 | ||||||
|  |     meshCompression: 0 | ||||||
|  |     addColliders: 0 | ||||||
|  |     useSRGBMaterialColor: 1 | ||||||
|  |     sortHierarchyByName: 1 | ||||||
|  |     importVisibility: 1 | ||||||
|  |     importBlendShapes: 1 | ||||||
|  |     importCameras: 1 | ||||||
|  |     importLights: 1 | ||||||
|  |     fileIdsGeneration: 2 | ||||||
|  |     swapUVChannels: 0 | ||||||
|  |     generateSecondaryUV: 0 | ||||||
|  |     useFileUnits: 1 | ||||||
|  |     keepQuads: 0 | ||||||
|  |     weldVertices: 1 | ||||||
|  |     bakeAxisConversion: 0 | ||||||
|  |     preserveHierarchy: 0 | ||||||
|  |     skinWeightsMode: 0 | ||||||
|  |     maxBonesPerVertex: 4 | ||||||
|  |     minBoneWeight: 0.001 | ||||||
|  |     meshOptimizationFlags: -1 | ||||||
|  |     indexFormat: 0 | ||||||
|  |     secondaryUVAngleDistortion: 8 | ||||||
|  |     secondaryUVAreaDistortion: 15.000001 | ||||||
|  |     secondaryUVHardAngle: 88 | ||||||
|  |     secondaryUVMarginMethod: 1 | ||||||
|  |     secondaryUVMinLightmapResolution: 40 | ||||||
|  |     secondaryUVMinObjectScale: 1 | ||||||
|  |     secondaryUVPackMargin: 4 | ||||||
|  |     useFileScale: 1 | ||||||
|  |   tangentSpace: | ||||||
|  |     normalSmoothAngle: 60 | ||||||
|  |     normalImportMode: 0 | ||||||
|  |     tangentImportMode: 3 | ||||||
|  |     normalCalculationMode: 4 | ||||||
|  |     legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 | ||||||
|  |     blendShapeNormalImportMode: 1 | ||||||
|  |     normalSmoothingSource: 0 | ||||||
|  |   referencedClips: [] | ||||||
|  |   importAnimation: 1 | ||||||
|  |   humanDescription: | ||||||
|  |     serializedVersion: 3 | ||||||
|  |     human: | ||||||
|  |     - boneName: Hip | ||||||
|  |       humanName: Hips | ||||||
|  |       limit: | ||||||
|  |         min: {x: 0, y: 0, z: 0} | ||||||
|  |         max: {x: 0, y: 0, z: 0} | ||||||
|  |         value: {x: 0, y: 0, z: 0} | ||||||
|  |         length: 0 | ||||||
|  |         modified: 0 | ||||||
|  |     - boneName: Thigh_L | ||||||
|  |       humanName: LeftUpperLeg | ||||||
|  |       limit: | ||||||
|  |         min: {x: 0, y: 0, z: 0} | ||||||
|  |         max: {x: 0, y: 0, z: 0} | ||||||
|  |         value: {x: 0, y: 0, z: 0} | ||||||
|  |         length: 0 | ||||||
|  |         modified: 0 | ||||||
|  |     - boneName: Thigh_R | ||||||
|  |       humanName: RightUpperLeg | ||||||
|  |       limit: | ||||||
|  |         min: {x: 0, y: 0, z: 0} | ||||||
|  |         max: {x: 0, y: 0, z: 0} | ||||||
|  |         value: {x: 0, y: 0, z: 0} | ||||||
|  |         length: 0 | ||||||
|  |         modified: 0 | ||||||
|  |     - boneName: Shin_L | ||||||
|  |       humanName: LeftLowerLeg | ||||||
|  |       limit: | ||||||
|  |         min: {x: 0, y: 0, z: 0} | ||||||
|  |         max: {x: 0, y: 0, z: 0} | ||||||
|  |         value: {x: 0, y: 0, z: 0} | ||||||
|  |         length: 0 | ||||||
|  |         modified: 0 | ||||||
|  |     - boneName: Shin_R | ||||||
|  |       humanName: RightLowerLeg | ||||||
|  |       limit: | ||||||
|  |         min: {x: 0, y: 0, z: 0} | ||||||
|  |         max: {x: 0, y: 0, z: 0} | ||||||
|  |         value: {x: 0, y: 0, z: 0} | ||||||
|  |         length: 0 | ||||||
|  |         modified: 0 | ||||||
|  |     - boneName: Foot_L | ||||||
|  |       humanName: LeftFoot | ||||||
|  |       limit: | ||||||
|  |         min: {x: 0, y: 0, z: 0} | ||||||
|  |         max: {x: 0, y: 0, z: 0} | ||||||
|  |         value: {x: 0, y: 0, z: 0} | ||||||
|  |         length: 0 | ||||||
|  |         modified: 0 | ||||||
|  |     - boneName: Foot_R | ||||||
|  |       humanName: RightFoot | ||||||
|  |       limit: | ||||||
|  |         min: {x: 0, y: 0, z: 0} | ||||||
|  |         max: {x: 0, y: 0, z: 0} | ||||||
|  |         value: {x: 0, y: 0, z: 0} | ||||||
|  |         length: 0 | ||||||
|  |         modified: 0 | ||||||
|  |     - boneName: Abdomen | ||||||
|  |       humanName: Spine | ||||||
|  |       limit: | ||||||
|  |         min: {x: 0, y: 0, z: 0} | ||||||
|  |         max: {x: 0, y: 0, z: 0} | ||||||
|  |         value: {x: 0, y: 0, z: 0} | ||||||
|  |         length: 0 | ||||||
|  |         modified: 0 | ||||||
|  |     - boneName: Chest | ||||||
|  |       humanName: Chest | ||||||
|  |       limit: | ||||||
|  |         min: {x: 0, y: 0, z: 0} | ||||||
|  |         max: {x: 0, y: 0, z: 0} | ||||||
|  |         value: {x: 0, y: 0, z: 0} | ||||||
|  |         length: 0 | ||||||
|  |         modified: 0 | ||||||
|  |     - boneName: Head | ||||||
|  |       humanName: Head | ||||||
|  |       limit: | ||||||
|  |         min: {x: 0, y: 0, z: 0} | ||||||
|  |         max: {x: 0, y: 0, z: 0} | ||||||
|  |         value: {x: 0, y: 0, z: 0} | ||||||
|  |         length: 0 | ||||||
|  |         modified: 0 | ||||||
|  |     - boneName: UpperArm_L | ||||||
|  |       humanName: LeftUpperArm | ||||||
|  |       limit: | ||||||
|  |         min: {x: 0, y: 0, z: 0} | ||||||
|  |         max: {x: 0, y: 0, z: 0} | ||||||
|  |         value: {x: 0, y: 0, z: 0} | ||||||
|  |         length: 0 | ||||||
|  |         modified: 0 | ||||||
|  |     - boneName: UpperArm_R | ||||||
|  |       humanName: RightUpperArm | ||||||
|  |       limit: | ||||||
|  |         min: {x: 0, y: 0, z: 0} | ||||||
|  |         max: {x: 0, y: 0, z: 0} | ||||||
|  |         value: {x: 0, y: 0, z: 0} | ||||||
|  |         length: 0 | ||||||
|  |         modified: 0 | ||||||
|  |     - boneName: Forearm_L | ||||||
|  |       humanName: LeftLowerArm | ||||||
|  |       limit: | ||||||
|  |         min: {x: 0, y: 0, z: 0} | ||||||
|  |         max: {x: 0, y: 0, z: 0} | ||||||
|  |         value: {x: 0, y: 0, z: 0} | ||||||
|  |         length: 0 | ||||||
|  |         modified: 0 | ||||||
|  |     - boneName: Forearm_R | ||||||
|  |       humanName: RightLowerArm | ||||||
|  |       limit: | ||||||
|  |         min: {x: 0, y: 0, z: 0} | ||||||
|  |         max: {x: 0, y: 0, z: 0} | ||||||
|  |         value: {x: 0, y: 0, z: 0} | ||||||
|  |         length: 0 | ||||||
|  |         modified: 0 | ||||||
|  |     - boneName: Hand_L | ||||||
|  |       humanName: LeftHand | ||||||
|  |       limit: | ||||||
|  |         min: {x: 0, y: 0, z: 0} | ||||||
|  |         max: {x: 0, y: 0, z: 0} | ||||||
|  |         value: {x: 0, y: 0, z: 0} | ||||||
|  |         length: 0 | ||||||
|  |         modified: 0 | ||||||
|  |     - boneName: Hand_R | ||||||
|  |       humanName: RightHand | ||||||
|  |       limit: | ||||||
|  |         min: {x: 0, y: 0, z: 0} | ||||||
|  |         max: {x: 0, y: 0, z: 0} | ||||||
|  |         value: {x: 0, y: 0, z: 0} | ||||||
|  |         length: 0 | ||||||
|  |         modified: 0 | ||||||
|  |     skeleton: | ||||||
|  |     - name: Human(Clone) | ||||||
|  |       parentName:  | ||||||
|  |       position: {x: 0, y: 0, z: 0} | ||||||
|  |       rotation: {x: 0, y: 0, z: 0, w: 1} | ||||||
|  |       scale: {x: 1, y: 1, z: 1} | ||||||
|  |     - name: Cube | ||||||
|  |       parentName: Human(Clone) | ||||||
|  |       position: {x: -0, y: 0, z: 0} | ||||||
|  |       rotation: {x: -0.7071067, y: -0.000000030908616, z: 0.000000030908623, w: 0.7071068} | ||||||
|  |       scale: {x: 100, y: 100, z: 100} | ||||||
|  |     - name: Armature | ||||||
|  |       parentName: Human(Clone) | ||||||
|  |       position: {x: -0, y: 0, z: 0} | ||||||
|  |       rotation: {x: -0.7071067, y: -0.000000030908616, z: 0.000000030908623, w: 0.7071068} | ||||||
|  |       scale: {x: 100, y: 100, z: 100} | ||||||
|  |     - name: Hip | ||||||
|  |       parentName: Armature | ||||||
|  |       position: {x: 7.948426e-10, y: 0.0000000017881393, z: 0.008924431} | ||||||
|  |       rotation: {x: 0.7071068, y: -0.0000000020579487, z: -0.0000000020579605, w: 0.7071068} | ||||||
|  |       scale: {x: 1, y: 1, z: 1} | ||||||
|  |     - name: Abdomen | ||||||
|  |       parentName: Hip | ||||||
|  |       position: {x: -0, y: 0.0010998978, z: 0} | ||||||
|  |       rotation: {x: -0, y: -0.000000116415315, z: 7.1054274e-15, w: 1} | ||||||
|  |       scale: {x: 0.9999999, y: 1, z: 0.9999999} | ||||||
|  |     - name: Chest | ||||||
|  |       parentName: Abdomen | ||||||
|  |       position: {x: -0, y: 0.002230785, z: 0} | ||||||
|  |       rotation: {x: -0, y: -0, z: -0, w: 1} | ||||||
|  |       scale: {x: 1, y: 0.9999999, z: 0.99999994} | ||||||
|  |     - name: Head | ||||||
|  |       parentName: Chest | ||||||
|  |       position: {x: -0, y: 0.002965438, z: 0} | ||||||
|  |       rotation: {x: -1.6584554e-17, y: 1.1934986e-10, z: -1.4246027e-10, w: 1} | ||||||
|  |       scale: {x: 0.99999994, y: 0.9999998, z: 0.99999994} | ||||||
|  |     - name: UpperArm_L | ||||||
|  |       parentName: Chest | ||||||
|  |       position: {x: -0.0013659928, y: 0.0018180575, z: -0.00022726202} | ||||||
|  |       rotation: {x: -0.4864988, y: 0.46149784, z: 0.5357424, w: 0.51314586} | ||||||
|  |       scale: {x: 0.99999976, y: 0.9999995, z: 1} | ||||||
|  |     - name: Forearm_L | ||||||
|  |       parentName: UpperArm_L | ||||||
|  |       position: {x: -9.313225e-11, y: 0.0029282072, z: -7.4505804e-11} | ||||||
|  |       rotation: {x: -0.009157031, y: -0.09181186, z: -0.038012516, w: -0.99500847} | ||||||
|  |       scale: {x: 1.0000002, y: 0.9999999, z: 0.99999976} | ||||||
|  |     - name: Hand_L | ||||||
|  |       parentName: Forearm_L | ||||||
|  |       position: {x: -1.3038516e-10, y: 0.0018045367, z: -5.820766e-11} | ||||||
|  |       rotation: {x: 0.09934627, y: 0.7378955, z: -0.010978944, w: -0.667473} | ||||||
|  |       scale: {x: 1.0000004, y: 1.0000006, z: 0.99999994} | ||||||
|  |     - name: UpperArm_R | ||||||
|  |       parentName: Chest | ||||||
|  |       position: {x: 0.0013659928, y: 0.0018180575, z: -0.00022726262} | ||||||
|  |       rotation: {x: 0.486499, y: 0.4614976, z: 0.53574234, w: -0.51314604} | ||||||
|  |       scale: {x: 1.0000004, y: 1.0000004, z: 0.9999998} | ||||||
|  |     - name: Forearm_R | ||||||
|  |       parentName: UpperArm_R | ||||||
|  |       position: {x: 1.8626451e-11, y: 0.002928207, z: -5.401671e-10} | ||||||
|  |       rotation: {x: 0.009157239, y: -0.09181183, z: -0.038012635, w: 0.99500847} | ||||||
|  |       scale: {x: 1.0000006, y: 1.0000002, z: 1.0000002} | ||||||
|  |     - name: Hand_R | ||||||
|  |       parentName: Forearm_R | ||||||
|  |       position: {x: -7.4505804e-11, y: 0.0018045371, z: -5.3551046e-11} | ||||||
|  |       rotation: {x: -0.09934638, y: 0.73789537, z: -0.010979169, w: 0.66747296} | ||||||
|  |       scale: {x: 0.9999997, y: 0.9999999, z: 0.99999976} | ||||||
|  |     - name: Thigh_L | ||||||
|  |       parentName: Hip | ||||||
|  |       position: {x: -0.00069675926, y: -0.00007037975, z: -0.00040403535} | ||||||
|  |       rotation: {x: 0.7066821, y: -0.08031961, z: -0.70253026, w: -0.024505584} | ||||||
|  |       scale: {x: 1.000001, y: 1, z: 1.0000001} | ||||||
|  |     - name: Shin_L | ||||||
|  |       parentName: Thigh_L | ||||||
|  |       position: {x: -1.5366822e-10, y: 0.003972938, z: -1.6298145e-11} | ||||||
|  |       rotation: {x: -0.00014329328, y: 0.008907664, z: 0.05948525, w: -0.9981895} | ||||||
|  |       scale: {x: 1.0000004, y: 1.0000004, z: 1} | ||||||
|  |     - name: Foot_L | ||||||
|  |       parentName: Shin_L | ||||||
|  |       position: {x: -2.3283064e-12, y: 0.0039656768, z: 1.36788e-10} | ||||||
|  |       rotation: {x: 0.45208237, y: -0.604719, z: -0.36648977, w: -0.54371107} | ||||||
|  |       scale: {x: 0.9999999, y: 1.0000004, z: 0.9999999} | ||||||
|  |     - name: Thigh_R | ||||||
|  |       parentName: Hip | ||||||
|  |       position: {x: 0.00069675926, y: -0.00007037975, z: -0.00040403544} | ||||||
|  |       rotation: {x: 0.70668215, y: 0.080319576, z: 0.7025302, w: -0.024505673} | ||||||
|  |       scale: {x: 1.000001, y: 1.0000001, z: 1.0000005} | ||||||
|  |     - name: Shin_R | ||||||
|  |       parentName: Thigh_R | ||||||
|  |       position: {x: -8.8475643e-11, y: 0.003972937, z: 2.2933817e-10} | ||||||
|  |       rotation: {x: 0.00014321505, y: 0.008907782, z: 0.059485234, w: 0.9981895} | ||||||
|  |       scale: {x: 1.0000005, y: 1.0000004, z: 1.0000005} | ||||||
|  |     - name: Foot_R | ||||||
|  |       parentName: Shin_R | ||||||
|  |       position: {x: 3.7252902e-11, y: 0.003965677, z: -3.259629e-11} | ||||||
|  |       rotation: {x: -0.45208243, y: -0.604719, z: -0.36648992, w: 0.54371107} | ||||||
|  |       scale: {x: 0.99999964, y: 0.99999946, z: 1.0000005} | ||||||
|  |     - name: Foot_Control_L | ||||||
|  |       parentName: Armature | ||||||
|  |       position: {x: -0.0013605166, y: -0.0016545627, z: -0.007761089} | ||||||
|  |       rotation: {x: 0.999981, y: -3.552714e-15, z: 1.0658142e-14, w: 0.006168336} | ||||||
|  |       scale: {x: 1, y: 0.99999994, z: 1.000678} | ||||||
|  |     - name: Thigh_Control_L | ||||||
|  |       parentName: Armature | ||||||
|  |       position: {x: -0.00093339814, y: -0.006269274, z: -0.0039872816} | ||||||
|  |       rotation: {x: 0.98892564, y: -0.000000008188669, z: -0.14841183, w: -8.881784e-16} | ||||||
|  |       scale: {x: 1, y: 1, z: 0.99999994} | ||||||
|  |     - name: UpperArm_Control_L | ||||||
|  |       parentName: Armature | ||||||
|  |       position: {x: -0.00085530936, y: -0.0039713676, z: 0.003075037} | ||||||
|  |       rotation: {x: -0.2692533, y: -0.6538369, z: 0.6538369, w: 0.2692533} | ||||||
|  |       scale: {x: 0.72619903, y: 0.99999976, z: 0.7314929} | ||||||
|  |     - name: Hand_L.001 | ||||||
|  |       parentName: Armature | ||||||
|  |       position: {x: -0.0022795226, y: -0.00026142012, z: 0.0010587472} | ||||||
|  |       rotation: {x: 0.00009068196, y: -0.7071068, z: 0.7071068, w: 0.00009159633} | ||||||
|  |       scale: {x: 0.48980606, y: 0.99999964, z: 0.9999998} | ||||||
|  |     - name: Foot_Control_R | ||||||
|  |       parentName: Armature | ||||||
|  |       position: {x: 0.0013605207, y: 0.0031248948, z: -0.0069798133} | ||||||
|  |       rotation: {x: 0.999981, y: -0.000000025788854, z: -0.000004175075, w: 0.006168336} | ||||||
|  |       scale: {x: 1, y: 0.99999994, z: 1.000678} | ||||||
|  |     - name: Thigh_Control_R | ||||||
|  |       parentName: Armature | ||||||
|  |       position: {x: 0.00093339814, y: -0.006269274, z: -0.0039872816} | ||||||
|  |       rotation: {x: 0.98892564, y: -0.000000008188669, z: 0.14841184, w: 1.5543122e-15} | ||||||
|  |       scale: {x: 1, y: 1, z: 1.0000001} | ||||||
|  |     - name: UpperArm_Control_R | ||||||
|  |       parentName: Armature | ||||||
|  |       position: {x: 0.00085530936, y: -0.0039713676, z: 0.003075037} | ||||||
|  |       rotation: {x: 0.2692533, y: -0.6538369, z: 0.6538369, w: -0.2692533} | ||||||
|  |       scale: {x: 0.72619903, y: 0.99999976, z: 0.7314929} | ||||||
|  |     - name: Hand_R.001 | ||||||
|  |       parentName: Armature | ||||||
|  |       position: {x: 0.0022795226, y: -0.00026142012, z: 0.0010587472} | ||||||
|  |       rotation: {x: -0.000090681955, y: -0.7071068, z: 0.7071068, w: -0.000091596325} | ||||||
|  |       scale: {x: 0.48980606, y: 0.99999964, z: 0.9999998} | ||||||
|  |     - name: LookAt | ||||||
|  |       parentName: Armature | ||||||
|  |       position: {x: -0, y: -0.0037967255, z: 0.0062961215} | ||||||
|  |       rotation: {x: 0.7071068, y: -0.00000008429373, z: -0.000000084293724, w: 0.7071068} | ||||||
|  |       scale: {x: 1, y: 0.9999998, z: 0.9999998} | ||||||
|  |     armTwist: 0.5 | ||||||
|  |     foreArmTwist: 0.5 | ||||||
|  |     upperLegTwist: 0.5 | ||||||
|  |     legTwist: 0.5 | ||||||
|  |     armStretch: 0.05 | ||||||
|  |     legStretch: 0.05 | ||||||
|  |     feetSpacing: 0 | ||||||
|  |     globalScale: 1 | ||||||
|  |     rootMotionBoneName:  | ||||||
|  |     hasTranslationDoF: 0 | ||||||
|  |     hasExtraRoot: 1 | ||||||
|  |     skeletonHasParents: 1 | ||||||
|  |   lastHumanDescriptionAvatarSource: {instanceID: 0} | ||||||
|  |   autoGenerateAvatarMappingIfUnspecified: 1 | ||||||
|  |   animationType: 3 | ||||||
|  |   humanoidOversampling: 1 | ||||||
|  |   avatarSetup: 1 | ||||||
|  |   addHumanoidExtraRootOnlyWhenUsingAvatar: 1 | ||||||
|  |   additionalBone: 0 | ||||||
|  |   userData:  | ||||||
|  |   assetBundleName:  | ||||||
|  |   assetBundleVariant:  | ||||||
							
								
								
									
										122
									
								
								Assets/Objects/HumanAnimationControler.controller
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										122
									
								
								Assets/Objects/HumanAnimationControler.controller
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,122 @@ | |||||||
|  | %YAML 1.1 | ||||||
|  | %TAG !u! tag:unity3d.com,2011: | ||||||
|  | --- !u!206 &-7127493751781251651 | ||||||
|  | BlendTree: | ||||||
|  |   m_ObjectHideFlags: 1 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_Name: Blend Tree | ||||||
|  |   m_Childs: [] | ||||||
|  |   m_BlendParameter: Blend | ||||||
|  |   m_BlendParameterY: Blend | ||||||
|  |   m_MinThreshold: 0 | ||||||
|  |   m_MaxThreshold: 1 | ||||||
|  |   m_UseAutomaticThresholds: 1 | ||||||
|  |   m_NormalizedBlendValues: 0 | ||||||
|  |   m_BlendType: 0 | ||||||
|  | --- !u!1102 &-1129337770131920209 | ||||||
|  | AnimatorState: | ||||||
|  |   serializedVersion: 6 | ||||||
|  |   m_ObjectHideFlags: 1 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_Name: Armature|Walk | ||||||
|  |   m_Speed: 1 | ||||||
|  |   m_CycleOffset: 0 | ||||||
|  |   m_Transitions: [] | ||||||
|  |   m_StateMachineBehaviours: [] | ||||||
|  |   m_Position: {x: 50, y: 50, z: 0} | ||||||
|  |   m_IKOnFeet: 0 | ||||||
|  |   m_WriteDefaultValues: 1 | ||||||
|  |   m_Mirror: 0 | ||||||
|  |   m_SpeedParameterActive: 0 | ||||||
|  |   m_MirrorParameterActive: 0 | ||||||
|  |   m_CycleOffsetParameterActive: 0 | ||||||
|  |   m_TimeParameterActive: 0 | ||||||
|  |   m_Motion: {fileID: 8349542763059015795, guid: 25ca9c9cd2d467c4e9b7c7759baa0db2, type: 3} | ||||||
|  |   m_Tag:  | ||||||
|  |   m_SpeedParameter:  | ||||||
|  |   m_MirrorParameter:  | ||||||
|  |   m_CycleOffsetParameter:  | ||||||
|  |   m_TimeParameter:  | ||||||
|  | --- !u!1107 &-29801462378204144 | ||||||
|  | AnimatorStateMachine: | ||||||
|  |   serializedVersion: 6 | ||||||
|  |   m_ObjectHideFlags: 1 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_Name: Base Layer | ||||||
|  |   m_ChildStates: | ||||||
|  |   - serializedVersion: 1 | ||||||
|  |     m_State: {fileID: -1129337770131920209} | ||||||
|  |     m_Position: {x: 240, y: 70, z: 0} | ||||||
|  |   - serializedVersion: 1 | ||||||
|  |     m_State: {fileID: 1753614070743940096} | ||||||
|  |     m_Position: {x: 130, y: 180, z: 0} | ||||||
|  |   m_ChildStateMachines: [] | ||||||
|  |   m_AnyStateTransitions: [] | ||||||
|  |   m_EntryTransitions: [] | ||||||
|  |   m_StateMachineTransitions: {} | ||||||
|  |   m_StateMachineBehaviours: [] | ||||||
|  |   m_AnyStatePosition: {x: 50, y: 20, z: 0} | ||||||
|  |   m_EntryPosition: {x: 50, y: 120, z: 0} | ||||||
|  |   m_ExitPosition: {x: 800, y: 120, z: 0} | ||||||
|  |   m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} | ||||||
|  |   m_DefaultState: {fileID: -1129337770131920209} | ||||||
|  | --- !u!91 &9100000 | ||||||
|  | AnimatorController: | ||||||
|  |   m_ObjectHideFlags: 0 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_Name: HumanAnimationControler | ||||||
|  |   serializedVersion: 5 | ||||||
|  |   m_AnimatorParameters: | ||||||
|  |   - m_Name: Blend | ||||||
|  |     m_Type: 1 | ||||||
|  |     m_DefaultFloat: 0 | ||||||
|  |     m_DefaultInt: 0 | ||||||
|  |     m_DefaultBool: 0 | ||||||
|  |     m_Controller: {fileID: 0} | ||||||
|  |   m_AnimatorLayers: | ||||||
|  |   - serializedVersion: 5 | ||||||
|  |     m_Name: Base Layer | ||||||
|  |     m_StateMachine: {fileID: -29801462378204144} | ||||||
|  |     m_Mask: {fileID: 0} | ||||||
|  |     m_Motions: [] | ||||||
|  |     m_Behaviours: [] | ||||||
|  |     m_BlendingMode: 0 | ||||||
|  |     m_SyncedLayerIndex: -1 | ||||||
|  |     m_DefaultWeight: 0 | ||||||
|  |     m_IKPass: 0 | ||||||
|  |     m_SyncedLayerAffectsTiming: 0 | ||||||
|  |     m_Controller: {fileID: 9100000} | ||||||
|  | --- !u!1102 &1753614070743940096 | ||||||
|  | AnimatorState: | ||||||
|  |   serializedVersion: 6 | ||||||
|  |   m_ObjectHideFlags: 1 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_Name: Blend Tree | ||||||
|  |   m_Speed: 1 | ||||||
|  |   m_CycleOffset: 0 | ||||||
|  |   m_Transitions: [] | ||||||
|  |   m_StateMachineBehaviours: [] | ||||||
|  |   m_Position: {x: 50, y: 50, z: 0} | ||||||
|  |   m_IKOnFeet: 0 | ||||||
|  |   m_WriteDefaultValues: 1 | ||||||
|  |   m_Mirror: 0 | ||||||
|  |   m_SpeedParameterActive: 0 | ||||||
|  |   m_MirrorParameterActive: 0 | ||||||
|  |   m_CycleOffsetParameterActive: 0 | ||||||
|  |   m_TimeParameterActive: 0 | ||||||
|  |   m_Motion: {fileID: -7127493751781251651} | ||||||
|  |   m_Tag:  | ||||||
|  |   m_SpeedParameter:  | ||||||
|  |   m_MirrorParameter:  | ||||||
|  |   m_CycleOffsetParameter:  | ||||||
|  |   m_TimeParameter:  | ||||||
							
								
								
									
										8
									
								
								Assets/Objects/HumanAnimationControler.controller.meta
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								Assets/Objects/HumanAnimationControler.controller.meta
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,8 @@ | |||||||
|  | fileFormatVersion: 2 | ||||||
|  | guid: bcfd120671431f84097ebc1045370f76 | ||||||
|  | NativeFormatImporter: | ||||||
|  |   externalObjects: {} | ||||||
|  |   mainObjectFileID: 9100000 | ||||||
|  |   userData:  | ||||||
|  |   assetBundleName:  | ||||||
|  |   assetBundleVariant:  | ||||||
| @@ -273,7 +273,7 @@ RectTransform: | |||||||
|   - {fileID: 857589337} |   - {fileID: 857589337} | ||||||
|   - {fileID: 1982097595} |   - {fileID: 1982097595} | ||||||
|   m_Father: {fileID: 0} |   m_Father: {fileID: 0} | ||||||
|   m_RootOrder: 4 |   m_RootOrder: 6 | ||||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||||
|   m_AnchorMin: {x: 0, y: 0} |   m_AnchorMin: {x: 0, y: 0} | ||||||
|   m_AnchorMax: {x: 0, y: 0} |   m_AnchorMax: {x: 0, y: 0} | ||||||
| @@ -349,7 +349,12 @@ MonoBehaviour: | |||||||
|   m_Name:  |   m_Name:  | ||||||
|   m_EditorClassIdentifier:  |   m_EditorClassIdentifier:  | ||||||
|   playerCamera: {fileID: 963194228} |   playerCamera: {fileID: 963194228} | ||||||
|  |   playerNeck: {fileID: 2101807700} | ||||||
|   mouseSensitivity: 4 |   mouseSensitivity: 4 | ||||||
|  |   maxCameraAngle: 90 | ||||||
|  |   neckStartAngle: 15 | ||||||
|  |   minCameraAngle: -75 | ||||||
|  |   neckLength: 0.3 | ||||||
|   mouseSmoothTime: 0 |   mouseSmoothTime: 0 | ||||||
|   lockCursor: 1 |   lockCursor: 1 | ||||||
|   walkSpeed: 6 |   walkSpeed: 6 | ||||||
| @@ -388,13 +393,14 @@ Transform: | |||||||
|   m_PrefabAsset: {fileID: 0} |   m_PrefabAsset: {fileID: 0} | ||||||
|   m_GameObject: {fileID: 340159597} |   m_GameObject: {fileID: 340159597} | ||||||
|   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} |   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | ||||||
|   m_LocalPosition: {x: 0, y: 2.15, z: 0} |   m_LocalPosition: {x: -72.6, y: 23.9, z: 0} | ||||||
|   m_LocalScale: {x: 1, y: 1, z: 1} |   m_LocalScale: {x: 1, y: 1, z: 1} | ||||||
|   m_Children: |   m_Children: | ||||||
|   - {fileID: 963194228} |   - {fileID: 2101807700} | ||||||
|   - {fileID: 1473696487} |   - {fileID: 1473696487} | ||||||
|  |   - {fileID: 1977358394} | ||||||
|   m_Father: {fileID: 0} |   m_Father: {fileID: 0} | ||||||
|   m_RootOrder: 3 |   m_RootOrder: 5 | ||||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||||
| --- !u!1 &450235891 stripped | --- !u!1 &450235891 stripped | ||||||
| GameObject: | GameObject: | ||||||
| @@ -563,7 +569,7 @@ Transform: | |||||||
|   m_LocalScale: {x: 1, y: 1, z: 1} |   m_LocalScale: {x: 1, y: 1, z: 1} | ||||||
|   m_Children: [] |   m_Children: [] | ||||||
|   m_Father: {fileID: 0} |   m_Father: {fileID: 0} | ||||||
|   m_RootOrder: 2 |   m_RootOrder: 4 | ||||||
|   m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} |   m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} | ||||||
| --- !u!1001 &739500445 | --- !u!1001 &739500445 | ||||||
| PrefabInstance: | PrefabInstance: | ||||||
| @@ -574,7 +580,7 @@ PrefabInstance: | |||||||
|     m_Modifications: |     m_Modifications: | ||||||
|     - target: {fileID: -8679921383154817045, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} |     - target: {fileID: -8679921383154817045, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} | ||||||
|       propertyPath: m_RootOrder |       propertyPath: m_RootOrder | ||||||
|       value: 1 |       value: 3 | ||||||
|       objectReference: {fileID: 0} |       objectReference: {fileID: 0} | ||||||
|     - target: {fileID: -8679921383154817045, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} |     - target: {fileID: -8679921383154817045, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} | ||||||
|       propertyPath: m_LocalPosition.x |       propertyPath: m_LocalPosition.x | ||||||
| @@ -696,6 +702,10 @@ PrefabInstance: | |||||||
|       propertyPath: m_Layer |       propertyPath: m_Layer | ||||||
|       value: 6 |       value: 6 | ||||||
|       objectReference: {fileID: 0} |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: 919132149155446097, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} | ||||||
|  |       propertyPath: m_IsActive | ||||||
|  |       value: 1 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|     - target: {fileID: 2550463727306718371, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} |     - target: {fileID: 2550463727306718371, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} | ||||||
|       propertyPath: m_Layer |       propertyPath: m_Layer | ||||||
|       value: 6 |       value: 6 | ||||||
| @@ -924,13 +934,13 @@ Transform: | |||||||
|   m_PrefabInstance: {fileID: 0} |   m_PrefabInstance: {fileID: 0} | ||||||
|   m_PrefabAsset: {fileID: 0} |   m_PrefabAsset: {fileID: 0} | ||||||
|   m_GameObject: {fileID: 963194225} |   m_GameObject: {fileID: 963194225} | ||||||
|   m_LocalRotation: {x: -0, y: -0.67557263, z: -0, w: 0.7372934} |   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | ||||||
|   m_LocalPosition: {x: 0, y: 2, z: 0} |   m_LocalPosition: {x: 0, y: 0.17900002, z: 0} | ||||||
|   m_LocalScale: {x: 1, y: 1, z: 1} |   m_LocalScale: {x: 1, y: 1, z: 1} | ||||||
|   m_Children: [] |   m_Children: [] | ||||||
|   m_Father: {fileID: 340159600} |   m_Father: {fileID: 2101807700} | ||||||
|   m_RootOrder: 0 |   m_RootOrder: 0 | ||||||
|   m_LocalEulerAnglesHint: {x: 0, y: -84.997, z: 0} |   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||||
| --- !u!1 &1035340512 stripped | --- !u!1 &1035340512 stripped | ||||||
| GameObject: | GameObject: | ||||||
|   m_CorrespondingSourceObject: {fileID: -208595431880416365, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} |   m_CorrespondingSourceObject: {fileID: -208595431880416365, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} | ||||||
| @@ -950,6 +960,133 @@ MeshCollider: | |||||||
|   m_Convex: 0 |   m_Convex: 0 | ||||||
|   m_CookingOptions: 30 |   m_CookingOptions: 30 | ||||||
|   m_Mesh: {fileID: -3329902420748629119, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} |   m_Mesh: {fileID: -3329902420748629119, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} | ||||||
|  | --- !u!1 &1050393734 | ||||||
|  | GameObject: | ||||||
|  |   m_ObjectHideFlags: 0 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   serializedVersion: 6 | ||||||
|  |   m_Component: | ||||||
|  |   - component: {fileID: 1050393735} | ||||||
|  |   - component: {fileID: 1050393738} | ||||||
|  |   - component: {fileID: 1050393737} | ||||||
|  |   - component: {fileID: 1050393736} | ||||||
|  |   m_Layer: 0 | ||||||
|  |   m_Name: Cube | ||||||
|  |   m_TagString: Untagged | ||||||
|  |   m_Icon: {fileID: 0} | ||||||
|  |   m_NavMeshLayer: 0 | ||||||
|  |   m_StaticEditorFlags: 0 | ||||||
|  |   m_IsActive: 1 | ||||||
|  | --- !u!4 &1050393735 | ||||||
|  | Transform: | ||||||
|  |   m_ObjectHideFlags: 0 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_GameObject: {fileID: 1050393734} | ||||||
|  |   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} | ||||||
|  |   m_LocalPosition: {x: 1, y: 0, z: 0} | ||||||
|  |   m_LocalScale: {x: 1, y: 1, z: 1} | ||||||
|  |   m_Children: [] | ||||||
|  |   m_Father: {fileID: 1054728265} | ||||||
|  |   m_RootOrder: 0 | ||||||
|  |   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||||
|  | --- !u!65 &1050393736 | ||||||
|  | BoxCollider: | ||||||
|  |   m_ObjectHideFlags: 0 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_GameObject: {fileID: 1050393734} | ||||||
|  |   m_Material: {fileID: 0} | ||||||
|  |   m_IsTrigger: 0 | ||||||
|  |   m_Enabled: 1 | ||||||
|  |   serializedVersion: 2 | ||||||
|  |   m_Size: {x: 1, y: 1, z: 1} | ||||||
|  |   m_Center: {x: 0, y: 0, z: 0} | ||||||
|  | --- !u!23 &1050393737 | ||||||
|  | MeshRenderer: | ||||||
|  |   m_ObjectHideFlags: 0 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_GameObject: {fileID: 1050393734} | ||||||
|  |   m_Enabled: 1 | ||||||
|  |   m_CastShadows: 1 | ||||||
|  |   m_ReceiveShadows: 1 | ||||||
|  |   m_DynamicOccludee: 1 | ||||||
|  |   m_StaticShadowCaster: 0 | ||||||
|  |   m_MotionVectors: 1 | ||||||
|  |   m_LightProbeUsage: 1 | ||||||
|  |   m_ReflectionProbeUsage: 1 | ||||||
|  |   m_RayTracingMode: 2 | ||||||
|  |   m_RayTraceProcedural: 0 | ||||||
|  |   m_RenderingLayerMask: 1 | ||||||
|  |   m_RendererPriority: 0 | ||||||
|  |   m_Materials: | ||||||
|  |   - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} | ||||||
|  |   m_StaticBatchInfo: | ||||||
|  |     firstSubMesh: 0 | ||||||
|  |     subMeshCount: 0 | ||||||
|  |   m_StaticBatchRoot: {fileID: 0} | ||||||
|  |   m_ProbeAnchor: {fileID: 0} | ||||||
|  |   m_LightProbeVolumeOverride: {fileID: 0} | ||||||
|  |   m_ScaleInLightmap: 1 | ||||||
|  |   m_ReceiveGI: 1 | ||||||
|  |   m_PreserveUVs: 0 | ||||||
|  |   m_IgnoreNormalsForChartDetection: 0 | ||||||
|  |   m_ImportantGI: 0 | ||||||
|  |   m_StitchLightmapSeams: 1 | ||||||
|  |   m_SelectedEditorRenderState: 3 | ||||||
|  |   m_MinimumChartSize: 4 | ||||||
|  |   m_AutoUVMaxDistance: 0.5 | ||||||
|  |   m_AutoUVMaxAngle: 89 | ||||||
|  |   m_LightmapParameters: {fileID: 0} | ||||||
|  |   m_SortingLayerID: 0 | ||||||
|  |   m_SortingLayer: 0 | ||||||
|  |   m_SortingOrder: 0 | ||||||
|  |   m_AdditionalVertexStreams: {fileID: 0} | ||||||
|  | --- !u!33 &1050393738 | ||||||
|  | MeshFilter: | ||||||
|  |   m_ObjectHideFlags: 0 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_GameObject: {fileID: 1050393734} | ||||||
|  |   m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} | ||||||
|  | --- !u!1 &1054728264 | ||||||
|  | GameObject: | ||||||
|  |   m_ObjectHideFlags: 0 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   serializedVersion: 6 | ||||||
|  |   m_Component: | ||||||
|  |   - component: {fileID: 1054728265} | ||||||
|  |   m_Layer: 0 | ||||||
|  |   m_Name: thing | ||||||
|  |   m_TagString: Untagged | ||||||
|  |   m_Icon: {fileID: 0} | ||||||
|  |   m_NavMeshLayer: 0 | ||||||
|  |   m_StaticEditorFlags: 0 | ||||||
|  |   m_IsActive: 1 | ||||||
|  | --- !u!4 &1054728265 | ||||||
|  | Transform: | ||||||
|  |   m_ObjectHideFlags: 0 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_GameObject: {fileID: 1054728264} | ||||||
|  |   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | ||||||
|  |   m_LocalPosition: {x: 0, y: 0, z: 0} | ||||||
|  |   m_LocalScale: {x: 1, y: 1, z: 1} | ||||||
|  |   m_Children: | ||||||
|  |   - {fileID: 1050393735} | ||||||
|  |   m_Father: {fileID: 0} | ||||||
|  |   m_RootOrder: 0 | ||||||
|  |   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||||
| --- !u!1 &1067101116 | --- !u!1 &1067101116 | ||||||
| GameObject: | GameObject: | ||||||
|   m_ObjectHideFlags: 0 |   m_ObjectHideFlags: 0 | ||||||
| @@ -978,8 +1115,27 @@ Transform: | |||||||
|   m_LocalScale: {x: 0, y: 0, z: 0} |   m_LocalScale: {x: 0, y: 0, z: 0} | ||||||
|   m_Children: [] |   m_Children: [] | ||||||
|   m_Father: {fileID: 0} |   m_Father: {fileID: 0} | ||||||
|   m_RootOrder: 0 |   m_RootOrder: 2 | ||||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||||
|  | --- !u!1 &1079857658 stripped | ||||||
|  | GameObject: | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 95368b38c2191b9459eb8538ea67a64b, type: 3} | ||||||
|  |   m_PrefabInstance: {fileID: 1971713454} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  | --- !u!64 &1079857662 | ||||||
|  | MeshCollider: | ||||||
|  |   m_ObjectHideFlags: 0 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_GameObject: {fileID: 1079857658} | ||||||
|  |   m_Material: {fileID: 0} | ||||||
|  |   m_IsTrigger: 0 | ||||||
|  |   m_Enabled: 1 | ||||||
|  |   serializedVersion: 4 | ||||||
|  |   m_Convex: 0 | ||||||
|  |   m_CookingOptions: 30 | ||||||
|  |   m_Mesh: {fileID: 4579454407841743219, guid: 95368b38c2191b9459eb8538ea67a64b, type: 3} | ||||||
| --- !u!1 &1111479331 stripped | --- !u!1 &1111479331 stripped | ||||||
| GameObject: | GameObject: | ||||||
|   m_CorrespondingSourceObject: {fileID: 2550463727306718371, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} |   m_CorrespondingSourceObject: {fileID: 2550463727306718371, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} | ||||||
| @@ -1063,8 +1219,69 @@ Transform: | |||||||
|   m_LocalScale: {x: 1, y: 1, z: 1} |   m_LocalScale: {x: 1, y: 1, z: 1} | ||||||
|   m_Children: [] |   m_Children: [] | ||||||
|   m_Father: {fileID: 0} |   m_Father: {fileID: 0} | ||||||
|   m_RootOrder: 5 |   m_RootOrder: 7 | ||||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||||
|  | --- !u!1001 &1260676680 | ||||||
|  | PrefabInstance: | ||||||
|  |   m_ObjectHideFlags: 0 | ||||||
|  |   serializedVersion: 2 | ||||||
|  |   m_Modification: | ||||||
|  |     m_TransformParent: {fileID: 340159600} | ||||||
|  |     m_Modifications: | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 25ca9c9cd2d467c4e9b7c7759baa0db2, type: 3} | ||||||
|  |       propertyPath: m_RootOrder | ||||||
|  |       value: 3 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 25ca9c9cd2d467c4e9b7c7759baa0db2, type: 3} | ||||||
|  |       propertyPath: m_LocalPosition.x | ||||||
|  |       value: 0 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 25ca9c9cd2d467c4e9b7c7759baa0db2, type: 3} | ||||||
|  |       propertyPath: m_LocalPosition.y | ||||||
|  |       value: 1.2 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 25ca9c9cd2d467c4e9b7c7759baa0db2, type: 3} | ||||||
|  |       propertyPath: m_LocalPosition.z | ||||||
|  |       value: 0 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 25ca9c9cd2d467c4e9b7c7759baa0db2, type: 3} | ||||||
|  |       propertyPath: m_LocalRotation.w | ||||||
|  |       value: 1 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 25ca9c9cd2d467c4e9b7c7759baa0db2, type: 3} | ||||||
|  |       propertyPath: m_LocalRotation.x | ||||||
|  |       value: -0 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 25ca9c9cd2d467c4e9b7c7759baa0db2, type: 3} | ||||||
|  |       propertyPath: m_LocalRotation.y | ||||||
|  |       value: -0 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 25ca9c9cd2d467c4e9b7c7759baa0db2, type: 3} | ||||||
|  |       propertyPath: m_LocalRotation.z | ||||||
|  |       value: -0 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 25ca9c9cd2d467c4e9b7c7759baa0db2, type: 3} | ||||||
|  |       propertyPath: m_LocalEulerAnglesHint.x | ||||||
|  |       value: 0 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 25ca9c9cd2d467c4e9b7c7759baa0db2, type: 3} | ||||||
|  |       propertyPath: m_LocalEulerAnglesHint.y | ||||||
|  |       value: 0 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 25ca9c9cd2d467c4e9b7c7759baa0db2, type: 3} | ||||||
|  |       propertyPath: m_LocalEulerAnglesHint.z | ||||||
|  |       value: 0 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: 919132149155446097, guid: 25ca9c9cd2d467c4e9b7c7759baa0db2, type: 3} | ||||||
|  |       propertyPath: m_Name | ||||||
|  |       value: Human | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: 5866666021909216657, guid: 25ca9c9cd2d467c4e9b7c7759baa0db2, type: 3} | ||||||
|  |       propertyPath: m_Controller | ||||||
|  |       value:  | ||||||
|  |       objectReference: {fileID: 9100000, guid: bcfd120671431f84097ebc1045370f76, type: 2} | ||||||
|  |     m_RemovedComponents: [] | ||||||
|  |   m_SourcePrefab: {fileID: 100100000, guid: 25ca9c9cd2d467c4e9b7c7759baa0db2, type: 3} | ||||||
| --- !u!1 &1472173275 stripped | --- !u!1 &1472173275 stripped | ||||||
| GameObject: | GameObject: | ||||||
|   m_CorrespondingSourceObject: {fileID: 8416272007918961125, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} |   m_CorrespondingSourceObject: {fileID: 8416272007918961125, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} | ||||||
| @@ -1286,6 +1503,72 @@ CanvasRenderer: | |||||||
|   m_PrefabAsset: {fileID: 0} |   m_PrefabAsset: {fileID: 0} | ||||||
|   m_GameObject: {fileID: 1960893053} |   m_GameObject: {fileID: 1960893053} | ||||||
|   m_CullTransparentMesh: 1 |   m_CullTransparentMesh: 1 | ||||||
|  | --- !u!1001 &1971713454 | ||||||
|  | PrefabInstance: | ||||||
|  |   m_ObjectHideFlags: 0 | ||||||
|  |   serializedVersion: 2 | ||||||
|  |   m_Modification: | ||||||
|  |     m_TransformParent: {fileID: 0} | ||||||
|  |     m_Modifications: | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 95368b38c2191b9459eb8538ea67a64b, type: 3} | ||||||
|  |       propertyPath: m_RootOrder | ||||||
|  |       value: 1 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 95368b38c2191b9459eb8538ea67a64b, type: 3} | ||||||
|  |       propertyPath: m_LocalPosition.x | ||||||
|  |       value: -93 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 95368b38c2191b9459eb8538ea67a64b, type: 3} | ||||||
|  |       propertyPath: m_LocalPosition.y | ||||||
|  |       value: 15.230316 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 95368b38c2191b9459eb8538ea67a64b, type: 3} | ||||||
|  |       propertyPath: m_LocalPosition.z | ||||||
|  |       value: 23.836697 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 95368b38c2191b9459eb8538ea67a64b, type: 3} | ||||||
|  |       propertyPath: m_LocalRotation.w | ||||||
|  |       value: 0.7071068 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 95368b38c2191b9459eb8538ea67a64b, type: 3} | ||||||
|  |       propertyPath: m_LocalRotation.x | ||||||
|  |       value: -0.7071068 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 95368b38c2191b9459eb8538ea67a64b, type: 3} | ||||||
|  |       propertyPath: m_LocalRotation.y | ||||||
|  |       value: 0 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 95368b38c2191b9459eb8538ea67a64b, type: 3} | ||||||
|  |       propertyPath: m_LocalRotation.z | ||||||
|  |       value: 0 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 95368b38c2191b9459eb8538ea67a64b, type: 3} | ||||||
|  |       propertyPath: m_LocalEulerAnglesHint.x | ||||||
|  |       value: -90 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 95368b38c2191b9459eb8538ea67a64b, type: 3} | ||||||
|  |       propertyPath: m_LocalEulerAnglesHint.y | ||||||
|  |       value: 0 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: -8679921383154817045, guid: 95368b38c2191b9459eb8538ea67a64b, type: 3} | ||||||
|  |       propertyPath: m_LocalEulerAnglesHint.z | ||||||
|  |       value: 0 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: 919132149155446097, guid: 95368b38c2191b9459eb8538ea67a64b, type: 3} | ||||||
|  |       propertyPath: m_Name | ||||||
|  |       value: Dirt2 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: 919132149155446097, guid: 95368b38c2191b9459eb8538ea67a64b, type: 3} | ||||||
|  |       propertyPath: m_Layer | ||||||
|  |       value: 6 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     m_RemovedComponents: [] | ||||||
|  |   m_SourcePrefab: {fileID: 100100000, guid: 95368b38c2191b9459eb8538ea67a64b, type: 3} | ||||||
|  | --- !u!4 &1977358394 stripped | ||||||
|  | Transform: | ||||||
|  |   m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 25ca9c9cd2d467c4e9b7c7759baa0db2, type: 3} | ||||||
|  |   m_PrefabInstance: {fileID: 1260676680} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
| --- !u!1 &1982097592 | --- !u!1 &1982097592 | ||||||
| GameObject: | GameObject: | ||||||
|   m_ObjectHideFlags: 0 |   m_ObjectHideFlags: 0 | ||||||
| @@ -1420,6 +1703,37 @@ RectTransform: | |||||||
|   m_AnchoredPosition: {x: 5.3916016, y: -17.471985} |   m_AnchoredPosition: {x: 5.3916016, y: -17.471985} | ||||||
|   m_SizeDelta: {x: 88.783295, y: 28.615997} |   m_SizeDelta: {x: 88.783295, y: 28.615997} | ||||||
|   m_Pivot: {x: 1, y: 1} |   m_Pivot: {x: 1, y: 1} | ||||||
|  | --- !u!1 &2101807699 | ||||||
|  | GameObject: | ||||||
|  |   m_ObjectHideFlags: 0 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   serializedVersion: 6 | ||||||
|  |   m_Component: | ||||||
|  |   - component: {fileID: 2101807700} | ||||||
|  |   m_Layer: 0 | ||||||
|  |   m_Name: Neck | ||||||
|  |   m_TagString: Untagged | ||||||
|  |   m_Icon: {fileID: 0} | ||||||
|  |   m_NavMeshLayer: 0 | ||||||
|  |   m_StaticEditorFlags: 0 | ||||||
|  |   m_IsActive: 1 | ||||||
|  | --- !u!4 &2101807700 | ||||||
|  | Transform: | ||||||
|  |   m_ObjectHideFlags: 0 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_GameObject: {fileID: 2101807699} | ||||||
|  |   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} | ||||||
|  |   m_LocalPosition: {x: 0, y: 1.772, z: 0} | ||||||
|  |   m_LocalScale: {x: 1, y: 1, z: 1} | ||||||
|  |   m_Children: | ||||||
|  |   - {fileID: 963194228} | ||||||
|  |   m_Father: {fileID: 340159600} | ||||||
|  |   m_RootOrder: 0 | ||||||
|  |   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||||
| --- !u!1 &2119583729 | --- !u!1 &2119583729 | ||||||
| GameObject: | GameObject: | ||||||
|   m_ObjectHideFlags: 0 |   m_ObjectHideFlags: 0 | ||||||
| @@ -1514,5 +1828,5 @@ Transform: | |||||||
|   m_LocalScale: {x: 4.6584, y: 1, z: 14.388176} |   m_LocalScale: {x: 4.6584, y: 1, z: 14.388176} | ||||||
|   m_Children: [] |   m_Children: [] | ||||||
|   m_Father: {fileID: 0} |   m_Father: {fileID: 0} | ||||||
|   m_RootOrder: 6 |   m_RootOrder: 8 | ||||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||||
|   | |||||||
							
								
								
									
										
											BIN
										
									
								
								Assets/Scripts/Dirt2.fbx
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								Assets/Scripts/Dirt2.fbx
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										102
									
								
								Assets/Scripts/Dirt2.fbx.meta
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										102
									
								
								Assets/Scripts/Dirt2.fbx.meta
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,102 @@ | |||||||
|  | fileFormatVersion: 2 | ||||||
|  | guid: 95368b38c2191b9459eb8538ea67a64b | ||||||
|  | ModelImporter: | ||||||
|  |   serializedVersion: 21100 | ||||||
|  |   internalIDToNameTable: [] | ||||||
|  |   externalObjects: {} | ||||||
|  |   materials: | ||||||
|  |     materialImportMode: 2 | ||||||
|  |     materialName: 0 | ||||||
|  |     materialSearch: 1 | ||||||
|  |     materialLocation: 1 | ||||||
|  |   animations: | ||||||
|  |     legacyGenerateAnimations: 4 | ||||||
|  |     bakeSimulation: 0 | ||||||
|  |     resampleCurves: 1 | ||||||
|  |     optimizeGameObjects: 0 | ||||||
|  |     motionNodeName:  | ||||||
|  |     rigImportErrors:  | ||||||
|  |     rigImportWarnings:  | ||||||
|  |     animationImportErrors:  | ||||||
|  |     animationImportWarnings:  | ||||||
|  |     animationRetargetingWarnings:  | ||||||
|  |     animationDoRetargetingWarnings: 0 | ||||||
|  |     importAnimatedCustomProperties: 0 | ||||||
|  |     importConstraints: 0 | ||||||
|  |     animationCompression: 1 | ||||||
|  |     animationRotationError: 0.5 | ||||||
|  |     animationPositionError: 0.5 | ||||||
|  |     animationScaleError: 0.5 | ||||||
|  |     animationWrapMode: 0 | ||||||
|  |     extraExposedTransformPaths: [] | ||||||
|  |     extraUserProperties: [] | ||||||
|  |     clipAnimations: [] | ||||||
|  |     isReadable: 0 | ||||||
|  |   meshes: | ||||||
|  |     lODScreenPercentages: [] | ||||||
|  |     globalScale: 1 | ||||||
|  |     meshCompression: 0 | ||||||
|  |     addColliders: 0 | ||||||
|  |     useSRGBMaterialColor: 1 | ||||||
|  |     sortHierarchyByName: 1 | ||||||
|  |     importVisibility: 1 | ||||||
|  |     importBlendShapes: 1 | ||||||
|  |     importCameras: 1 | ||||||
|  |     importLights: 1 | ||||||
|  |     fileIdsGeneration: 2 | ||||||
|  |     swapUVChannels: 0 | ||||||
|  |     generateSecondaryUV: 0 | ||||||
|  |     useFileUnits: 1 | ||||||
|  |     keepQuads: 0 | ||||||
|  |     weldVertices: 1 | ||||||
|  |     bakeAxisConversion: 0 | ||||||
|  |     preserveHierarchy: 0 | ||||||
|  |     skinWeightsMode: 0 | ||||||
|  |     maxBonesPerVertex: 4 | ||||||
|  |     minBoneWeight: 0.001 | ||||||
|  |     meshOptimizationFlags: -1 | ||||||
|  |     indexFormat: 0 | ||||||
|  |     secondaryUVAngleDistortion: 8 | ||||||
|  |     secondaryUVAreaDistortion: 15.000001 | ||||||
|  |     secondaryUVHardAngle: 88 | ||||||
|  |     secondaryUVMarginMethod: 1 | ||||||
|  |     secondaryUVMinLightmapResolution: 40 | ||||||
|  |     secondaryUVMinObjectScale: 1 | ||||||
|  |     secondaryUVPackMargin: 4 | ||||||
|  |     useFileScale: 1 | ||||||
|  |   tangentSpace: | ||||||
|  |     normalSmoothAngle: 60 | ||||||
|  |     normalImportMode: 0 | ||||||
|  |     tangentImportMode: 3 | ||||||
|  |     normalCalculationMode: 4 | ||||||
|  |     legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 | ||||||
|  |     blendShapeNormalImportMode: 1 | ||||||
|  |     normalSmoothingSource: 0 | ||||||
|  |   referencedClips: [] | ||||||
|  |   importAnimation: 1 | ||||||
|  |   humanDescription: | ||||||
|  |     serializedVersion: 3 | ||||||
|  |     human: [] | ||||||
|  |     skeleton: [] | ||||||
|  |     armTwist: 0.5 | ||||||
|  |     foreArmTwist: 0.5 | ||||||
|  |     upperLegTwist: 0.5 | ||||||
|  |     legTwist: 0.5 | ||||||
|  |     armStretch: 0.05 | ||||||
|  |     legStretch: 0.05 | ||||||
|  |     feetSpacing: 0 | ||||||
|  |     globalScale: 1 | ||||||
|  |     rootMotionBoneName:  | ||||||
|  |     hasTranslationDoF: 0 | ||||||
|  |     hasExtraRoot: 0 | ||||||
|  |     skeletonHasParents: 1 | ||||||
|  |   lastHumanDescriptionAvatarSource: {instanceID: 0} | ||||||
|  |   autoGenerateAvatarMappingIfUnspecified: 1 | ||||||
|  |   animationType: 2 | ||||||
|  |   humanoidOversampling: 1 | ||||||
|  |   avatarSetup: 0 | ||||||
|  |   addHumanoidExtraRootOnlyWhenUsingAvatar: 1 | ||||||
|  |   additionalBone: 0 | ||||||
|  |   userData:  | ||||||
|  |   assetBundleName:  | ||||||
|  |   assetBundleVariant:  | ||||||
| @@ -9,7 +9,14 @@ public class PlayerController : MonoBehaviour | |||||||
| { | { | ||||||
|     [Header("Mouse Look")] |     [Header("Mouse Look")] | ||||||
|     [SerializeField] private Transform playerCamera = null; |     [SerializeField] private Transform playerCamera = null; | ||||||
|  |     [SerializeField] private Transform playerNeck = null; | ||||||
|     [SerializeField] private float mouseSensitivity = 4.0f; |     [SerializeField] private float mouseSensitivity = 4.0f; | ||||||
|  |  | ||||||
|  |     [SerializeField] private float maxCameraAngle = -90f; | ||||||
|  |     [SerializeField] private float neckStartAngle = 0f; | ||||||
|  |     [SerializeField] private float minCameraAngle = 90f; | ||||||
|  |  | ||||||
|  |     [SerializeField] private float neckLength = 0.2f; | ||||||
|     [SerializeField] [Range(0.0f, 0.5f)] private float mouseSmoothTime = 0.001f; |     [SerializeField] [Range(0.0f, 0.5f)] private float mouseSmoothTime = 0.001f; | ||||||
|     [SerializeField] private bool lockCursor = true; |     [SerializeField] private bool lockCursor = true; | ||||||
|  |  | ||||||
| @@ -25,8 +32,9 @@ public class PlayerController : MonoBehaviour | |||||||
|     [SerializeField] private LayerMask groundMask; |     [SerializeField] private LayerMask groundMask; | ||||||
|  |  | ||||||
|     public bool isGrounded; |     public bool isGrounded; | ||||||
|  |     private float fullPitch = 0f; | ||||||
|     private float cameraPitch = 0f; |     private float cameraPitch = 0f; | ||||||
|  |     private float neckPitch = 0f; | ||||||
|     private float velocityY = 0.0f; |     private float velocityY = 0.0f; | ||||||
|     private CharacterController controller; |     private CharacterController controller; | ||||||
|  |  | ||||||
| @@ -62,13 +70,32 @@ public class PlayerController : MonoBehaviour | |||||||
|         Vector2 targetMouseDelta = new Vector2(Input.GetAxis("Mouse X"), Input.GetAxis("Mouse Y")); //Get the axis of the mouse |         Vector2 targetMouseDelta = new Vector2(Input.GetAxis("Mouse X"), Input.GetAxis("Mouse Y")); //Get the axis of the mouse | ||||||
|  |  | ||||||
|         currentMouseDelta = Vector2.SmoothDamp(currentMouseDelta, targetMouseDelta, ref currentMouseDeltaVelocity, mouseSmoothTime); |         currentMouseDelta = Vector2.SmoothDamp(currentMouseDelta, targetMouseDelta, ref currentMouseDeltaVelocity, mouseSmoothTime); | ||||||
|  |         fullPitch -= currentMouseDelta.y * mouseSensitivity; | ||||||
|  |         fullPitch = Mathf.Clamp(fullPitch,-maxCameraAngle,-minCameraAngle); | ||||||
|  |         //cameraPitch = Mathf.Clamp(fullPitch, -90, 45); | ||||||
|  |  | ||||||
|         cameraPitch -= currentMouseDelta.y * mouseSensitivity; //minus, weil der rotation wert inverted ist |         //neckPitch = Mathf.Clamp(fullPitch, 45, 90); | ||||||
|         cameraPitch = Mathf.Clamp(cameraPitch, -90.0f, 90.0f); |         Debug.Log("fullPitch: " + fullPitch); | ||||||
|  |  | ||||||
|         playerCamera.localEulerAngles = Vector3.right * cameraPitch; |         if (fullPitch >= neckStartAngle) { | ||||||
|  |             playerNeck.localEulerAngles = Vector3.right * (fullPitch - neckStartAngle); | ||||||
|              |              | ||||||
|         transform.Rotate(Vector3.up * currentMouseDelta.x * mouseSensitivity); //Rotate the hole player if looked sideways |         } | ||||||
|  |         else { | ||||||
|  |             playerCamera.localEulerAngles = Vector3.right * fullPitch; | ||||||
|  |  | ||||||
|  |  | ||||||
|  |         } | ||||||
|  |         playerCamera.position = playerNeck.position; | ||||||
|  |         playerCamera.position += playerNeck.up * neckLength; | ||||||
|  |         /* | ||||||
|  |                 playerNeck.localEulerAngles = Vector3.right * neckPitch; | ||||||
|  |                 playerCamera.localEulerAngles = Vector3.right * cameraPitch; | ||||||
|  |                 playerCamera.position = playerNeck.position; | ||||||
|  |                 playerCamera.position += playerNeck.up * neckLength;*/ | ||||||
|  |         //playerCamera.RotateAround(playerNeck.position, Vector3.right, cameraPitch* Mathf.Deg2Rad - playerCamera.transform.rotation.x); | ||||||
|  |  | ||||||
|  |         transform.Rotate(Vector3.up * currentMouseDelta.x * mouseSensitivity); //Rotate the hole player if looked sideways (Rotates the player left and right) | ||||||
|     } |     } | ||||||
|     private void UpdateMovement() |     private void UpdateMovement() | ||||||
|     { |     { | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user
	 juliuse98
					juliuse98