DebugCanvas and ShootDebug

Fixed DebugAmmunitionText on DebugCanvas
Added hitForce on Weapons. When you hit an object with a rigidbody its going to fly back a little bit
This commit is contained in:
Noah4ever
2021-12-10 15:38:59 +01:00
parent 14a8f084d3
commit 9512d9dac1
5 changed files with 35 additions and 9 deletions

View File

@@ -591,6 +591,8 @@ MonoBehaviour:
weaponHolder: {fileID: 5071598280516985511, guid: bd217f9f85ce78e46a925776562625e8, type: 3}
mCamera: {fileID: 6272346181657429395}
limitAmmunition: 1
showBullethole: 1
bulletholeRadius: 0.1
--- !u!114 &320375778840406984
MonoBehaviour:
m_ObjectHideFlags: 0