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DebugCanvas and ShootDebug
Fixed DebugAmmunitionText on DebugCanvas Added hitForce on Weapons. When you hit an object with a rigidbody its going to fly back a little bit
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@@ -591,6 +591,8 @@ MonoBehaviour:
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weaponHolder: {fileID: 5071598280516985511, guid: bd217f9f85ce78e46a925776562625e8, type: 3}
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mCamera: {fileID: 6272346181657429395}
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limitAmmunition: 1
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showBullethole: 1
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bulletholeRadius: 0.1
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--- !u!114 &320375778840406984
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MonoBehaviour:
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m_ObjectHideFlags: 0
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