mirror of
https://github.com/DerTyp7/defrain-shooter-unity.git
synced 2025-10-29 12:52:07 +01:00
DebugCanvas and ShootDebug
Fixed DebugAmmunitionText on DebugCanvas Added hitForce on Weapons. When you hit an object with a rigidbody its going to fly back a little bit
This commit is contained in:
@@ -656,15 +656,15 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 732033708985862910, guid: bd217f9f85ce78e46a925776562625e8, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 5.871
|
||||
value: 4.213
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 732033708985862910, guid: bd217f9f85ce78e46a925776562625e8, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 1.885
|
||||
value: 0.835
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 732033708985862910, guid: bd217f9f85ce78e46a925776562625e8, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -5.008
|
||||
value: 2.009
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 732033708985862910, guid: bd217f9f85ce78e46a925776562625e8, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
@@ -1555,6 +1555,10 @@ PrefabInstance:
|
||||
propertyPath: m_Materials.Array.data[0]
|
||||
value:
|
||||
objectReference: {fileID: 2100000, guid: 7e832beb11d0b11499c8a1b3b4e52e78, type: 2}
|
||||
- target: {fileID: 1672832146417829139, guid: 6f5ccb6e55f1676429c170257dc7a411, type: 3}
|
||||
propertyPath: hitForce
|
||||
value: 200
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1672832146417829139, guid: 6f5ccb6e55f1676429c170257dc7a411, type: 3}
|
||||
propertyPath: gunLeftREF
|
||||
value:
|
||||
@@ -1589,7 +1593,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8797726366404580855, guid: 6f5ccb6e55f1676429c170257dc7a411, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
value: 4.47
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8797726366404580855, guid: 6f5ccb6e55f1676429c170257dc7a411, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
@@ -3496,6 +3500,7 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
DebugTextGrounded: {fileID: 987854205}
|
||||
DebugTextClientServer: {fileID: 0}
|
||||
DebugAmmunition: {fileID: 1430445133}
|
||||
Player: {fileID: 6272346181302961293, guid: a14d876ac00bdf6498e30b3e58b68fdf, type: 3}
|
||||
GameManager: {fileID: 0}
|
||||
fpsText: {fileID: 72243808}
|
||||
|
||||
Reference in New Issue
Block a user