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9
Assets/Scripts/HomeMenu/Lobby/Lobby.cs
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9
Assets/Scripts/HomeMenu/Lobby/Lobby.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Lobby : MonoBehaviour
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{
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[SerializeField]
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public List<LobbyPlayer> LobbyPlayers = new List<LobbyPlayer>();
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}
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