mirror of
https://github.com/DerTyp7/defrain-shooter-unity.git
synced 2025-10-29 12:52:07 +01:00
idk
This commit is contained in:
@@ -83,11 +83,11 @@ public class WeaponManager : NetworkBehaviour
|
||||
bool condition = true;
|
||||
if (lastActive <= -1) { lastActive = size; }
|
||||
if(lastActive >= l.Count) { lastActive = 0; }
|
||||
for (int i = lastActive+direction; condition; i+= direction) {
|
||||
for (int i = lastActive+direction; condition; i+=direction) {
|
||||
if (i >= l.Count) { i = 0; size = lastActive; }
|
||||
else if(i < 0) { i = size-1; size = -1; }
|
||||
if (l[i] != null) {
|
||||
if(l[lastActive] != null) { Debug.Log("SetActive(False)"); l[lastActive].SetActive(false); }
|
||||
if(l[lastActive] != null) { l[lastActive].SetActive(false); }
|
||||
return i;
|
||||
}
|
||||
if (direction == 1) {
|
||||
|
||||
Reference in New Issue
Block a user