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https://github.com/DerTyp7/defrain-shooter-unity.git
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Added Round and Respawnsystem
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@@ -14,6 +14,8 @@ GameObject:
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- component: {fileID: 3422988367618467038}
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- component: {fileID: -5945522205665126515}
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- component: {fileID: 3094132477016057847}
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- component: {fileID: 840472934}
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- component: {fileID: 840472941}
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m_Layer: 0
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m_Name: GameManager
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m_TagString: GameController
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@@ -50,6 +52,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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Players: []
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countOfRounds: 10
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spawnController: {fileID: 0}
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localPlayer: {fileID: 0}
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--- !u!114 &3422988367618467037
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MonoBehaviour:
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@@ -129,3 +132,32 @@ MonoBehaviour:
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autoCreatePlayer: 1
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playerSpawnMethod: 0
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spawnPrefabs: []
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--- !u!114 &840472934
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3422988367618467032}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4449624fc82d6174f85b2f83bbfa91f8, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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availableSpawns:
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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--- !u!114 &840472941
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3422988367618467032}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: cc117181a5e845145888b1c152bcb4ad, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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