diff --git a/Assets/Scenes/TestScene.unity b/Assets/Scenes/TestScene.unity index 4f35693..cd320b6 100644 --- a/Assets/Scenes/TestScene.unity +++ b/Assets/Scenes/TestScene.unity @@ -959,6 +959,7 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 1067101117} + - component: {fileID: 1067101118} m_Layer: 0 m_Name: GameManager m_TagString: GameController @@ -980,6 +981,19 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1067101118 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1067101116} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 26ee7b094ee25bf49aaf5ffba35f8cf6, type: 3} + m_Name: + m_EditorClassIdentifier: + scores: --- !u!1 &1111479331 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2550463727306718371, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} diff --git a/Assets/Scripts/GameManager/GameMaster.cs b/Assets/Scripts/GameManager/GameMaster.cs new file mode 100644 index 0000000..cb8eee7 --- /dev/null +++ b/Assets/Scripts/GameManager/GameMaster.cs @@ -0,0 +1,13 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class GameMaster : MonoBehaviour +{ + [Header("GameMaster")] + [SerializeField] private int[] scores; + private void Start() + { + + } +} diff --git a/Assets/Scripts/GameManager/GameMaster.cs.meta b/Assets/Scripts/GameManager/GameMaster.cs.meta new file mode 100644 index 0000000..9323975 --- /dev/null +++ b/Assets/Scripts/GameManager/GameMaster.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 26ee7b094ee25bf49aaf5ffba35f8cf6 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: