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Weapon Switch/Standard Hand
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@@ -114,6 +114,7 @@ GameObject:
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- component: {fileID: 6352645931139448055}
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- component: {fileID: 5204381087217674634}
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- component: {fileID: 3937508078766297979}
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- component: {fileID: 2072484884}
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m_Layer: 0
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m_Name: M92
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m_TagString: Weapon
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@@ -171,9 +172,10 @@ MonoBehaviour:
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recoilStrength: 15
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currentAmmunition: 16
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magazinSize: 16
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totalAmmunition: 64
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totalAmmunition: 16
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bulletExit: {fileID: 2236875552107647873}
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allowAction: 1
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weaponAnimator: {fileID: 4836044225623250080}
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--- !u!65 &3937508078766297979
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BoxCollider:
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m_ObjectHideFlags: 0
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@@ -187,6 +189,22 @@ BoxCollider:
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serializedVersion: 2
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m_Size: {x: 0.040187918, y: 0.16860102, z: 0.2560755}
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m_Center: {x: 0.00017769728, y: -0.07880532, z: -0.26860136}
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--- !u!54 &2072484884
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Rigidbody:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5071598280516985511}
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serializedVersion: 2
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m_Mass: 1
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m_Drag: 0
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m_AngularDrag: 0.05
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m_UseGravity: 1
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m_IsKinematic: 0
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m_Interpolate: 0
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m_Constraints: 0
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m_CollisionDetection: 0
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--- !u!1001 &1330674258901920049
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PrefabInstance:
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m_ObjectHideFlags: 0
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@@ -258,3 +276,8 @@ Transform:
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m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3}
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m_PrefabInstance: {fileID: 1330674258901920049}
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m_PrefabAsset: {fileID: 0}
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--- !u!95 &4836044225623250080 stripped
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Animator:
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m_CorrespondingSourceObject: {fileID: 5866666021909216657, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3}
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m_PrefabInstance: {fileID: 1330674258901920049}
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m_PrefabAsset: {fileID: 0}
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