mirror of
https://github.com/DerTyp7/defrain-shooter-unity.git
synced 2025-11-01 14:02:31 +01:00
Merge branch 'player-master' into game-master
This commit is contained in:
@@ -38,7 +38,7 @@ RenderSettings:
|
|||||||
m_ReflectionIntensity: 1
|
m_ReflectionIntensity: 1
|
||||||
m_CustomReflection: {fileID: 0}
|
m_CustomReflection: {fileID: 0}
|
||||||
m_Sun: {fileID: 705507994}
|
m_Sun: {fileID: 705507994}
|
||||||
m_IndirectSpecularColor: {r: 0.44657826, g: 0.49641263, b: 0.57481676, a: 1}
|
m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
|
||||||
m_UseRadianceAmbientProbe: 0
|
m_UseRadianceAmbientProbe: 0
|
||||||
--- !u!157 &3
|
--- !u!157 &3
|
||||||
LightmapSettings:
|
LightmapSettings:
|
||||||
@@ -329,9 +329,10 @@ GameObject:
|
|||||||
- component: {fileID: 340159600}
|
- component: {fileID: 340159600}
|
||||||
- component: {fileID: 340159599}
|
- component: {fileID: 340159599}
|
||||||
- component: {fileID: 340159598}
|
- component: {fileID: 340159598}
|
||||||
|
- component: {fileID: 340159601}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Player
|
m_Name: Player
|
||||||
m_TagString: Untagged
|
m_TagString: Player
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
@@ -396,6 +397,21 @@ Transform:
|
|||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 3
|
m_RootOrder: 3
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &340159601
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 340159597}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 3317f24e780855847830f5662153b41d, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
health: 100
|
||||||
|
SyncIntervalSeconds: 5
|
||||||
|
GameManager: {fileID: 1067101116}
|
||||||
--- !u!1 &450235891 stripped
|
--- !u!1 &450235891 stripped
|
||||||
GameObject:
|
GameObject:
|
||||||
m_CorrespondingSourceObject: {fileID: -466329591000292508, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3}
|
m_CorrespondingSourceObject: {fileID: -466329591000292508, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3}
|
||||||
@@ -714,6 +730,55 @@ PrefabInstance:
|
|||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3}
|
||||||
|
--- !u!1 &808644082
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 808644085}
|
||||||
|
- component: {fileID: 808644084}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Player4
|
||||||
|
m_TagString: Player
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!143 &808644084
|
||||||
|
CharacterController:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 808644082}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Height: 2
|
||||||
|
m_Radius: 0.5
|
||||||
|
m_SlopeLimit: 45
|
||||||
|
m_StepOffset: 0.1
|
||||||
|
m_SkinWidth: 0.08
|
||||||
|
m_MinMoveDistance: 0.001
|
||||||
|
m_Center: {x: 0, y: 1, z: 0}
|
||||||
|
--- !u!4 &808644085
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 808644082}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 4.57, y: 2.15, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 9
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &857589336
|
--- !u!1 &857589336
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -931,6 +996,55 @@ Transform:
|
|||||||
m_Father: {fileID: 340159600}
|
m_Father: {fileID: 340159600}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: -84.997, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: -84.997, z: 0}
|
||||||
|
--- !u!1 &992344781
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 992344784}
|
||||||
|
- component: {fileID: 992344783}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Player2
|
||||||
|
m_TagString: Player
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!143 &992344783
|
||||||
|
CharacterController:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 992344781}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Height: 2
|
||||||
|
m_Radius: 0.5
|
||||||
|
m_SlopeLimit: 45
|
||||||
|
m_StepOffset: 0.1
|
||||||
|
m_SkinWidth: 0.08
|
||||||
|
m_MinMoveDistance: 0.001
|
||||||
|
m_Center: {x: 0, y: 1, z: 0}
|
||||||
|
--- !u!4 &992344784
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 992344781}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: -6.27, y: 2.15, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 7
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &1035340512 stripped
|
--- !u!1 &1035340512 stripped
|
||||||
GameObject:
|
GameObject:
|
||||||
m_CorrespondingSourceObject: {fileID: -208595431880416365, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3}
|
m_CorrespondingSourceObject: {fileID: -208595431880416365, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3}
|
||||||
@@ -990,10 +1104,15 @@ MonoBehaviour:
|
|||||||
m_GameObject: {fileID: 1067101116}
|
m_GameObject: {fileID: 1067101116}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: 26ee7b094ee25bf49aaf5ffba35f8cf6, type: 3}
|
m_Script: {fileID: 11500000, guid: cb5ee5f3d2923ee4faeaf50ed35ab2f5, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
scores:
|
Players: []
|
||||||
|
Health:
|
||||||
|
Kills:
|
||||||
|
Deaths:
|
||||||
|
defaultHp: 100
|
||||||
|
TestPlayer: {fileID: 1187582346}
|
||||||
--- !u!1 &1111479331 stripped
|
--- !u!1 &1111479331 stripped
|
||||||
GameObject:
|
GameObject:
|
||||||
m_CorrespondingSourceObject: {fileID: 2550463727306718371, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3}
|
m_CorrespondingSourceObject: {fileID: 2550463727306718371, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3}
|
||||||
@@ -1013,6 +1132,55 @@ MeshCollider:
|
|||||||
m_Convex: 0
|
m_Convex: 0
|
||||||
m_CookingOptions: 30
|
m_CookingOptions: 30
|
||||||
m_Mesh: {fileID: -629719859055844128, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3}
|
m_Mesh: {fileID: -629719859055844128, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3}
|
||||||
|
--- !u!1 &1187582346
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1187582349}
|
||||||
|
- component: {fileID: 1187582348}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Player3
|
||||||
|
m_TagString: Player
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!143 &1187582348
|
||||||
|
CharacterController:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1187582346}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Height: 2
|
||||||
|
m_Radius: 0.5
|
||||||
|
m_SlopeLimit: 45
|
||||||
|
m_StepOffset: 0.1
|
||||||
|
m_SkinWidth: 0.08
|
||||||
|
m_MinMoveDistance: 0.001
|
||||||
|
m_Center: {x: 0, y: 1, z: 0}
|
||||||
|
--- !u!4 &1187582349
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1187582346}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: -11.01, y: 2.15, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 8
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &1246681035
|
--- !u!1 &1246681035
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
72
Assets/Scripts/GameManager/PlayerMaster.cs
Normal file
72
Assets/Scripts/GameManager/PlayerMaster.cs
Normal file
@@ -0,0 +1,72 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class PlayerMaster : MonoBehaviour
|
||||||
|
{
|
||||||
|
[Header("PlayerMaster")]
|
||||||
|
[SerializeField] private List<ServerPlayer> Players = new List<ServerPlayer>(); //Contains All Players which are currently connected/in-game
|
||||||
|
|
||||||
|
//JUST FOR DEBUG
|
||||||
|
[SerializeField] private GameObject TestPlayer;
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
//JUST FOR DEBUG
|
||||||
|
Players[0].AddKills(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
foreach(GameObject p in GameObject.FindGameObjectsWithTag("Player"))
|
||||||
|
{
|
||||||
|
Players.Add(new ServerPlayer(p));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
InvokeRepeating("TestDamage", 3.0f, 3f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void TestDamage()
|
||||||
|
{
|
||||||
|
Players[0].RemoveHealth(10);
|
||||||
|
}
|
||||||
|
//Join
|
||||||
|
public void OnPlayerJoin(GameObject player) //When a Player joins
|
||||||
|
{
|
||||||
|
foreach (ServerPlayer p in Players)
|
||||||
|
{
|
||||||
|
if (p.Player == player)
|
||||||
|
{
|
||||||
|
Debug.Log("Joined Player already exits");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Players.Add(new ServerPlayer(player));
|
||||||
|
}
|
||||||
|
|
||||||
|
//Leave
|
||||||
|
public void OnPlayerLeave(GameObject player) //When a Player leaves
|
||||||
|
{
|
||||||
|
foreach (ServerPlayer p in Players)
|
||||||
|
{
|
||||||
|
if (p.Player == player)
|
||||||
|
{
|
||||||
|
Players.Remove(p);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int SyncHealth(GameObject player)
|
||||||
|
{
|
||||||
|
foreach (ServerPlayer p in Players)
|
||||||
|
{
|
||||||
|
if (p.Player == player)
|
||||||
|
{
|
||||||
|
return p.GetHealth();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/GameManager/PlayerMaster.cs.meta
Normal file
11
Assets/Scripts/GameManager/PlayerMaster.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cb5ee5f3d2923ee4faeaf50ed35ab2f5
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
114
Assets/Scripts/GameManager/ServerPlayer.cs
Normal file
114
Assets/Scripts/GameManager/ServerPlayer.cs
Normal file
@@ -0,0 +1,114 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class ServerPlayer
|
||||||
|
{
|
||||||
|
public GameObject Player;
|
||||||
|
public bool isAlive;
|
||||||
|
private int health;
|
||||||
|
private int kills;
|
||||||
|
private int deaths;
|
||||||
|
private const int defaultHp = 100;
|
||||||
|
|
||||||
|
public ServerPlayer(GameObject _Player, bool _isAlive = true, int _health = defaultHp, int _kills = 0, int _deaths = 0)
|
||||||
|
{
|
||||||
|
Player = _Player;
|
||||||
|
isAlive = _isAlive;
|
||||||
|
health = _health;
|
||||||
|
kills = _kills;
|
||||||
|
deaths = _deaths;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Respawn()
|
||||||
|
{
|
||||||
|
isAlive = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Die()
|
||||||
|
{
|
||||||
|
isAlive = false;
|
||||||
|
AddDeaths(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Health
|
||||||
|
public void AddHealth(int value)
|
||||||
|
{
|
||||||
|
if (isAlive)
|
||||||
|
{
|
||||||
|
health += value;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
public void RemoveHealth(int value)
|
||||||
|
{
|
||||||
|
if (isAlive)
|
||||||
|
{
|
||||||
|
health -= value;
|
||||||
|
if (health <= 0)
|
||||||
|
{
|
||||||
|
AddDeaths(1);
|
||||||
|
health = 0;
|
||||||
|
Die();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
public void SetHealth(int value)
|
||||||
|
{
|
||||||
|
if (isAlive)
|
||||||
|
{
|
||||||
|
health = value;
|
||||||
|
if (health <= 0)
|
||||||
|
{
|
||||||
|
AddDeaths(1);
|
||||||
|
health = 0;
|
||||||
|
Die();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetHealth()
|
||||||
|
{
|
||||||
|
return health;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Kills
|
||||||
|
public void AddKills(int value)
|
||||||
|
{
|
||||||
|
kills += value;
|
||||||
|
}
|
||||||
|
public void RemoveKills(int value)
|
||||||
|
{
|
||||||
|
kills -= value;
|
||||||
|
}
|
||||||
|
public void SetKills(int value)
|
||||||
|
{
|
||||||
|
kills = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetKills()
|
||||||
|
{
|
||||||
|
return kills;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Deaths
|
||||||
|
public void AddDeaths(int value)
|
||||||
|
{
|
||||||
|
deaths += value;
|
||||||
|
}
|
||||||
|
public void RemoveDeaths(int value)
|
||||||
|
{
|
||||||
|
deaths -= value;
|
||||||
|
}
|
||||||
|
public void SetDeaths(int value)
|
||||||
|
{
|
||||||
|
deaths = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetDeaths()
|
||||||
|
{
|
||||||
|
return deaths;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
11
Assets/Scripts/GameManager/ServerPlayer.cs.meta
Normal file
11
Assets/Scripts/GameManager/ServerPlayer.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c2e457ad00c1a044a924a5bc00776df9
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
35
Assets/Scripts/Player/Player.cs
Normal file
35
Assets/Scripts/Player/Player.cs
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Player : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] int health;
|
||||||
|
[SerializeField] float SyncIntervalSeconds = 5.0f;
|
||||||
|
[SerializeField] GameObject GameManager;
|
||||||
|
|
||||||
|
private PlayerMaster playerMaster;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
playerMaster = GameManager.GetComponent<PlayerMaster>();
|
||||||
|
InvokeRepeating("Sync", 3.0f, SyncIntervalSeconds);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void Sync()
|
||||||
|
{
|
||||||
|
Debug.Log("Sync");
|
||||||
|
health = playerMaster.SyncHealth(gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SubstractHealth(int value)
|
||||||
|
{
|
||||||
|
health -= value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddHealth(int value)
|
||||||
|
{
|
||||||
|
health += value;
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/Player/Player.cs.meta
Normal file
11
Assets/Scripts/Player/Player.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3317f24e780855847830f5662153b41d
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -80,7 +80,7 @@ public class PlayerController : MonoBehaviour
|
|||||||
//Jump
|
//Jump
|
||||||
if (Input.GetButtonDown("Jump") && isGrounded)
|
if (Input.GetButtonDown("Jump") && isGrounded)
|
||||||
{
|
{
|
||||||
Debug.Log("Jump");
|
//Debug.Log("Jump");
|
||||||
velocityY += Mathf.Sqrt(jumpHeight * -2f * gravity);
|
velocityY += Mathf.Sqrt(jumpHeight * -2f * gravity);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user