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added NetworkManager compontent
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@@ -12,8 +12,10 @@ public class Player : MonoBehaviour
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private void Start()
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{
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GameManager = GameObject.Find("GameManager");
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playerMaster = GameManager.GetComponent<PlayerMaster>();
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InvokeRepeating("Sync", 3.0f, SyncIntervalSeconds);
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//InvokeRepeating("Sync", 3.0f, SyncIntervalSeconds);
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}
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