diff --git a/Assets/Animation/Animatior Objects/Animations.meta b/Assets/Animation/Animatior Objects/Animations.meta new file mode 100644 index 0000000..9a77e1d --- /dev/null +++ b/Assets/Animation/Animatior Objects/Animations.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d4744cad65085324bb87eaa3484e490d +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Animation/Animatior Objects/PlayerAnimatior.controller b/Assets/Animation/Animatior Objects/PlayerAnimatior.controller index cd04075..1fec27c 100644 --- a/Assets/Animation/Animatior Objects/PlayerAnimatior.controller +++ b/Assets/Animation/Animatior Objects/PlayerAnimatior.controller @@ -1,16 +1,21 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +<<<<<<< Updated upstream:Assets/Animation/Animatior Objects/PlayerAnimatior.controller --- !u!1102 &-7052686061329051644 +======= +--- !u!1102 &-4337559610742278692 +>>>>>>> Stashed changes:Assets/Objects/Weapons/M9/M9 Animation Controller.controller AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: New State - m_Speed: 1 + m_Name: Shoot + m_Speed: 4 m_CycleOffset: 0 - m_Transitions: [] + m_Transitions: + - {fileID: -1689963099303595595} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 @@ -25,14 +30,21 @@ AnimatorState: m_SpeedParameter: Time m_MirrorParameter: m_CycleOffsetParameter: +<<<<<<< Updated upstream:Assets/Animation/Animatior Objects/PlayerAnimatior.controller m_TimeParameter: Time --- !u!1107 &-2034536485000263243 AnimatorStateMachine: serializedVersion: 6 +======= + m_TimeParameter: +--- !u!1101 &-1689963099303595595 +AnimatorStateTransition: +>>>>>>> Stashed changes:Assets/Objects/Weapons/M9/M9 Animation Controller.controller m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} +<<<<<<< Updated upstream:Assets/Animation/Animatior Objects/PlayerAnimatior.controller m_Name: Base Layer m_ChildStates: - serializedVersion: 1 @@ -48,6 +60,49 @@ AnimatorStateMachine: m_ExitPosition: {x: 800, y: 120, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_DefaultState: {fileID: -7052686061329051644} +======= + m_Name: + m_Conditions: [] + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 2698501508598014645} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 1 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +--- !u!1101 &-900705370146274576 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: shootTrigger + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -4337559610742278692} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0 + m_TransitionOffset: 0 + m_ExitTime: 0.9945216 + m_HasExitTime: 0 + m_HasFixedDuration: 1 + m_InterruptionSource: 2 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 +>>>>>>> Stashed changes:Assets/Objects/Weapons/M9/M9 Animation Controller.controller --- !u!91 &9100000 AnimatorController: m_ObjectHideFlags: 0 @@ -57,8 +112,13 @@ AnimatorController: m_Name: PlayerAnimatior serializedVersion: 5 m_AnimatorParameters: +<<<<<<< Updated upstream:Assets/Animation/Animatior Objects/PlayerAnimatior.controller - m_Name: Time m_Type: 1 +======= + - m_Name: shootTrigger + m_Type: 9 +>>>>>>> Stashed changes:Assets/Objects/Weapons/M9/M9 Animation Controller.controller m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 @@ -76,3 +136,58 @@ AnimatorController: m_IKPass: 0 m_SyncedLayerAffectsTiming: 0 m_Controller: {fileID: 9100000} +<<<<<<< Updated upstream:Assets/Animation/Animatior Objects/PlayerAnimatior.controller +======= +--- !u!1102 &2698501508598014645 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Default + m_Speed: 3 + m_CycleOffset: 0 + m_Transitions: + - {fileID: -900705370146274576} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: -3100369314251171874, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1107 &7614406280852874800 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 2698501508598014645} + m_Position: {x: 260, y: 10, z: 0} + - serializedVersion: 1 + m_State: {fileID: -4337559610742278692} + m_Position: {x: 260, y: 100, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 30, y: 10, z: 0} + m_EntryPosition: {x: 30, y: 130, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 2698501508598014645} +>>>>>>> Stashed changes:Assets/Objects/Weapons/M9/M9 Animation Controller.controller diff --git a/Assets/Objects/Weapons/M9/M92.fbx b/Assets/Objects/Weapons/M9/M92.fbx new file mode 100644 index 0000000..72aae4a Binary files /dev/null and b/Assets/Objects/Weapons/M9/M92.fbx differ diff --git a/Assets/Objects/Weapons/M9/M92.fbx.meta b/Assets/Objects/Weapons/M9/M92.fbx.meta new file mode 100644 index 0000000..8801aa8 --- /dev/null +++ b/Assets/Objects/Weapons/M9/M92.fbx.meta @@ -0,0 +1,169 @@ +fileFormatVersion: 2 +guid: d1ac7df45c0d7e84993ff57afe3c4d6f +ModelImporter: + serializedVersion: 21202 + internalIDToNameTable: + - first: + 74: 4781951162920444690 + second: Shoot + - first: + 74: -3100369314251171874 + second: Idle + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 1 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: + - serializedVersion: 16 + name: Shoot + takeName: Armature|ArmatureAction + internalID: 0 + firstFrame: 1 + lastFrame: 13 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 0 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + - serializedVersion: 16 + name: Idle + takeName: Armature|ArmatureAction + internalID: 0 + firstFrame: 17 + lastFrame: 32 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 1 + loopBlend: 0 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: [] + maskType: 3 + maskSource: {instanceID: 0} + additiveReferencePoseFrame: 0 + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: Armature + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 1 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Player Animation Test.prefab b/Assets/Prefabs/Player Animation Test.prefab new file mode 100644 index 0000000..fb7df82 --- /dev/null +++ b/Assets/Prefabs/Player Animation Test.prefab @@ -0,0 +1,1151 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &65959152 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 65959153} + m_Layer: 0 + m_Name: LeftHand + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &65959153 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 65959152} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1197111049} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &357599823 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 357599824} + - component: {fileID: 357599825} + m_Layer: 0 + m_Name: RightHand + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &357599824 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 357599823} + m_LocalRotation: {x: 0, y: 0.7071068, z: 0.7071068, w: 0} + m_LocalPosition: {x: 0.023, y: -0.035, z: -0.066} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1197111049} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: -90, y: 0, z: 180} +--- !u!114 &357599825 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 357599823} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: aeda7bfbf984f2a4da5ab4b8967b115d, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Weight: 1 + m_Data: + m_Root: {fileID: 9127245645273413481} + m_Mid: {fileID: 8862008152122197222} + m_Tip: {fileID: 8703533484509679896} + m_Target: {fileID: 9064841067161443684} + m_Hint: {fileID: 0} + m_TargetPositionWeight: 1 + m_TargetRotationWeight: 1 + m_HintWeight: 1 + m_MaintainTargetPositionOffset: 0 + m_MaintainTargetRotationOffset: 0 +--- !u!1 &1197111048 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1197111049} + - component: {fileID: 8865635171929772803} + m_Layer: 0 + m_Name: RigLayer + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1197111049 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197111048} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1.754, z: 0.4} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 357599824} + - {fileID: 65959153} + m_Father: {fileID: 6272346181302961296} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &8865635171929772803 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197111048} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 70b342d8ce5c2fd48b8fa3147d48d1d1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Weight: 1 + m_Effectors: [] +--- !u!1 &1749713556945343754 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9064841067161443684} + m_Layer: 0 + m_Name: Right_Hand_REF + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9064841067161443684 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1749713556945343754} + m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 0.0707, y: -0.0472, z: 0.0365} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4058555163434875561} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0} +--- !u!1 &3649358604728444914 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5021921342190399731} + m_Layer: 0 + m_Name: Muzzle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5021921342190399731 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3649358604728444914} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: -0.274, z: 0.7} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6272346181657429396} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &405281294 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3682030003239559187} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 48948dfe9d76b07488dacd46a7955fa1, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!95 &7072771663436138872 +Animator: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3682030003239559187} + m_Enabled: 1 + m_Avatar: {fileID: 9000000, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} + m_Controller: {fileID: 9100000, guid: daf332133edb41440a3abb1cf6e24558, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &4824770690127859843 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5844730607706440515} + - component: {fileID: 763023871062575730} + - component: {fileID: 3585047559268765858} + m_Layer: 0 + m_Name: PlayerNameText + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5844730607706440515 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4824770690127859843} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6272346181302961296} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 2.8} + m_SizeDelta: {x: 20, y: 5} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!23 &763023871062575730 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4824770690127859843} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!114 &3585047559268765858 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4824770690127859843} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: Username + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} + m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4293783039 + m_fontColor: {r: 1, g: 0.9283019, b: 0.9283019, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: -1183493901 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 8 + m_fontSizeBase: 8 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 1 + m_HorizontalAlignment: 2 + m_VerticalAlignment: 512 + m_textAlignment: 65535 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 0 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 1 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 0 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + _SortingLayer: 0 + _SortingLayerID: 0 + _SortingOrder: 0 + m_hasFontAssetChanged: 0 + m_renderer: {fileID: 763023871062575730} + m_maskType: 0 +--- !u!1 &6272346181302961293 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6272346181302961296} + - component: {fileID: 8191616764201741429} + - component: {fileID: 6272346181302961295} + - component: {fileID: 320375778840406984} + - component: {fileID: -4574526707603160507} + - component: {fileID: 7273209952621479910} + - component: {fileID: 4959463831902427506} + - component: {fileID: 5630859218361338035} + - component: {fileID: 8436279266335313624} + - component: {fileID: 268368477457052331} + - component: {fileID: 3781802212159559521} + - component: {fileID: 6207632454083444980} + - component: {fileID: 1509131218531316230} + - component: {fileID: 8957579265169979397} + - component: {fileID: 3965891812990671158} + m_Layer: 0 + m_Name: Player Animation Test + m_TagString: Player + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6272346181302961296 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 2.15, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5844730607706440515} + - {fileID: 6272346182417644039} + - {fileID: 981273033772084037} + - {fileID: 5767109144009335573} + - {fileID: 1197111049} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!136 &8191616764201741429 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.3 + m_Height: 1.8 + m_Direction: 1 + m_Center: {x: 0, y: 1, z: 0} +--- !u!143 &6272346181302961295 +CharacterController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Height: 1.8 + m_Radius: 0.3 + m_SlopeLimit: 45 + m_StepOffset: 0.2 + m_SkinWidth: 0.08 + m_MinMoveDistance: 0.001 + m_Center: {x: 0, y: 1, z: 0} +--- !u!114 &320375778840406984 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3} + m_Name: + m_EditorClassIdentifier: + sceneId: 0 + serverOnly: 0 + visible: 0 + m_AssetId: a14d876ac00bdf6498e30b3e58b68fdf + hasSpawned: 0 +--- !u!114 &-4574526707603160507 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 124e7dc536a7de8418284dc873cb1bb2, type: 3} + m_Name: + m_EditorClassIdentifier: + syncMode: 0 + syncInterval: 0.1 + walkSpeed: 6 + sprintSpeed: 8 + moveSmoothTime: 0.05 + gravity: 0 + jumpHeight: 1.2 + groundCheck: {fileID: 6272346182417644039} + groundMask: + serializedVersion: 2 + m_Bits: 64 + groundAngle: 0 + moveGroundAngle: 0 + gun: {fileID: 3682030003239559187} + isGrounded: 0 + isSprinting: 0 +--- !u!114 &7273209952621479910 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2f74aedd71d9a4f55b3ce499326d45fb, type: 3} + m_Name: + m_EditorClassIdentifier: + syncMode: 0 + syncInterval: 0.1 + clientAuthority: 1 + sendInterval: 0.05 + syncPosition: 1 + syncRotation: 1 + syncScale: 0 + interpolatePosition: 1 + interpolateRotation: 1 + interpolateScale: 0 + bufferTimeMultiplier: 1 + bufferSizeLimit: 64 + catchupThreshold: 4 + catchupMultiplier: 0.1 + showGizmos: 1 + showOverlay: 1 + overlayColor: {r: 0, g: 0, b: 0, a: 0.5} +--- !u!114 &4959463831902427506 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 00dc60b61b501f2419e2abd7158be5f8, type: 3} + m_Name: + m_EditorClassIdentifier: + syncMode: 0 + syncInterval: 0.1 + color: {r: 1, g: 0, b: 0, a: 0} + renderer: {fileID: 0} +--- !u!114 &5630859218361338035 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a8493f0e2b0d4bd4f98d3cd81c2db5ad, type: 3} + m_Name: + m_EditorClassIdentifier: + syncMode: 0 + syncInterval: 0.1 + playerCamera: {fileID: 6272346181657429396} + playerNeck: {fileID: 981273033772084037} + mouseSensitivity: 4 + maxCameraAngle: 80 + neckStartAngle: 0 + minCameraAngle: -90 + mouseSmoothTime: 0.001 + lockCursor: 1 +--- !u!114 &8436279266335313624 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3317f24e780855847830f5662153b41d, type: 3} + m_Name: + m_EditorClassIdentifier: + syncMode: 0 + syncInterval: 0.1 + isAlive: 1 + clientId: 0 + username: + usernameTextObj: {fileID: 0} + health: 0 +--- !u!114 &268368477457052331 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4db7caf602ce379408a59c8722e06e46, type: 3} + m_Name: + m_EditorClassIdentifier: + syncMode: 0 + syncInterval: 0.1 + playerController: {fileID: -4574526707603160507} + posCheckDistance: 1 + checkDist: 0 + stepAmplitudeWalking: 0.05 + stepAmplitudeSprinting: 0.07 + stepFrequency: 0.8 + Neck: {fileID: 981273033772084037} +--- !u!114 &3781802212159559521 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bc5bc2b49bd326e4db460a6a3af59311, type: 3} + m_Name: + m_EditorClassIdentifier: + syncMode: 0 + syncInterval: 0.1 + muzzle: {fileID: 3649358604728444914} +--- !u!114 &6207632454083444980 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 734b48bea0b204338958ee3d885e11f0, type: 3} + m_Name: + m_EditorClassIdentifier: + syncMode: 0 + syncInterval: 0.1 + clientAuthority: 1 + sendInterval: 0.05 + syncPosition: 1 + syncRotation: 1 + syncScale: 0 + interpolatePosition: 1 + interpolateRotation: 1 + interpolateScale: 0 + bufferTimeMultiplier: 1 + bufferSizeLimit: 64 + catchupThreshold: 4 + catchupMultiplier: 0.1 + showGizmos: 0 + showOverlay: 0 + overlayColor: {r: 0, g: 0, b: 0, a: 0.5} + target: {fileID: 6272346181657429396} +--- !u!114 &1509131218531316230 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 734b48bea0b204338958ee3d885e11f0, type: 3} + m_Name: + m_EditorClassIdentifier: + syncMode: 0 + syncInterval: 0.1 + clientAuthority: 1 + sendInterval: 0.05 + syncPosition: 1 + syncRotation: 1 + syncScale: 0 + interpolatePosition: 1 + interpolateRotation: 1 + interpolateScale: 0 + bufferTimeMultiplier: 1 + bufferSizeLimit: 64 + catchupThreshold: 4 + catchupMultiplier: 0.1 + showGizmos: 0 + showOverlay: 0 + overlayColor: {r: 0, g: 0, b: 0, a: 0.5} + target: {fileID: 981273033772084037} +--- !u!95 &8957579265169979397 +Animator: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 0} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!114 &3965891812990671158 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fff0960ef4ea6e04eac66b4a7fd2189d, type: 3} + m_Name: + m_EditorClassIdentifier: + m_RigLayers: + - m_Rig: {fileID: 8865635171929772803} + m_Active: 1 + m_Effectors: [] +--- !u!1 &6272346181657429393 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6272346181657429396} + - component: {fileID: 6272346181657429395} + - component: {fileID: 1381607821} + m_Layer: 0 + m_Name: Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6272346181657429396 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181657429393} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.15, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5021921342190399731} + - {fileID: 4074665071222326704} + - {fileID: 1979435770070801855} + - {fileID: 4058555163434875561} + m_Father: {fileID: 981273033772084037} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!20 &6272346181657429395 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181657429393} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_FocalLength: 50 + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.01 + far clip plane: 1000 + field of view: 61.4 + orthographic: 0 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!114 &1381607821 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181657429393} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 48948dfe9d76b07488dacd46a7955fa1, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!1 &6272346182417644038 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6272346182417644039} + m_Layer: 0 + m_Name: GrounCheck + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6272346182417644039 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346182417644038} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6272346181302961296} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6522444664664986769 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4074665071222326704} + m_Layer: 0 + m_Name: GunHoldPoint + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4074665071222326704 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6522444664664986769} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: -0.056, z: 0.4} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6272346181657429396} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!95 &1978909962 +Animator: + serializedVersion: 4 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6576156620079053231} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 0} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &7061967201775281134 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 981273033772084037} + - component: {fileID: 8772270832338472160} + m_Layer: 0 + m_Name: neck + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &981273033772084037 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7061967201775281134} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 1.66, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6272346181657429396} + m_Father: {fileID: 6272346181302961296} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &8772270832338472160 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7061967201775281134} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 48948dfe9d76b07488dacd46a7955fa1, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!1 &8043317747957554736 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1979435770070801855} + m_Layer: 0 + m_Name: GunHolsterPoint + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1979435770070801855 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8043317747957554736} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: -0.15000013, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6272346181657429396} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &4600527171543473474 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 6272346181657429396} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} + propertyPath: m_LocalPosition.y + value: -0.05600002 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} + propertyPath: m_LocalPosition.z + value: 0.3 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} + propertyPath: m_LocalRotation.y + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} + propertyPath: m_Name + value: M92 + objectReference: {fileID: 0} + - target: {fileID: 5866666021909216657, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} + propertyPath: m_Controller + value: + objectReference: {fileID: 9100000, guid: daf332133edb41440a3abb1cf6e24558, type: 2} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} +--- !u!1 &3682030003239559187 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} + m_PrefabInstance: {fileID: 4600527171543473474} + m_PrefabAsset: {fileID: 0} +--- !u!4 &4058555163434875561 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d1ac7df45c0d7e84993ff57afe3c4d6f, type: 3} + m_PrefabInstance: {fileID: 4600527171543473474} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &6305701708507383038 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 6272346181302961296} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 01316cb596562384da845bc519fb90de, type: 3} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 01316cb596562384da845bc519fb90de, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 01316cb596562384da845bc519fb90de, type: 3} + propertyPath: m_LocalPosition.y + value: 0.1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 01316cb596562384da845bc519fb90de, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 01316cb596562384da845bc519fb90de, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 01316cb596562384da845bc519fb90de, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 01316cb596562384da845bc519fb90de, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 01316cb596562384da845bc519fb90de, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 01316cb596562384da845bc519fb90de, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 01316cb596562384da845bc519fb90de, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 01316cb596562384da845bc519fb90de, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 01316cb596562384da845bc519fb90de, type: 3} + propertyPath: m_Name + value: Human without head + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 01316cb596562384da845bc519fb90de, type: 3} +--- !u!1 &6576156620079053231 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 01316cb596562384da845bc519fb90de, type: 3} + m_PrefabInstance: {fileID: 6305701708507383038} + m_PrefabAsset: {fileID: 0} +--- !u!4 &9127245645273413481 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 2965664082145358743, guid: 01316cb596562384da845bc519fb90de, type: 3} + m_PrefabInstance: {fileID: 6305701708507383038} + m_PrefabAsset: {fileID: 0} +--- !u!4 &8862008152122197222 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -5945183352512053224, guid: 01316cb596562384da845bc519fb90de, type: 3} + m_PrefabInstance: {fileID: 6305701708507383038} + m_PrefabAsset: {fileID: 0} +--- !u!4 &8703533484509679896 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -5815427104119794202, guid: 01316cb596562384da845bc519fb90de, type: 3} + m_PrefabInstance: {fileID: 6305701708507383038} + m_PrefabAsset: {fileID: 0} +--- !u!4 &5767109144009335573 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 01316cb596562384da845bc519fb90de, type: 3} + m_PrefabInstance: {fileID: 6305701708507383038} + m_PrefabAsset: {fileID: 0} diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab index 0dd6005..8196f0d 100644 --- a/Assets/Prefabs/Player.prefab +++ b/Assets/Prefabs/Player.prefab @@ -390,7 +390,49 @@ MonoBehaviour: showGizmos: 1 showOverlay: 1 overlayColor: {r: 0, g: 0, b: 0, a: 0.5} +<<<<<<< Updated upstream --- !u!114 &5317111308216027170 +======= +--- !u!114 &4959463831902427506 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 00dc60b61b501f2419e2abd7158be5f8, type: 3} + m_Name: + m_EditorClassIdentifier: + syncMode: 0 + syncInterval: 0.1 + color: {r: 1, g: 0, b: 0, a: 0} + renderer: {fileID: 8824871639981994016} +--- !u!114 &5630859218361338035 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a8493f0e2b0d4bd4f98d3cd81c2db5ad, type: 3} + m_Name: + m_EditorClassIdentifier: + syncMode: 0 + syncInterval: 0.1 + playerCamera: {fileID: 6272346181657429396} + playerNeck: {fileID: 981273033772084037} + mouseSensitivity: 4 + maxCameraAngle: 90 + neckStartAngle: 0 + minCameraAngle: -90 + mouseSmoothTime: 0.001 + lockCursor: 1 +--- !u!114 &8436279266335313624 +>>>>>>> Stashed changes MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -406,9 +448,82 @@ MonoBehaviour: syncInterval: 0.1 isAlive: 0 clientId: 0 +<<<<<<< Updated upstream username: Janis usernameTextObj: {fileID: 4824770690127859843} --- !u!114 &4959463831902427506 +======= + username: + usernameTextObj: {fileID: 0} + health: 0 +--- !u!114 &268368477457052331 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4db7caf602ce379408a59c8722e06e46, type: 3} + m_Name: + m_EditorClassIdentifier: + syncMode: 0 + syncInterval: 0.1 + playerController: {fileID: -4574526707603160507} + posCheckDistance: 1 + checkDist: 0 + stepAmplitudeWalking: 0.05 + stepAmplitudeSprinting: 0.07 + stepFrequency: 0.8 + Neck: {fileID: 6272346181657429396} +--- !u!114 &3781802212159559521 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bc5bc2b49bd326e4db460a6a3af59311, type: 3} + m_Name: + m_EditorClassIdentifier: + syncMode: 0 + syncInterval: 0.1 + muzzle: {fileID: 3649358604728444914} +--- !u!114 &6207632454083444980 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272346181302961293} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 734b48bea0b204338958ee3d885e11f0, type: 3} + m_Name: + m_EditorClassIdentifier: + syncMode: 0 + syncInterval: 0.1 + clientAuthority: 1 + sendInterval: 0.05 + syncPosition: 1 + syncRotation: 1 + syncScale: 0 + interpolatePosition: 1 + interpolateRotation: 1 + interpolateScale: 0 + bufferTimeMultiplier: 1 + bufferSizeLimit: 64 + catchupThreshold: 4 + catchupMultiplier: 0.1 + showGizmos: 0 + showOverlay: 0 + overlayColor: {r: 0, g: 0, b: 0, a: 0.5} + target: {fileID: 6272346181657429396} +--- !u!114 &1509131218531316230 +>>>>>>> Stashed changes MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} diff --git a/Assets/Scenes/Animation Test.unity b/Assets/Scenes/Animation Test.unity new file mode 100644 index 0000000..7a2cf9b --- /dev/null +++ b/Assets/Scenes/Animation Test.unity @@ -0,0 +1,465 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0.44657826, g: 0.49641263, b: 0.57481676, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 12 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_LightingSettings: {fileID: 0} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &393539414 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 393539417} + - component: {fileID: 393539416} + - component: {fileID: 393539415} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &393539415 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 393539414} + m_Enabled: 1 +--- !u!20 &393539416 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 393539414} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_FocalLength: 50 + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &393539417 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 393539414} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: -10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &518996702 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 518996706} + - component: {fileID: 518996705} + - component: {fileID: 518996704} + - component: {fileID: 518996703} + m_Layer: 0 + m_Name: Cube + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &518996703 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 518996702} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &518996704 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 518996702} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 105f5600c1c7ff94d8ca2684d69fdf99, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &518996705 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 518996702} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &518996706 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 518996702} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 2.2, z: 5.73} + m_LocalScale: {x: 15.77, y: 5.49, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1113968959 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1113968961} + - component: {fileID: 1113968960} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &1113968960 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1113968959} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 1 + m_Shape: 0 + m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1113968961 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1113968959} + m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalPosition: {x: 0, y: 3, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1001 &1728263333 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 3094132477016057847, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: onlineScene + value: Assets/Scenes/Animation Test.unity + objectReference: {fileID: 0} + - target: {fileID: 3094132477016057847, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: playerPrefab + value: + objectReference: {fileID: 6272346181302961293, guid: a14d876ac00bdf6498e30b3e58b68fdf, type: 3} + - target: {fileID: 3422988367618467032, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_Name + value: GameManager + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} diff --git a/Assets/Scripts/Player/Headbob.cs b/Assets/Scripts/Player/Headbob.cs new file mode 100644 index 0000000..6a8ba19 --- /dev/null +++ b/Assets/Scripts/Player/Headbob.cs @@ -0,0 +1,70 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using Mirror; +public class Headbob : NetworkBehaviour +{ + [SerializeField] private PlayerController playerController; + + + [SerializeField] private float posCheckDistance = 0.01f; + [SerializeField] private float checkDist = 0.0f; + private float currentDist = 0; + + [Header("Step Settings")] + [SerializeField] private float stepAmplitudeWalking; + [SerializeField] private float stepAmplitudeSprinting; + [SerializeField] [Range(0.01f, 10.0f)] private float stepFrequency; + [SerializeField] private Transform Neck; + + private Vector3 startPos; + private Vector3 lastPos; + private Vector3 newPos; + private float oldDist = 0; + private float lerpVal = 0; + private void Start() + { + lastPos = this.transform.position; + startPos = this.transform.position; + + } + + private void Update() + { + + float amplitude; + if (playerController.isGrounded) + { + lerpVal = 0; + float dist = Vector3.Distance(lastPos, this.transform.position); + if (playerController.isSprinting) + amplitude = stepAmplitudeSprinting; + else + amplitude = stepAmplitudeWalking; + + if (dist > posCheckDistance) + { + currentDist += dist; + lastPos = this.transform.position; + } + else + { + checkDist = currentDist + dist; + } + newPos = new Vector3(getSin(amplitude / 2, stepFrequency, checkDist), getSin(amplitude, stepFrequency, checkDist), 0); + Neck.localPosition = newPos; + } + else + { + Neck.localPosition = startPos; + + } + + } + + private float getSin(float multiplier, float devisor,float x) + { + return multiplier * Mathf.Sin((x/3.14f) * 10 * devisor); + } + +} diff --git a/Assets/Scripts/Player/PlayerController.cs b/Assets/Scripts/Player/PlayerController.cs index de59eef..28538d6 100644 --- a/Assets/Scripts/Player/PlayerController.cs +++ b/Assets/Scripts/Player/PlayerController.cs @@ -32,12 +32,28 @@ public class PlayerController : NetworkBehaviour [SerializeField] private float groundDistance = 0.4f; [SerializeField] private LayerMask groundMask; +<<<<<<< Updated upstream +======= + [Header("Ground Angle")] + [SerializeField] private float groundAngle; + [SerializeField] private float moveGroundAngle; + + [Header("bullets per minute")] + [SerializeField] private float bulletsPerMinute = 120f; + [SerializeField] private bool canFire = true; + + + + [SerializeField] private GameObject gun; + +>>>>>>> Stashed changes public bool isGrounded; private float fullPitch = 0f; private float cameraPitch = 0f; private float neckPitch = 0f; private float velocityY = 0.0f; private CharacterController controller; + [SerializeField]private Animator anim; private Vector2 currentDir = Vector2.zero; private Vector2 currentDirVelocity = Vector2.zero; @@ -48,6 +64,7 @@ public class PlayerController : NetworkBehaviour private void Start() { + anim = gun.GetComponent(); if (isLocalPlayer) { controller = GetComponent(); @@ -93,6 +110,7 @@ public class PlayerController : NetworkBehaviour playerCamera.localEulerAngles = Vector3.right * fullPitch; +<<<<<<< Updated upstream } playerCamera.position = playerNeck.position; playerCamera.position += playerNeck.up * neckLength; @@ -101,6 +119,59 @@ public class PlayerController : NetworkBehaviour } private void UpdateMovement() { +======= + IEnumerator OnGunReset() + { + //gun.GetComponent().SetTrigger("shootTrigger"); + //gun.GetComponent().Play("Shoot"); + anim.Play("Shoot"); + yield return new WaitForSeconds(anim.GetCurrentAnimatorStateInfo(0).normalizedTime); + Debug.Log(anim.GetCurrentAnimatorStateInfo(0).speed); + //Debug.Log(anim.GetNextAnimatorStateInfo(0).speed); + + yield return new WaitForSeconds(0.5f/3f); + + canFire = true; + } + IEnumerator reset() + { + yield return new WaitForSeconds(60f / bulletsPerMinute); + Debug.Log(60f / bulletsPerMinute); + canFire = true; + } + + + private void UpdateMovement() + { + + + if (Input.GetButton("Fire1") && canFire) + { + + canFire = false; + anim.PlayInFixedTime("Base Layer.Shoot", 0, bulletsPerMinute); + StartCoroutine("reset"); + //StartCoroutine("OnGunReset"); + //Debug.Log(anim.GetCurrentAnimatorStateInfo(0).speed); + //Debug.Log(anim.GetCurrentAnimatorClipInfo(0).Length); + //Debug.Log("mult " + anim.GetNextAnimatorStateInfo(0).speedMultiplier); + + + } + // Debug.Log("2 " + canFire); + if (Input.GetAxisRaw("Sprint") > 0 && isGrounded) + { + Debug.Log("Sprint"); + movementSpeed = sprintSpeed; + isSprinting = true; + } + else + { + movementSpeed = walkSpeed; + isSprinting = false; + } + +>>>>>>> Stashed changes //Grounded velocityY += gravity * Time.deltaTime; if (isGrounded && velocityY < 0) diff --git a/Assets/Scripts/Player/PlayerMouseLook.cs b/Assets/Scripts/Player/PlayerMouseLook.cs new file mode 100644 index 0000000..43bcf01 --- /dev/null +++ b/Assets/Scripts/Player/PlayerMouseLook.cs @@ -0,0 +1,84 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using Mirror; + +public class PlayerMouseLook : NetworkBehaviour +{ + [Header("Mouse Look")] + [SerializeField] private Transform playerCamera = null; + [SerializeField] private Transform playerNeck = null; + [SerializeField] private float mouseSensitivity = 4.0f; + + [SerializeField] private float maxCameraAngle = 90f; + [SerializeField] private float neckStartAngle = 0f; + [SerializeField] private float minCameraAngle = -90f; + + private float neckLength = 0.2f; + [SerializeField] [Range(0.0f, 0.5f)] private float mouseSmoothTime = 0.001f; + [SerializeField] private bool lockCursor = true; + + private float fullPitch = 0f; + private float cameraPitch = 0f; + private float neckPitch = 0f; + private float velocityY = 0.0f; + private CharacterController controller; + + private Vector2 currentMouseDelta = Vector2.zero; + private Vector2 currentMouseDeltaVelocity = Vector2.zero; + + + + private void Start() + { + if (isLocalPlayer) + { + controller = GetComponent(); + + playerCamera.gameObject.SetActive(true); + neckLength = Vector3.Distance(playerNeck.position,playerCamera.position); + + if (lockCursor) + { + Cursor.lockState = CursorLockMode.Locked; + Cursor.visible = false; + } + } + + } + private void Update() + { + if (isLocalPlayer) + { + UpdateMouseLook(); + } + + } + + private void UpdateMouseLook() + { + Vector2 targetMouseDelta = new Vector2(Input.GetAxis("Mouse X"), Input.GetAxis("Mouse Y")); //Get the axis of the mouse + + currentMouseDelta = Vector2.SmoothDamp(currentMouseDelta, targetMouseDelta, ref currentMouseDeltaVelocity, mouseSmoothTime); + fullPitch -= currentMouseDelta.y * mouseSensitivity; + fullPitch = Mathf.Clamp(fullPitch, -maxCameraAngle, -minCameraAngle); + + if (fullPitch >= neckStartAngle) + { + playerNeck.localEulerAngles = Vector3.right * (fullPitch - neckStartAngle); + + } + else + { + playerNeck.localEulerAngles = Vector3.right * 0f; + playerCamera.localEulerAngles = Vector3.right * fullPitch; + + + } + playerCamera.position = playerNeck.position; + playerCamera.position += playerNeck.up * neckLength; + + transform.Rotate(Vector3.up * currentMouseDelta.x * mouseSensitivity); //Rotate the hole player if looked sideways (Rotates the player left and right) + } + +} diff --git a/Assets/Scripts/Weapons/ShootAnimation.cs b/Assets/Scripts/Weapons/ShootAnimation.cs new file mode 100644 index 0000000..1505cea --- /dev/null +++ b/Assets/Scripts/Weapons/ShootAnimation.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ShootAnimation : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Scripts/Weapons/ShootAnimation.cs.meta b/Assets/Scripts/Weapons/ShootAnimation.cs.meta new file mode 100644 index 0000000..825b949 --- /dev/null +++ b/Assets/Scripts/Weapons/ShootAnimation.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b366149a1bdd3ad4884ac2afe0fe11a1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UserSettings/Layouts/CurrentMaximizeLayout.dwlt b/UserSettings/Layouts/CurrentMaximizeLayout.dwlt new file mode 100644 index 0000000..59de046 --- /dev/null +++ b/UserSettings/Layouts/CurrentMaximizeLayout.dwlt @@ -0,0 +1,948 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: + - {fileID: 3} + - {fileID: 14} + m_Position: + serializedVersion: 2 + x: 0 + y: 30 + width: 1536 + height: 730.8 + m_MinSize: {x: 400, y: 200} + m_MaxSize: {x: 32384, y: 16192} + vertical: 0 + controlID: -1 +--- !u!114 &2 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12015, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 200, y: 200} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Game + m_Image: {fileID: 4621777727084837110, guid: 0000000000000000d000000000000000, type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 880 + y: 73.6 + width: 289.19995 + height: 450.2 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_SerializedViewNames: [] + m_SerializedViewValues: [] + m_PlayModeViewName: GameView + m_ShowGizmos: 0 + m_TargetDisplay: 0 + m_ClearColor: {r: 0, g: 0, b: 0, a: 0} + m_TargetSize: {x: 289.19995, y: 429.2} + m_TextureFilterMode: 0 + m_TextureHideFlags: 61 + m_RenderIMGUI: 1 + m_EnterPlayModeBehavior: 0 + m_UseMipMap: 0 + m_VSyncEnabled: 0 + m_Gizmos: 0 + m_Stats: 0 + m_SelectedSizes: 00000000000000000000000000000000000000000000000000000000000000000000000000000000 + m_ZoomArea: + m_HRangeLocked: 0 + m_VRangeLocked: 0 + hZoomLockedByDefault: 0 + vZoomLockedByDefault: 0 + m_HBaseRangeMin: -115.679985 + m_HBaseRangeMax: 115.679985 + m_VBaseRangeMin: -171.68001 + m_VBaseRangeMax: 171.68001 + m_HAllowExceedBaseRangeMin: 1 + m_HAllowExceedBaseRangeMax: 1 + m_VAllowExceedBaseRangeMin: 1 + m_VAllowExceedBaseRangeMax: 1 + m_ScaleWithWindow: 0 + m_HSlider: 0 + m_VSlider: 0 + m_IgnoreScrollWheelUntilClicked: 0 + m_EnableMouseInput: 0 + m_EnableSliderZoomHorizontal: 0 + m_EnableSliderZoomVertical: 0 + m_UniformScale: 1 + m_UpDirection: 1 + m_DrawArea: + serializedVersion: 2 + x: 0 + y: 21 + width: 289.19995 + height: 429.2 + m_Scale: {x: 1.1592739, y: 1.1592739} + m_Translation: {x: 144.59998, y: 214.6} + m_MarginLeft: 0 + m_MarginRight: 0 + m_MarginTop: 0 + m_MarginBottom: 0 + m_LastShownAreaInsideMargins: + serializedVersion: 2 + x: -124.73323 + y: -185.11589 + width: 249.46646 + height: 370.23178 + m_MinimalGUI: 1 + m_defaultScale: 1 + m_LastWindowPixelSize: {x: 361.49994, y: 562.75} + m_ClearInEditMode: 1 + m_NoCameraWarning: 1 + m_LowResolutionForAspectRatios: 01000000000000000000 + m_XRRenderMode: 0 + m_RenderTexture: {fileID: 0} +--- !u!114 &3 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: + - {fileID: 4} + - {fileID: 11} + m_Position: + serializedVersion: 2 + x: 0 + y: 0 + width: 1171.2 + height: 730.8 + m_MinSize: {x: 300, y: 200} + m_MaxSize: {x: 24288, y: 16192} + vertical: 1 + controlID: -1 +--- !u!114 &4 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: + - {fileID: 5} + - {fileID: 7} + - {fileID: 10} + m_Position: + serializedVersion: 2 + x: 0 + y: 0 + width: 1171.2 + height: 471.2 + m_MinSize: {x: 300, y: 100} + m_MaxSize: {x: 24288, y: 8096} + vertical: 0 + controlID: -1 +--- !u!114 &5 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 0 + y: 0 + width: 298.4 + height: 471.2 + m_MinSize: {x: 200, y: 200} + m_MaxSize: {x: 4000, y: 4000} + m_ActualView: {fileID: 6} + m_Panes: + - {fileID: 6} + m_Selected: 0 + m_LastSelected: 0 +--- !u!114 &6 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12061, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 200, y: 200} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Hierarchy + m_Image: {fileID: -3734745235275155857, guid: 0000000000000000d000000000000000, type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 0 + y: 73.6 + width: 297.4 + height: 450.2 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_SceneHierarchy: + m_TreeViewState: + scrollPos: {x: 0, y: 0} + m_SelectedIDs: 621bfeff + m_LastClickedID: -124062 + m_ExpandedIDs: 8ee2fcff0206fdff2e06fdff3035fdff5c35fdff563efdff823efdffe845fdffee45fdff1a46fdffdc5cfdfff05cfdfff65cfdff225dfdff7c86fdffaa87fdffc419feffca19feff1a1bfeff1e1bfeff241bfeff281bfeff321bfeff361bfeff621bfeff721bfeffd824feffb225feff7226feffd258feffea58feff6859feff7259feff7659feffa259feffea76fefff076feff6a77feff6e77feff7877feff7c77feffa877feff02fbfeff52fdfeff621cffff661cffff8e1cffffb220ffffbc20ffffc020ffffe820ffff2294ffffceb0ffffd2b0ffff0eb1ffff12b1ffff3ab1ffff3eb1ffff48b1ffff4cb1ffff74b1ffffb0f2ffff2cfbffff0ee60000 + m_RenameOverlay: + m_UserAcceptedRename: 0 + m_Name: Right_Hand_REF + m_OriginalName: Right_Hand_REF + m_EditFieldRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 0 + height: 0 + m_UserData: -124246 + m_IsWaitingForDelay: 0 + m_IsRenaming: 0 + m_OriginalEventType: 0 + m_IsRenamingFilename: 0 + m_ClientGUIView: {fileID: 5} + m_SearchString: + m_ExpandedScenes: [] + m_CurrenRootInstanceID: 0 + m_LockTracker: + m_IsLocked: 0 + m_CurrentSortingName: TransformSorting + m_WindowGUID: 4c969a2b90040154d917609493e03593 +--- !u!114 &7 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} + m_Name: SceneView + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 298.4 + y: 0 + width: 581.6 + height: 471.2 + m_MinSize: {x: 202, y: 221} + m_MaxSize: {x: 4002, y: 4021} + m_ActualView: {fileID: 8} + m_Panes: + - {fileID: 8} + - {fileID: 9} + m_Selected: 0 + m_LastSelected: 0 +--- !u!114 &8 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12013, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 200, y: 200} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Scene + m_Image: {fileID: 8634526014445323508, guid: 0000000000000000d000000000000000, type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 298.4 + y: 73.6 + width: 579.6 + height: 450.2 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: + - dockPosition: 0 + containerId: overlay-toolbar__top + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: -98.400024, y: -26} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 3 + id: Tool Settings + index: 0 + layout: 1 + - dockPosition: 0 + containerId: overlay-toolbar__top + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: -141, y: 149} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 1 + id: unity-grid-and-snap-toolbar + index: 1 + layout: 1 + - dockPosition: 1 + containerId: overlay-toolbar__top + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: 0, y: 24.8} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: unity-scene-view-toolbar + index: 0 + layout: 1 + - dockPosition: 1 + containerId: overlay-toolbar__top + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 1 + id: unity-search-toolbar + index: 1 + layout: 1 + - dockPosition: 0 + containerId: overlay-container--left + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: 0, y: 25} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: unity-transform-toolbar + index: 0 + layout: 2 + - dockPosition: 0 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: 67.5, y: 86} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Orientation + index: 0 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Light Settings + index: 0 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 24.8} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Camera + index: 1 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Cloth Constraints + index: 2 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Cloth Collisions + index: 3 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Navmesh Display + index: 4 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Agent Display + index: 5 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Obstacle Display + index: 6 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Occlusion Culling + index: 7 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Physics Debugger + index: 8 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Scene Visibility + index: 9 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Particles + index: 10 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: 0, y: 24.8} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Animation Rigging + index: 11 + layout: 4 + m_WindowGUID: cc27987af1a868c49b0894db9c0f5429 + m_Gizmos: 1 + m_OverrideSceneCullingMask: 6917529027641081856 + m_SceneIsLit: 0 + m_SceneLighting: 1 + m_2DMode: 0 + m_isRotationLocked: 0 + m_PlayAudio: 0 + m_AudioPlay: 0 + m_Position: + m_Target: {x: -0.0864276, y: 3.6096432, z: 0.093480974} + speed: 2 + m_Value: {x: -0.0864276, y: 3.6096432, z: 0.093480974} + m_RenderMode: 0 + m_CameraMode: + drawMode: 0 + name: Shaded + section: Shading Mode + m_ValidateTrueMetals: 0 + m_DoValidateTrueMetals: 0 + m_ExposureSliderValue: 0 + m_SceneViewState: + m_AlwaysRefresh: 0 + showFog: 1 + showSkybox: 1 + showFlares: 1 + showImageEffects: 1 + showParticleSystems: 1 + showVisualEffectGraphs: 1 + m_FxEnabled: 1 + m_Grid: + xGrid: + m_Fade: + m_Target: 0 + speed: 2 + m_Value: 0 + m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4} + m_Pivot: {x: 0, y: 0, z: 0} + m_Size: {x: 1, y: 1} + yGrid: + m_Fade: + m_Target: 1 + speed: 2 + m_Value: 1 + m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4} + m_Pivot: {x: 0, y: 0, z: 0} + m_Size: {x: 1, y: 1} + zGrid: + m_Fade: + m_Target: 0 + speed: 2 + m_Value: 0 + m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4} + m_Pivot: {x: 0, y: 0, z: 0} + m_Size: {x: 1, y: 1} + m_ShowGrid: 1 + m_GridAxis: 1 + m_gridOpacity: 0.5 + m_Rotation: + m_Target: {x: -0.12893978, y: -0.6058201, z: 0.10031709, w: -0.77867} + speed: 2 + m_Value: {x: -0.1289376, y: -0.60580987, z: 0.10031539, w: -0.77865684} + m_Size: + m_Target: 0.79561496 + speed: 2 + m_Value: 0.79561496 + m_Ortho: + m_Target: 1 + speed: 2 + m_Value: 1 + m_CameraSettings: + m_Speed: 1 + m_SpeedNormalized: 0.5 + m_SpeedMin: 0.001 + m_SpeedMax: 2 + m_EasingEnabled: 1 + m_EasingDuration: 0.4 + m_AccelerationEnabled: 1 + m_FieldOfViewHorizontalOrVertical: 60 + m_NearClip: 0.03 + m_FarClip: 10000 + m_DynamicClip: 1 + m_OcclusionCulling: 0 + m_LastSceneViewRotation: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226} + m_LastSceneViewOrtho: 0 + m_ReplacementShader: {fileID: 0} + m_ReplacementString: + m_SceneVisActive: 1 + m_LastLockedObject: {fileID: 0} + m_ViewIsLockedToObject: 0 +--- !u!114 &9 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 12914, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 100, y: 100} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Animator + m_Image: {fileID: 1711060831702674872, guid: 0000000000000000d000000000000000, type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 298.4 + y: 73.6 + width: 870.7999 + height: 413.4 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_ViewTransforms: + m_KeySerializationHelper: + - {fileID: 7614406280852874800, guid: daf332133edb41440a3abb1cf6e24558, type: 2} + m_ValueSerializationHelper: + - e00: 1 + e01: 0 + e02: 0 + e03: -330.4 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_PreviewAnimator: {fileID: 0} + m_AnimatorController: {fileID: 9100000, guid: daf332133edb41440a3abb1cf6e24558, type: 2} + m_BreadCrumbs: + - m_Target: {fileID: 7614406280852874800, guid: daf332133edb41440a3abb1cf6e24558, type: 2} + m_ScrollPosition: {x: 0, y: 0} + stateMachineGraph: {fileID: 0} + stateMachineGraphGUI: {fileID: 0} + blendTreeGraph: {fileID: 0} + blendTreeGraphGUI: {fileID: 0} + m_AutoLiveLink: 1 + m_MiniTool: 0 + m_LockTracker: + m_IsLocked: 0 + m_CurrentEditor: 0 + m_LayerEditor: + m_SelectedLayerIndex: 0 +--- !u!114 &10 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} + m_Name: GameView + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 880 + y: 0 + width: 291.19995 + height: 471.2 + m_MinSize: {x: 200, y: 200} + m_MaxSize: {x: 4000, y: 4000} + m_ActualView: {fileID: 2} + m_Panes: + - {fileID: 2} + m_Selected: 0 + m_LastSelected: 0 +--- !u!114 &11 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} + m_Name: ProjectBrowser + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 0 + y: 471.2 + width: 1171.2 + height: 259.59998 + m_MinSize: {x: 231, y: 271} + m_MaxSize: {x: 10001, y: 10021} + m_ActualView: {fileID: 12} + m_Panes: + - {fileID: 12} + - {fileID: 13} + m_Selected: 0 + m_LastSelected: 1 +--- !u!114 &12 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12014, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 230, y: 250} + m_MaxSize: {x: 10000, y: 10000} + m_TitleContent: + m_Text: Project + m_Image: {fileID: -5179483145760003458, guid: 0000000000000000d000000000000000, type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 0 + y: 544.8 + width: 1170.2 + height: 238.59998 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_SearchFilter: + m_NameFilter: + m_ClassNames: [] + m_AssetLabels: [] + m_AssetBundleNames: [] + m_VersionControlStates: [] + m_SoftLockControlStates: [] + m_ReferencingInstanceIDs: + m_SceneHandles: + m_ShowAllHits: 0 + m_SkipHidden: 0 + m_SearchArea: 1 + m_Folders: + - Assets/Prefabs + m_Globs: [] + m_OriginalText: + m_ViewMode: 1 + m_StartGridSize: 64 + m_LastFolders: + - Assets/Prefabs + m_LastFoldersGridSize: -1 + m_LastProjectPath: C:\Users\juliu\Desktop\Ausbildung\Fps-build\3d-shooter + m_LockTracker: + m_IsLocked: 0 + m_FolderTreeState: + scrollPos: {x: 0, y: 120} + m_SelectedIDs: 345d0000 + m_LastClickedID: 23860 + m_ExpandedIDs: 000000000e5c0000105c000000ca9a3bffffff7f + m_RenameOverlay: + m_UserAcceptedRename: 0 + m_Name: + m_OriginalName: + m_EditFieldRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 0 + height: 0 + m_UserData: 0 + m_IsWaitingForDelay: 0 + m_IsRenaming: 0 + m_OriginalEventType: 11 + m_IsRenamingFilename: 1 + m_ClientGUIView: {fileID: 11} + m_SearchString: + m_CreateAssetUtility: + m_EndAction: {fileID: 0} + m_InstanceID: 0 + m_Path: + m_Icon: {fileID: 0} + m_ResourceFile: + m_AssetTreeState: + scrollPos: {x: 0, y: 0} + m_SelectedIDs: + m_LastClickedID: 0 + m_ExpandedIDs: 000000000e5c0000105c000000ca9a3bffffff7f + m_RenameOverlay: + m_UserAcceptedRename: 0 + m_Name: + m_OriginalName: + m_EditFieldRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 0 + height: 0 + m_UserData: 0 + m_IsWaitingForDelay: 0 + m_IsRenaming: 0 + m_OriginalEventType: 11 + m_IsRenamingFilename: 1 + m_ClientGUIView: {fileID: 0} + m_SearchString: + m_CreateAssetUtility: + m_EndAction: {fileID: 0} + m_InstanceID: 0 + m_Path: + m_Icon: {fileID: 0} + m_ResourceFile: + m_ListAreaState: + m_SelectedInstanceIDs: 621bfeff + m_LastClickedInstanceID: -124062 + m_HadKeyboardFocusLastEvent: 0 + m_ExpandedInstanceIDs: c6230000986f000030660000 + m_RenameOverlay: + m_UserAcceptedRename: 0 + m_Name: + m_OriginalName: + m_EditFieldRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 0 + height: 0 + m_UserData: 0 + m_IsWaitingForDelay: 0 + m_IsRenaming: 0 + m_OriginalEventType: 11 + m_IsRenamingFilename: 1 + m_ClientGUIView: {fileID: 11} + m_CreateAssetUtility: + m_EndAction: {fileID: 0} + m_InstanceID: 0 + m_Path: + m_Icon: {fileID: 0} + m_ResourceFile: + m_NewAssetIndexInList: -1 + m_ScrollPosition: {x: 0, y: 0} + m_GridSize: 64 + m_SkipHiddenPackages: 0 + m_DirectoriesAreaWidth: 207 +--- !u!114 &13 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12003, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 100, y: 100} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Console + m_Image: {fileID: -4950941429401207979, guid: 0000000000000000d000000000000000, type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 0 + y: 544.8 + width: 1170.2 + height: 238.59998 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] +--- !u!114 &14 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 1171.2 + y: 0 + width: 364.80005 + height: 730.8 + m_MinSize: {x: 275, y: 50} + m_MaxSize: {x: 4000, y: 4000} + m_ActualView: {fileID: 15} + m_Panes: + - {fileID: 15} + m_Selected: 0 + m_LastSelected: 0 +--- !u!114 &15 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12019, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 275, y: 50} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Inspector + m_Image: {fileID: -440750813802333266, guid: 0000000000000000d000000000000000, type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 1171.2001 + y: 73.6 + width: 363.80005 + height: 709.8 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_ObjectsLockedBeforeSerialization: [] + m_InstanceIDsLockedBeforeSerialization: + m_PreviewResizer: + m_CachedPref: 160 + m_ControlHash: -371814159 + m_PrefName: Preview_InspectorPreview + m_LastInspectedObjectInstanceID: -1 + m_LastVerticalScrollValue: 0 + m_GlobalObjectId: + m_InspectorMode: 0 + m_LockTracker: + m_IsLocked: 0 + m_PreviewWindow: {fileID: 0} diff --git a/UserSettings/Layouts/default-2021.dwlt b/UserSettings/Layouts/default-2021.dwlt new file mode 100644 index 0000000..eb1554c --- /dev/null +++ b/UserSettings/Layouts/default-2021.dwlt @@ -0,0 +1,1043 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12004, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_PixelRect: + serializedVersion: 2 + x: 0 + y: 43.2 + width: 1536 + height: 780.8 + m_ShowMode: 4 + m_Title: Game + m_RootView: {fileID: 2} + m_MinSize: {x: 875, y: 300} + m_MaxSize: {x: 10000, y: 10000} + m_Maximized: 1 +--- !u!114 &2 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12008, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: + - {fileID: 3} + - {fileID: 5} + - {fileID: 4} + m_Position: + serializedVersion: 2 + x: 0 + y: 0 + width: 1536 + height: 781 + m_MinSize: {x: 875, y: 300} + m_MaxSize: {x: 10000, y: 10000} + m_UseTopView: 1 + m_TopViewHeight: 30 + m_UseBottomView: 1 + m_BottomViewHeight: 20 +--- !u!114 &3 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12011, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 0 + y: 0 + width: 1536 + height: 30 + m_MinSize: {x: 0, y: 0} + m_MaxSize: {x: 0, y: 0} + m_LastLoadedLayoutName: +--- !u!114 &4 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12042, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 0 + y: 761 + width: 1536 + height: 20 + m_MinSize: {x: 0, y: 0} + m_MaxSize: {x: 0, y: 0} +--- !u!114 &5 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: + - {fileID: 6} + - {fileID: 12} + m_Position: + serializedVersion: 2 + x: 0 + y: 30 + width: 1536 + height: 731 + m_MinSize: {x: 400, y: 200} + m_MaxSize: {x: 32384, y: 16192} + vertical: 0 + controlID: 92 +--- !u!114 &6 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: + - {fileID: 7} + - {fileID: 11} + m_Position: + serializedVersion: 2 + x: 0 + y: 0 + width: 1171 + height: 731 + m_MinSize: {x: 300, y: 200} + m_MaxSize: {x: 24288, y: 16192} + vertical: 1 + controlID: 93 +--- !u!114 &7 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: + - {fileID: 8} + - {fileID: 9} + - {fileID: 10} + m_Position: + serializedVersion: 2 + x: 0 + y: 0 + width: 1171 + height: 471 + m_MinSize: {x: 300, y: 100} + m_MaxSize: {x: 24288, y: 8096} + vertical: 0 + controlID: 94 +--- !u!114 &8 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 0 + y: 0 + width: 298 + height: 471 + m_MinSize: {x: 201, y: 221} + m_MaxSize: {x: 4001, y: 4021} + m_ActualView: {fileID: 14} + m_Panes: + - {fileID: 14} + m_Selected: 0 + m_LastSelected: 0 +--- !u!114 &9 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} + m_Name: AnimatorControllerTool + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 298 + y: 0 + width: 581 + height: 471 + m_MinSize: {x: 102, y: 121} + m_MaxSize: {x: 4002, y: 4021} + m_ActualView: {fileID: 16} + m_Panes: + - {fileID: 16} + m_Selected: 0 + m_LastSelected: 0 +--- !u!114 &10 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} + m_Name: SceneView + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 879 + y: 0 + width: 292 + height: 471 + m_MinSize: {x: 202, y: 221} + m_MaxSize: {x: 4002, y: 4021} + m_ActualView: {fileID: 15} + m_Panes: + - {fileID: 15} + - {fileID: 13} + m_Selected: 0 + m_LastSelected: 1 +--- !u!114 &11 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} + m_Name: ConsoleWindow + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 0 + y: 471 + width: 1171 + height: 260 + m_MinSize: {x: 101, y: 121} + m_MaxSize: {x: 4001, y: 4021} + m_ActualView: {fileID: 18} + m_Panes: + - {fileID: 17} + - {fileID: 18} + m_Selected: 1 + m_LastSelected: 0 +--- !u!114 &12 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_Children: [] + m_Position: + serializedVersion: 2 + x: 1171 + y: 0 + width: 365 + height: 731 + m_MinSize: {x: 276, y: 71} + m_MaxSize: {x: 4001, y: 4021} + m_ActualView: {fileID: 19} + m_Panes: + - {fileID: 19} + m_Selected: 0 + m_LastSelected: 0 +--- !u!114 &13 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12015, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 200, y: 200} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Game + m_Image: {fileID: -6423792434712278376, guid: 0000000000000000d000000000000000, type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 879.2 + y: 73.6 + width: 289.8 + height: 450 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_SerializedViewNames: [] + m_SerializedViewValues: [] + m_PlayModeViewName: GameView + m_ShowGizmos: 0 + m_TargetDisplay: 0 + m_ClearColor: {r: 0, g: 0, b: 0, a: 0} + m_TargetSize: {x: 289.8, y: 429} + m_TextureFilterMode: 0 + m_TextureHideFlags: 61 + m_RenderIMGUI: 1 + m_EnterPlayModeBehavior: 0 + m_UseMipMap: 0 + m_VSyncEnabled: 0 + m_Gizmos: 0 + m_Stats: 0 + m_SelectedSizes: 00000000000000000000000000000000000000000000000000000000000000000000000000000000 + m_ZoomArea: + m_HRangeLocked: 0 + m_VRangeLocked: 0 + hZoomLockedByDefault: 0 + vZoomLockedByDefault: 0 + m_HBaseRangeMin: -144.9 + m_HBaseRangeMax: 144.9 + m_VBaseRangeMin: -225 + m_VBaseRangeMax: 225 + m_HAllowExceedBaseRangeMin: 1 + m_HAllowExceedBaseRangeMax: 1 + m_VAllowExceedBaseRangeMin: 1 + m_VAllowExceedBaseRangeMax: 1 + m_ScaleWithWindow: 0 + m_HSlider: 0 + m_VSlider: 0 + m_IgnoreScrollWheelUntilClicked: 0 + m_EnableMouseInput: 0 + m_EnableSliderZoomHorizontal: 0 + m_EnableSliderZoomVertical: 0 + m_UniformScale: 1 + m_UpDirection: 1 + m_DrawArea: + serializedVersion: 2 + x: 0 + y: 0 + width: 289.8 + height: 450 + m_Scale: {x: 1.1592739, y: 1.1592739} + m_Translation: {x: 144.9, y: 225} + m_MarginLeft: 0 + m_MarginRight: 0 + m_MarginTop: 0 + m_MarginBottom: 0 + m_LastShownAreaInsideMargins: + serializedVersion: 2 + x: -124.99203 + y: -194.087 + width: 249.98405 + height: 388.174 + m_MinimalGUI: 1 + m_defaultScale: 1 + m_LastWindowPixelSize: {x: 289.8, y: 450} + m_ClearInEditMode: 1 + m_NoCameraWarning: 1 + m_LowResolutionForAspectRatios: 01000000000000000000 + m_XRRenderMode: 0 + m_RenderTexture: {fileID: 0} +--- !u!114 &14 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12061, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 200, y: 200} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Hierarchy + m_Image: {fileID: 7966133145522015247, guid: 0000000000000000d000000000000000, type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 0 + y: 73.6 + width: 297 + height: 450 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_SceneHierarchy: + m_TreeViewState: + scrollPos: {x: 0, y: 0} + m_SelectedIDs: + m_LastClickedID: 0 + m_ExpandedIDs: 2afbffff + m_RenameOverlay: + m_UserAcceptedRename: 0 + m_Name: + m_OriginalName: + m_EditFieldRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 0 + height: 0 + m_UserData: 0 + m_IsWaitingForDelay: 0 + m_IsRenaming: 0 + m_OriginalEventType: 11 + m_IsRenamingFilename: 0 + m_ClientGUIView: {fileID: 8} + m_SearchString: + m_ExpandedScenes: [] + m_CurrenRootInstanceID: 0 + m_LockTracker: + m_IsLocked: 0 + m_CurrentSortingName: TransformSorting + m_WindowGUID: 4c969a2b90040154d917609493e03593 +--- !u!114 &15 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12013, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 200, y: 200} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Scene + m_Image: {fileID: 2593428753322112591, guid: 0000000000000000d000000000000000, type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 879.2 + y: 73.6 + width: 290 + height: 450 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: + - dockPosition: 0 + containerId: overlay-toolbar__top + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: -98.400024, y: -26} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 3 + id: Tool Settings + index: 0 + layout: 1 + - dockPosition: 0 + containerId: overlay-toolbar__top + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: -141, y: 149} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 1 + id: unity-grid-and-snap-toolbar + index: 1 + layout: 1 + - dockPosition: 1 + containerId: overlay-toolbar__top + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: 0, y: 24.8} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: unity-scene-view-toolbar + index: 0 + layout: 1 + - dockPosition: 1 + containerId: overlay-toolbar__top + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 1 + id: unity-search-toolbar + index: 1 + layout: 1 + - dockPosition: 0 + containerId: overlay-container--left + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: 0, y: 25} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: unity-transform-toolbar + index: 0 + layout: 2 + - dockPosition: 0 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 1 + snapOffset: {x: 67.5, y: 86} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Orientation + index: 0 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Light Settings + index: 0 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 24.8} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Camera + index: 1 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Cloth Constraints + index: 2 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Cloth Collisions + index: 3 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Navmesh Display + index: 4 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Agent Display + index: 5 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Obstacle Display + index: 6 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Occlusion Culling + index: 7 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Physics Debugger + index: 8 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Scene Visibility + index: 9 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Particles + index: 10 + layout: 4 + - dockPosition: 1 + containerId: overlay-container--right + floating: 0 + collapsed: 0 + displayed: 0 + snapOffset: {x: 0, y: 24.8} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + id: Scene View/Animation Rigging + index: 11 + layout: 4 + m_WindowGUID: cc27987af1a868c49b0894db9c0f5429 + m_Gizmos: 0 + m_OverrideSceneCullingMask: 6917529027641081856 + m_SceneIsLit: 0 + m_SceneLighting: 1 + m_2DMode: 0 + m_isRotationLocked: 0 + m_PlayAudio: 0 + m_AudioPlay: 0 + m_Position: + m_Target: {x: -0.062267028, y: -0.11840155, z: 0.045074694} + speed: 2 + m_Value: {x: -0.062267028, y: -0.11840155, z: 0.045074694} + m_RenderMode: 0 + m_CameraMode: + drawMode: 0 + name: Shaded + section: Shading Mode + m_ValidateTrueMetals: 0 + m_DoValidateTrueMetals: 0 + m_ExposureSliderValue: 0 + m_SceneViewState: + m_AlwaysRefresh: 0 + showFog: 1 + showSkybox: 1 + showFlares: 1 + showImageEffects: 1 + showParticleSystems: 1 + showVisualEffectGraphs: 1 + m_FxEnabled: 1 + m_Grid: + xGrid: + m_Fade: + m_Target: 0 + speed: 2 + m_Value: 0 + m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4} + m_Pivot: {x: 0, y: 0, z: 0} + m_Size: {x: 1, y: 1} + yGrid: + m_Fade: + m_Target: 1 + speed: 2 + m_Value: 1 + m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4} + m_Pivot: {x: 0, y: 0, z: 0} + m_Size: {x: 1, y: 1} + zGrid: + m_Fade: + m_Target: 0 + speed: 2 + m_Value: 0 + m_Color: {r: 0.5, g: 0.5, b: 0.5, a: 0.4} + m_Pivot: {x: 0, y: 0, z: 0} + m_Size: {x: 1, y: 1} + m_ShowGrid: 1 + m_GridAxis: 1 + m_gridOpacity: 0.5 + m_Rotation: + m_Target: {x: -0.12716745, y: -0.27125975, z: 0.036181852, w: -0.9534008} + speed: 2 + m_Value: {x: -0.12716745, y: -0.27125975, z: 0.036181856, w: -0.9534008} + m_Size: + m_Target: 0.2153474 + speed: 2 + m_Value: 0.2153474 + m_Ortho: + m_Target: 1 + speed: 2 + m_Value: 1 + m_CameraSettings: + m_Speed: 1 + m_SpeedNormalized: 0.5 + m_SpeedMin: 0.001 + m_SpeedMax: 2 + m_EasingEnabled: 1 + m_EasingDuration: 0.4 + m_AccelerationEnabled: 1 + m_FieldOfViewHorizontalOrVertical: 60 + m_NearClip: 0.03 + m_FarClip: 10000 + m_DynamicClip: 1 + m_OcclusionCulling: 0 + m_LastSceneViewRotation: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226} + m_LastSceneViewOrtho: 0 + m_ReplacementShader: {fileID: 0} + m_ReplacementString: + m_SceneVisActive: 1 + m_LastLockedObject: {fileID: 0} + m_ViewIsLockedToObject: 0 +--- !u!114 &16 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 12914, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 100, y: 100} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Animator + m_Image: {fileID: -1673928668082335149, guid: 0000000000000000d000000000000000, type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 298.4 + y: 73.6 + width: 579 + height: 450 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_ViewTransforms: + m_KeySerializationHelper: + - {fileID: 7614406280852874800, guid: daf332133edb41440a3abb1cf6e24558, type: 2} + m_ValueSerializationHelper: + - e00: 0.89244986 + e01: 0 + e02: 0 + e03: -40.23198 + e10: 0 + e11: 0.89244986 + e12: 0 + e13: 94.389595 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_PreviewAnimator: {fileID: 0} + m_AnimatorController: {fileID: 9100000, guid: daf332133edb41440a3abb1cf6e24558, type: 2} + m_BreadCrumbs: + - m_Target: {fileID: 7614406280852874800, guid: daf332133edb41440a3abb1cf6e24558, type: 2} + m_ScrollPosition: {x: 0, y: 0} + stateMachineGraph: {fileID: 0} + stateMachineGraphGUI: {fileID: 0} + blendTreeGraph: {fileID: 0} + blendTreeGraphGUI: {fileID: 0} + m_AutoLiveLink: 1 + m_MiniTool: 0 + m_LockTracker: + m_IsLocked: 0 + m_CurrentEditor: 0 + m_LayerEditor: + m_SelectedLayerIndex: 0 +--- !u!114 &17 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12014, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 230, y: 250} + m_MaxSize: {x: 10000, y: 10000} + m_TitleContent: + m_Text: Project + m_Image: {fileID: -5467254957812901981, guid: 0000000000000000d000000000000000, type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 0 + y: 544 + width: 1170 + height: 239 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_SearchFilter: + m_NameFilter: + m_ClassNames: [] + m_AssetLabels: [] + m_AssetBundleNames: [] + m_VersionControlStates: [] + m_SoftLockControlStates: [] + m_ReferencingInstanceIDs: + m_SceneHandles: + m_ShowAllHits: 0 + m_SkipHidden: 0 + m_SearchArea: 1 + m_Folders: + - Assets/Objects/Weapons/M9 + m_Globs: [] + m_OriginalText: + m_ViewMode: 1 + m_StartGridSize: 64 + m_LastFolders: + - Assets/Objects/Weapons/M9 + m_LastFoldersGridSize: -1 + m_LastProjectPath: C:\Users\juliu\Desktop\Ausbildung\Fps-build\3d-shooter + m_LockTracker: + m_IsLocked: 0 + m_FolderTreeState: + scrollPos: {x: 0, y: 149} + m_SelectedIDs: 8a620000 + m_LastClickedID: 25226 + m_ExpandedIDs: 00000000fe61000000620000 + m_RenameOverlay: + m_UserAcceptedRename: 0 + m_Name: + m_OriginalName: + m_EditFieldRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 0 + height: 0 + m_UserData: 0 + m_IsWaitingForDelay: 0 + m_IsRenaming: 0 + m_OriginalEventType: 11 + m_IsRenamingFilename: 1 + m_ClientGUIView: {fileID: 11} + m_SearchString: + m_CreateAssetUtility: + m_EndAction: {fileID: 0} + m_InstanceID: 0 + m_Path: + m_Icon: {fileID: 0} + m_ResourceFile: + m_AssetTreeState: + scrollPos: {x: 0, y: 0} + m_SelectedIDs: + m_LastClickedID: 0 + m_ExpandedIDs: 00000000fe61000000620000 + m_RenameOverlay: + m_UserAcceptedRename: 0 + m_Name: + m_OriginalName: + m_EditFieldRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 0 + height: 0 + m_UserData: 0 + m_IsWaitingForDelay: 0 + m_IsRenaming: 0 + m_OriginalEventType: 11 + m_IsRenamingFilename: 1 + m_ClientGUIView: {fileID: 0} + m_SearchString: + m_CreateAssetUtility: + m_EndAction: {fileID: 0} + m_InstanceID: 0 + m_Path: + m_Icon: {fileID: 0} + m_ResourceFile: + m_ListAreaState: + m_SelectedInstanceIDs: f2610000 + m_LastClickedInstanceID: 25074 + m_HadKeyboardFocusLastEvent: 1 + m_ExpandedInstanceIDs: c623000030660000986f0000d65e0000 + m_RenameOverlay: + m_UserAcceptedRename: 0 + m_Name: + m_OriginalName: + m_EditFieldRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 0 + height: 0 + m_UserData: 0 + m_IsWaitingForDelay: 0 + m_IsRenaming: 0 + m_OriginalEventType: 11 + m_IsRenamingFilename: 1 + m_ClientGUIView: {fileID: 11} + m_CreateAssetUtility: + m_EndAction: {fileID: 0} + m_InstanceID: 0 + m_Path: + m_Icon: {fileID: 0} + m_ResourceFile: + m_NewAssetIndexInList: -1 + m_ScrollPosition: {x: 0, y: 0} + m_GridSize: 64 + m_SkipHiddenPackages: 0 + m_DirectoriesAreaWidth: 207 +--- !u!114 &18 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12003, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 100, y: 100} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Console + m_Image: {fileID: -4327648978806127646, guid: 0000000000000000d000000000000000, type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 0 + y: 544 + width: 1170 + height: 239 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] +--- !u!114 &19 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 1 + m_Script: {fileID: 12019, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_MinSize: {x: 275, y: 50} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Inspector + m_Image: {fileID: -440750813802333266, guid: 0000000000000000d000000000000000, type: 0} + m_Tooltip: + m_Pos: + serializedVersion: 2 + x: 1171.2001 + y: 73.6 + width: 364 + height: 710 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_ObjectsLockedBeforeSerialization: [] + m_InstanceIDsLockedBeforeSerialization: + m_PreviewResizer: + m_CachedPref: 160 + m_ControlHash: -371814159 + m_PrefName: Preview_InspectorPreview + m_LastInspectedObjectInstanceID: -1 + m_LastVerticalScrollValue: 0 + m_GlobalObjectId: + m_InspectorMode: 0 + m_LockTracker: + m_IsLocked: 0 + m_PreviewWindow: {fileID: 0}