mirror of
https://github.com/DerTyp7/defrain-shooter-unity.git
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CHANGED TO MIRROR
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12
Assets/Mirror/Components/AssemblyInfo.cs
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12
Assets/Mirror/Components/AssemblyInfo.cs
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using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("Mirror.Tests.Common")]
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[assembly: InternalsVisibleTo("Mirror.Tests")]
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// need to use Unity.*.CodeGen assembly name to import Unity.CompilationPipeline
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// for ILPostProcessor tests.
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[assembly: InternalsVisibleTo("Unity.Mirror.Tests.CodeGen")]
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[assembly: InternalsVisibleTo("Mirror.Tests.Generated")]
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[assembly: InternalsVisibleTo("Mirror.Tests.Runtime")]
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[assembly: InternalsVisibleTo("Mirror.Tests.Performance.Editor")]
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[assembly: InternalsVisibleTo("Mirror.Tests.Performance.Runtime")]
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[assembly: InternalsVisibleTo("Mirror.Editor")]
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