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		| @@ -0,0 +1,14 @@ | ||||
| // add this to NetworkIdentities for custom range if needed. | ||||
| // only works with DistanceInterestManagement. | ||||
| using UnityEngine; | ||||
|  | ||||
| namespace Mirror | ||||
| { | ||||
|     [RequireComponent(typeof(NetworkIdentity))] | ||||
|     [DisallowMultipleComponent] | ||||
|     public class DistanceInterestManagementCustomRange : MonoBehaviour | ||||
|     { | ||||
|         [Tooltip("The maximum range that objects will be visible at.")] | ||||
|         public int visRange = 20; | ||||
|     } | ||||
| } | ||||
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