PlayerController

-Set up the player Prefab
-Added sprinting
-Added speed up and speed down
This commit is contained in:
juliuse98
2021-10-22 11:09:11 +02:00
parent 18d90a2119
commit e59f509df6
4 changed files with 68 additions and 20 deletions

View File

@@ -78,11 +78,13 @@ MonoBehaviour:
lockCursor: 1
walkSpeed: 6
sprintSpeed: 10
speedUpVal: 0.3
speedDownVal: 0.1
moveSmoothTime: 0.05
gravity: -13
jumpHeight: 1
groundCheck: {fileID: 6272346182417644039}
groundDistance: 0.2
groundDistance: 0.3
groundMask:
serializedVersion: 2
m_Bits: 64
@@ -174,7 +176,7 @@ Camera:
y: 0
width: 1
height: 1
near clip plane: 0.3
near clip plane: 0.15
far clip plane: 1000
field of view: 61.4
orthographic: 0
@@ -274,7 +276,6 @@ GameObject:
- component: {fileID: 2458562619286483438}
- component: {fileID: 390397068222218691}
- component: {fileID: 8824871639981994016}
- component: {fileID: 5472825146870239901}
m_Layer: 0
m_Name: Capsule
m_TagString: Untagged
@@ -311,7 +312,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8690889598169456425}
m_Enabled: 0
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -346,17 +347,3 @@ MeshRenderer:
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!136 &5472825146870239901
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8690889598169456425}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 0
m_Radius: 0.5
m_Height: 2
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}