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https://github.com/DerTyp7/defrain-shooter-unity.git
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PlayerController
-Set up the player Prefab -Added sprinting -Added speed up and speed down
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@@ -1080,6 +1080,18 @@ PrefabInstance:
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propertyPath: m_Name
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value: Player
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objectReference: {fileID: 0}
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- target: {fileID: 6272346181302961294, guid: 2935eead9a075fd489d6a6dc273a5999, type: 3}
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propertyPath: speedUpVal
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value: 0.3
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objectReference: {fileID: 0}
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- target: {fileID: 6272346181302961294, guid: 2935eead9a075fd489d6a6dc273a5999, type: 3}
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propertyPath: sprintSpeed
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value: 10
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objectReference: {fileID: 0}
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- target: {fileID: 6272346181302961294, guid: 2935eead9a075fd489d6a6dc273a5999, type: 3}
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propertyPath: groundDistance
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value: 0.3
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objectReference: {fileID: 0}
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- target: {fileID: 6272346181302961296, guid: 2935eead9a075fd489d6a6dc273a5999, type: 3}
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propertyPath: m_RootOrder
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value: 6
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@@ -1124,6 +1136,10 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 6272346181657429395, guid: 2935eead9a075fd489d6a6dc273a5999, type: 3}
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propertyPath: near clip plane
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value: 0.15
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 2935eead9a075fd489d6a6dc273a5999, type: 3}
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--- !u!1 &1960893053
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