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https://github.com/DerTyp7/defrain-shooter-unity.git
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Merge branch 'main' into weapons-without-scriptableobjects
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@@ -4,5 +4,11 @@
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EditorBuildSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Scenes: []
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m_Scenes:
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- enabled: 1
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path: Assets/Scenes/TestOfflineScene.unity
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guid: 20dba395f2cd9824288c340124ce9d6f
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- enabled: 1
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path: Assets/Scenes/TestScene.unity
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guid: 9fc0d4010bbf28b4594072e72b8655ab
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m_configObjects: {}
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@@ -373,3 +373,19 @@ InputManager:
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type: 0
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axis: 0
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joyNum: 0
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- serializedVersion: 3
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m_Name: Sprint
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: left shift
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altNegativeButton:
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altPositiveButton:
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gravity: 1000
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dead: 0.001
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invert: 0
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type: 0
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axis: 0
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joyNum: 0
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35
ProjectSettings/MemorySettings.asset
Normal file
35
ProjectSettings/MemorySettings.asset
Normal file
@@ -0,0 +1,35 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!387306366 &1
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MemorySettings:
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m_ObjectHideFlags: 0
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m_EditorMemorySettings:
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m_BucketAllocatorGranularity: -1
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m_BucketAllocatorBlockCount: -1
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m_ProfilerBucketAllocatorGranularity: -1
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m_ProfilerBucketAllocatorBucketsCount: -1
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m_ProfilerBucketAllocatorBlockSize: -1
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m_TempAllocatorSizeNavMeshWorker: -1
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m_TempAllocatorSizeAudioWorker: -1
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m_TempAllocatorSizeCloudWorker: -1
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m_TempAllocatorSizeGfx: -1
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m_TempAllocatorSizeJobWorker: -1
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m_TempAllocatorSizeBackgroundWorker: -1
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m_TempAllocatorSizePreloadManager: -1
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m_PlatformMemorySettings: {}
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0
ProjectSettings/boot.config
Normal file
0
ProjectSettings/boot.config
Normal file
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