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Weapon pickup
+ started pickup weapon script
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@@ -116,9 +116,10 @@ GameObject:
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- component: {fileID: 732033708985862910}
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- component: {fileID: 6352645931139448055}
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- component: {fileID: 5204381087217674634}
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- component: {fileID: 3937508078766297979}
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m_Layer: 0
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m_Name: M92
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m_TagString: Untagged
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m_TagString: Weapon
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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@@ -177,6 +178,19 @@ MonoBehaviour:
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totalAmmunition: 100
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bulletExit: {fileID: 2236875552107647873}
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allowAction: 1
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--- !u!65 &3937508078766297979
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BoxCollider:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5071598280516985511}
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m_Material: {fileID: 0}
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m_IsTrigger: 0
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m_Enabled: 1
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serializedVersion: 2
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m_Size: {x: 0.034888696, y: 0.17788172, z: 0.26456618}
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m_Center: {x: 0.009451332, y: -0.07946879, z: -0.26701045}
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--- !u!1001 &1330674258901920049
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PrefabInstance:
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m_ObjectHideFlags: 0
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