Weapon pickup

+ started pickup weapon script
This commit is contained in:
Noah4ever
2021-11-15 12:53:19 +01:00
parent dac1384e94
commit f9527c17fd
5 changed files with 95 additions and 57 deletions

View File

@@ -6,7 +6,7 @@ public class Weapon : MonoBehaviour
{
public enum weaponKinds
{
Rifle, Pistole, Knife, Granade
Rifle, Pistole, Knife, Grenade
}
[SerializeField] weaponKinds weaponKind;
[SerializeField] bool active = false;