From fa0a7fc9cf44d7e32e871c60b3fd9708f719f1c8 Mon Sep 17 00:00:00 2001 From: DerTyp187 Date: Wed, 3 Nov 2021 07:46:31 +0100 Subject: [PATCH] fixed github bug --- Assets/GameManager.prefab | 58 +- Assets/GameManager.prefab.meta | 7 + Assets/Scenes/TestOfflineScene.unity | 74 ++ Assets/Scenes/TestScene.unity | 185 ++--- Assets/Scripts/GameManager/GameMaster.cs | 18 - .../Scripts/GameManager/JoinLeaveManager.cs | 12 +- .../Scripts/TestOfflineScene/HostBtnScript.cs | 2 +- .../Scripts/TestOfflineScene/JoinBtnScript.cs | 11 +- Packages/manifest.json | 4 +- Packages/packages-lock.json | 11 +- ProjectSettings/EditorBuildSettings.asset | 8 +- ProjectSettings/MemorySettings.asset | 35 + ProjectSettings/ProjectVersion.txt | 4 +- ProjectSettings/boot.config | 0 UserSettings/EditorUserSettings.asset | 10 + UserSettings/Layouts/default-2021.dwlt | 746 ++++++++++++++++++ 16 files changed, 996 insertions(+), 189 deletions(-) create mode 100644 Assets/GameManager.prefab.meta create mode 100644 ProjectSettings/MemorySettings.asset create mode 100644 ProjectSettings/boot.config create mode 100644 UserSettings/Layouts/default-2021.dwlt diff --git a/Assets/GameManager.prefab b/Assets/GameManager.prefab index e74b3f5..b680e5d 100644 --- a/Assets/GameManager.prefab +++ b/Assets/GameManager.prefab @@ -10,10 +10,10 @@ GameObject: m_Component: - component: {fileID: 3422988367618467043} - component: {fileID: 3422988367618467039} - - component: {fileID: 3422988367618467036} - component: {fileID: 3422988367618467037} - component: {fileID: 3422988367618467038} - component: {fileID: -5945522205665126515} + - component: {fileID: 3094132477016057847} m_Layer: 0 m_Name: GameManager m_TagString: GameController @@ -31,6 +31,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 @@ -48,34 +49,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: Players: [] + countOfRounds: 10 localPlayer: {fileID: 0} ---- !u!114 &3422988367618467036 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3422988367618467032} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 58bd0a0557e21bf4e8ea0e0cd4e9d057, type: 3} - m_Name: - m_EditorClassIdentifier: - dontDestroyOnLoad: 1 - PersistNetworkManagerToOfflineScene: 0 - runInBackground: 1 - autoStartServerBuild: 1 - serverTickRate: 30 - offlineScene: Assets/Scenes/TestOfflineScene.unity - onlineScene: Assets/Scenes/TestScene.unity - transport: {fileID: 3422988367618467037} - networkAddress: localhost - maxConnections: 100 - authenticator: {fileID: 0} - playerPrefab: {fileID: 6272346181302961293, guid: 2935eead9a075fd489d6a6dc273a5999, type: 3} - autoCreatePlayer: 1 - playerSpawnMethod: 0 - spawnPrefabs: [] --- !u!114 &3422988367618467037 MonoBehaviour: m_ObjectHideFlags: 0 @@ -127,3 +102,30 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b62b46838717d934483010f517c5b772, type: 3} m_Name: m_EditorClassIdentifier: +--- !u!114 &3094132477016057847 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3422988367618467032} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8aab4c8111b7c411b9b92cf3dbc5bd4e, type: 3} + m_Name: + m_EditorClassIdentifier: + dontDestroyOnLoad: 1 + PersistNetworkManagerToOfflineScene: 0 + runInBackground: 1 + autoStartServerBuild: 1 + serverTickRate: 30 + offlineScene: Assets/Scenes/TestOfflineScene.unity + onlineScene: Assets/Scenes/TestScene.unity + transport: {fileID: 3422988367618467037} + networkAddress: localhost + maxConnections: 100 + authenticator: {fileID: 0} + playerPrefab: {fileID: 6272346181302961293, guid: 2935eead9a075fd489d6a6dc273a5999, type: 3} + autoCreatePlayer: 1 + playerSpawnMethod: 0 + spawnPrefabs: [] diff --git a/Assets/GameManager.prefab.meta b/Assets/GameManager.prefab.meta new file mode 100644 index 0000000..5fedf0b --- /dev/null +++ b/Assets/GameManager.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: b62548b3f87093b4dbc561f3dd1abcb8 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/TestOfflineScene.unity b/Assets/Scenes/TestOfflineScene.unity index 8a1f1c6..d392d8b 100644 --- a/Assets/Scenes/TestOfflineScene.unity +++ b/Assets/Scenes/TestOfflineScene.unity @@ -150,6 +150,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1522773402} - {fileID: 611096980} @@ -265,6 +266,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1823919868} m_Father: {fileID: 0} @@ -364,6 +366,7 @@ Transform: m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} m_LocalPosition: {x: 0, y: 3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 1 @@ -395,6 +398,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1252330507} - {fileID: 684243391} @@ -448,6 +452,7 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1456496501} m_RootOrder: 0 @@ -527,6 +532,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 44379227} m_RootOrder: 1 @@ -661,6 +667,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 382090601} m_RootOrder: 1 @@ -797,6 +804,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 977378653} m_Father: {fileID: 1823919868} @@ -943,6 +951,7 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 886856658} m_RootOrder: 0 @@ -1073,6 +1082,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 @@ -1106,6 +1116,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 382090601} m_Father: {fileID: 1823919868} @@ -1281,6 +1292,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 382090601} m_RootOrder: 0 @@ -1469,6 +1481,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 3 @@ -1503,6 +1516,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 521652855} m_Father: {fileID: 1823919868} @@ -1619,6 +1633,63 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456496500} m_CullTransparentMesh: 1 +--- !u!1001 &1514684384 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 3422988367618467032, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_Name + value: GameManager + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - 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{fileID: 44379227} m_Father: {fileID: 1823919868} diff --git a/Assets/Scenes/TestScene.unity b/Assets/Scenes/TestScene.unity index b1ad3a9..34825c9 100644 --- a/Assets/Scenes/TestScene.unity +++ b/Assets/Scenes/TestScene.unity @@ -190,6 +190,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.04, z: 0} m_LocalScale: {x: 100, y: 0.1, z: 100} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1362549044} m_RootOrder: 14 @@ -295,6 +296,63 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -5053925668127403250, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} +--- !u!1001 &419161482 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 3422988367618467032, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_Name + value: GameManager + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_RootOrder + value: 5 + objectReference: {fileID: 0} + - 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target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3422988367618467043, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: b62548b3f87093b4dbc561f3dd1abcb8, type: 3} --- !u!1 &450235891 stripped GameObject: m_CorrespondingSourceObject: {fileID: -466329591000292508, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} @@ -460,9 +518,10 @@ Transform: m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} m_LocalPosition: {x: 0, y: 3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 2 + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} --- !u!1001 &739500445 PrefabInstance: @@ -473,7 +532,7 @@ PrefabInstance: m_Modifications: - target: {fileID: -8679921383154817045, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} propertyPath: m_RootOrder - value: 1 + value: 0 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} propertyPath: m_LocalPosition.x @@ -640,120 +699,6 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: -3329902420748629119, guid: 823e8b39d52b71b4eb5a91dbc8d6d59e, type: 3} ---- !u!1 &1067101116 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1067101117} - - component: {fileID: 1067101119} - - component: {fileID: 1067101118} - - component: {fileID: 1067101120} - - component: {fileID: 1067101121} - m_Layer: 0 - m_Name: GameManager - m_TagString: GameController - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1067101117 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1067101116} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0, y: 0, z: 0} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1067101118 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1067101116} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 6b0fecffa3f624585964b0d0eb21b18e, type: 3} - m_Name: - m_EditorClassIdentifier: - Port: 7777 - DualMode: 1 - NoDelay: 1 - Interval: 10 - Timeout: 10000 - FastResend: 2 - CongestionWindow: 0 - SendWindowSize: 4096 - ReceiveWindowSize: 4096 - NonAlloc: 1 - debugLog: 0 - statisticsGUI: 0 - statisticsLog: 0 ---- !u!114 &1067101119 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1067101116} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8aab4c8111b7c411b9b92cf3dbc5bd4e, type: 3} - m_Name: - m_EditorClassIdentifier: - dontDestroyOnLoad: 1 - PersistNetworkManagerToOfflineScene: 0 - runInBackground: 1 - autoStartServerBuild: 1 - serverTickRate: 30 - offlineScene: Assets/Scenes/TestScene.unity - onlineScene: Assets/Scenes/TestScene.unity - transport: {fileID: 1067101118} - networkAddress: localhost - maxConnections: 100 - authenticator: {fileID: 0} - playerPrefab: {fileID: 6272346181302961293, guid: 2935eead9a075fd489d6a6dc273a5999, type: 3} - autoCreatePlayer: 1 - playerSpawnMethod: 0 - spawnPrefabs: - - {fileID: 0} ---- !u!114 &1067101120 -MonoBehaviour: - 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m_RootOrder: 4 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1362549044 stripped Transform: @@ -993,9 +939,10 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.5941708, y: -0.23374963, z: 0.91566634} m_LocalScale: {x: 4.6584, y: 1, z: 14.388176} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 5 + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &4636852677990031179 PrefabInstance: @@ -1014,7 +961,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 4636852677861728898, guid: e4f2c82228df5bc4f8fc674e98c7275b, type: 3} propertyPath: m_RootOrder - value: 3 + value: 2 objectReference: {fileID: 0} - target: {fileID: 4636852677861728898, guid: e4f2c82228df5bc4f8fc674e98c7275b, type: 3} propertyPath: m_AnchorMax.x diff --git a/Assets/Scripts/GameManager/GameMaster.cs b/Assets/Scripts/GameManager/GameMaster.cs index ec35804..933b16a 100644 --- a/Assets/Scripts/GameManager/GameMaster.cs +++ b/Assets/Scripts/GameManager/GameMaster.cs @@ -12,20 +12,11 @@ using UnityEngine; public class GameMaster : MonoBehaviour { [Header("GameMaster")] -<<<<<<< Updated upstream [SerializeField] private List Players = new List(); - private void Start() - { - - } -======= - [SerializeField] private List Players = new List(); [SerializeField] private int countOfRounds = 10; public GameObject localPlayer; ->>>>>>> Stashed changes - private void Update() { if (Input.GetKeyDown(KeyCode.H)) @@ -41,13 +32,4 @@ public class GameMaster : MonoBehaviour Cursor.visible = false; } } -<<<<<<< Updated upstream -======= - - - - - - ->>>>>>> Stashed changes } diff --git a/Assets/Scripts/GameManager/JoinLeaveManager.cs b/Assets/Scripts/GameManager/JoinLeaveManager.cs index 5161778..99d5670 100644 --- a/Assets/Scripts/GameManager/JoinLeaveManager.cs +++ b/Assets/Scripts/GameManager/JoinLeaveManager.cs @@ -5,9 +5,14 @@ public class JoinLeaveManager : MonoBehaviour { private NetworkManager networkManager; - public void Join(string ip, string username) + private void Start() { networkManager = GetComponent(); + } + + public void Join(string ip, string username) + { + Debug.Log("[JoinLeaveManager] Trying to join server: " + ip + " as " + username); @@ -15,4 +20,9 @@ public class JoinLeaveManager : MonoBehaviour networkManager.networkAddress = ip; Debug.Log("[JoinLeaveManager] " + username + " joined the server: " + ip); } + + public void Host() + { + networkManager.StartHost(); + } } diff --git a/Assets/Scripts/TestOfflineScene/HostBtnScript.cs b/Assets/Scripts/TestOfflineScene/HostBtnScript.cs index 0a27d00..26819b4 100644 --- a/Assets/Scripts/TestOfflineScene/HostBtnScript.cs +++ b/Assets/Scripts/TestOfflineScene/HostBtnScript.cs @@ -11,6 +11,6 @@ public class HostBtnScript : MonoBehaviour public void HostServer() { - NetworkClient.ConnectHost(); + GameObject.Find("GameManager").GetComponent().Host(); } } diff --git a/Assets/Scripts/TestOfflineScene/JoinBtnScript.cs b/Assets/Scripts/TestOfflineScene/JoinBtnScript.cs index 0040bca..c5c59b9 100644 --- a/Assets/Scripts/TestOfflineScene/JoinBtnScript.cs +++ b/Assets/Scripts/TestOfflineScene/JoinBtnScript.cs @@ -7,26 +7,19 @@ public class JoinBtnScript : MonoBehaviour { [SerializeField] private TMP_InputField inputIp; [SerializeField] private TMP_InputField inputUsername; -<<<<<<< Updated upstream -======= + private JoinLeaveManager joinLeaveManager; ->>>>>>> Stashed changes private void Start() { gameObject.GetComponent