Grenade data is now on Grenade.cs and not on Weapon.cs. You need both scripts to make a grenade work
Grenades now remove the correct damage
If player is in sphere around grenade he gets damage
[+] added + grenade.cs script + grenades can be thrown + grenades "explode" and spawn "explosion" (currently only a 50% transparent cube) - NEEDS TO BE TESTED => BUG FIXED