juliuse98
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1b0d941f07
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Merge FIX
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2021-11-12 11:14:06 +01:00 |
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juliuse98
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dd44099bab
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Merge branch 'Player-AnimationFIX'
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2021-11-12 08:27:48 +01:00 |
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juliuse98
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a31989b459
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I Think i Fixed Everyting
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2021-11-11 20:26:03 +01:00 |
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Noah4ever
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a8d816b639
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Merge remote-tracking branch 'origin/Player-Animation' into weapons-without-scriptableobjects
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2021-11-09 11:18:16 +01:00 |
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juliuse98
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df60a95c80
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aim down sights
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2021-11-08 17:24:54 +01:00 |
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Noah4ever
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a98545f078
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Merge branch 'main' into weapons-without-scriptableobjects
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2021-11-08 13:08:55 +01:00 |
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Noah4ever
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908af2441f
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Weapon Pointing
+ weapon points to raycast from camera
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2021-11-08 13:06:53 +01:00 |
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juliuse98
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c6cd50a4f8
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Full Recoil animation
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2021-11-08 12:55:58 +01:00 |
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juliuse98
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352e22225f
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Basic Recoil
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2021-11-07 16:29:21 +01:00 |
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juliuse98
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360ceb55f3
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added fire animation and fire rate
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2021-11-06 17:07:06 +01:00 |
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juliuse98
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4fc928f530
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Gun holding with inverse kinematics
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2021-11-06 15:42:57 +01:00 |
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juliuse98
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908e69d4fe
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Added Stuff
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2021-11-05 13:41:43 +01:00 |
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Noah4ever
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3c7a401487
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Weapon
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2021-10-19 14:36:53 +02:00 |
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Noah4ever
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631938fa22
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Weapon Pickup start
+ started weapon pickup
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2021-10-18 19:24:56 +02:00 |
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Noah4ever
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20830538db
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Weapon start
Started working on weapons.
+ added USP weapon
- added materials
+ added Weapon.cs script
- Implemented shooting
+ added WeaponSwitch.cs script
+ added WeaponHolder
+ added particles (muzzleflash, muzzlesmoke)
+ added additional camera for weapon clipping
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2021-10-17 03:48:47 +02:00 |
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