juliuse98
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352e22225f
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Basic Recoil
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2021-11-07 16:29:21 +01:00 |
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juliuse98
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360ceb55f3
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added fire animation and fire rate
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2021-11-06 17:07:06 +01:00 |
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juliuse98
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4fc928f530
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Gun holding with inverse kinematics
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2021-11-06 15:42:57 +01:00 |
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juliuse98
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7cb0140a74
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Merge branch 'main' into Player-Animation
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2021-11-06 14:57:31 +01:00 |
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juliuse98
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05ecaa5131
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kein plan
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2021-11-06 14:56:30 +01:00 |
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juliuse98
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cede4fb741
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Oh Shit
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2021-11-06 14:36:12 +01:00 |
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juliuse98
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908e69d4fe
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Added Stuff
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2021-11-05 13:41:43 +01:00 |
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Noah4ever
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5a4d0cc659
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Merge remote-tracking branch 'origin/Maps'
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2021-11-01 11:40:09 +01:00 |
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Noah4ever
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1878c6f291
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Merge branch 'weapons-without-scriptableobjects'
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2021-11-01 11:32:48 +01:00 |
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juliuse98
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a1f13cd6c6
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Added Map1
-Added Map1
-Added Prefabs for the Network Manager
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2021-10-30 18:22:18 +02:00 |
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juliuse98
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8c2c3e10db
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Player Animations
-Configured the human avatar and avatar masks
-Added aiming animation
-Added Idle animation
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2021-10-25 08:32:50 +02:00 |
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Noah4ever
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3c7a401487
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Weapon
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2021-10-19 14:36:53 +02:00 |
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juliuse98
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9168a4aa8b
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Neck Control
Added a neck feature to the player camera
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2021-10-19 08:56:05 +02:00 |
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Noah4ever
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631938fa22
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Weapon Pickup start
+ started weapon pickup
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2021-10-18 19:24:56 +02:00 |
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Noah4ever
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20830538db
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Weapon start
Started working on weapons.
+ added USP weapon
- added materials
+ added Weapon.cs script
- Implemented shooting
+ added WeaponSwitch.cs script
+ added WeaponHolder
+ added particles (muzzleflash, muzzlesmoke)
+ added additional camera for weapon clipping
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2021-10-17 03:48:47 +02:00 |
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DerTyp187
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bfac9e07a2
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Textures + Basic PlayerController
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2021-10-10 13:50:04 +02:00 |
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