Commit Graph

16 Commits

Author SHA1 Message Date
juliuse98
4fc928f530 Gun holding with inverse kinematics 2021-11-06 15:42:57 +01:00
juliuse98
908e69d4fe Added Stuff 2021-11-05 13:41:43 +01:00
juliuse98
2868c0e89e fixed merge 2021-11-04 08:45:48 +01:00
juliuse98
6ba99d7ead Merge branch 'game-manager' 2021-11-04 08:23:17 +01:00
DerTyp187
8967b780dd updated debug canvas 2021-11-04 08:07:46 +01:00
DerTyp187
fa0a7fc9cf fixed github bug 2021-11-03 07:46:31 +01:00
DerTyp187
4a4ee14fb8 changes version to 2021.2 2021-11-03 07:31:44 +01:00
juliuse98
0e780162db Merge branch 'player-controller' 2021-11-01 14:32:06 +01:00
juliuse98
b8a4d57c27 Player Controller
-Added dedicated "Mouse Look" script
-Added Ground Angle function
2021-10-31 22:28:22 +01:00
juliuse98
a1f13cd6c6 Added Map1
-Added Map1
-Added Prefabs for the Network Manager
2021-10-30 18:22:18 +02:00
DerTyp187
57ee0da640 Merge branch 'main' into player-controller 2021-10-25 13:08:12 +02:00
DerTyp187
5921e33205 updated mirror added testofflinescene 2021-10-25 13:03:25 +02:00
juliuse98
18d90a2119 Fixed Neck
Fixed the Player Controller Prefab
2021-10-21 22:03:07 +02:00
DerTyp187
0ce5bb61d6 installed mlapi 2021-10-19 08:49:36 +02:00
DerTyp187
5e15b47d35 mb fixed CharacterController; FpsCount 2021-10-13 08:50:54 +02:00
DerTyp187
bf81c10e49 Created Project 2021-10-10 12:28:45 +02:00