Commit Graph
38 Commits
Author SHA1 Message Date
DerTyp187 dc62dddb11 updated to 2021.2.7f
had to updated because of Lobby-System Merge
2021-12-16 21:57:14 +01:00
Noah4ever 572344254d Little fix on player, added trigger collider on usp
@juliuse98 needs to fix when looking up the weapon gets to far away an the hands look strange. Tried to fix it a bit. Its no a little better but NOT completely fixed.

USP has now a collider that is a trigger. When the weapon is clipping through the wall (befor that the collider should trigger and the player puts the weapon upright) ITS NOT WORKING but the structure is there... (All collider gets disabled when you pick up a weapon)
2021-12-15 13:19:10 +01:00
Noah4ever 0fc8c6e08c Distance to grenade explosion camera shake
if you are close to the grenade you get more camera shake
2021-12-13 21:52:38 +01:00
Noah4ever a2ac91bf6e Camera Shake, WeaponSwitch Animation
Added camera shake. Its not working.. i dont know why.
WeaponSwitch is also not working
2021-12-12 18:19:36 +01:00
Noah4ever 14a8f084d3 PostProcessing & Universal RP
added PostProcessing and Universal Render Pipeline from the Packet Manager.
You can disable PostProcessing (If it lags too much) by disabling PostProcessingVolume in the Hierarchy.

added some fancy lights to the test scnee
added dirt texture to the camera
added bloom to the lights
added light to explosion from grenade
2021-12-10 09:22:32 +01:00
Noah4ever e59b767daf Grenade Fix
Grenade is now a Sphere.
set Commented the [Command] on CmdFireBullet in Shoot.cs to see how it is in multiplayer
2021-12-09 13:33:54 +01:00
Noah4ever 3a1a279530 Grenades damage at player
Grenades now remove the correct damage
2021-12-08 20:53:40 +01:00
Noah4ever 919cb095a8 kein plan was das alles ist 2021-11-29 08:16:14 +01:00
juliuse98 b02f77419b fack 2021-11-24 18:15:29 +01:00
juliuse98 6bbe58799d Alles alter 2021-11-24 12:54:43 +01:00
juliuse98 ad238ac417 Added Round and Respawnsystem 2021-11-19 14:42:09 +01:00
Noah4ever a8d7a0d26b Weapon idk
wirklich kein plan
2021-11-16 10:00:29 +01:00
Noah4ever f9527c17fd Weapon pickup
+ started pickup weapon script
2021-11-15 12:53:19 +01:00
Noah4ever dac1384e94 Eignetlich nichts gemacht 2021-11-14 12:26:05 +01:00
juliuse98 1b0d941f07 Merge FIX 2021-11-12 11:14:06 +01:00
juliuse98 6509f558e2 Last 2021-11-12 08:25:09 +01:00
juliuse98 a31989b459 I Think i Fixed Everyting 2021-11-11 20:26:03 +01:00
juliuse98 ea8394bd16 Camera recoil 2021-11-08 22:56:15 +01:00
juliuse98 df60a95c80 aim down sights 2021-11-08 17:24:54 +01:00
juliuse98 c6cd50a4f8 Full Recoil animation 2021-11-08 12:55:58 +01:00
juliuse98 352e22225f Basic Recoil 2021-11-07 16:29:21 +01:00
juliuse98 360ceb55f3 added fire animation and fire rate 2021-11-06 17:07:06 +01:00
juliuse98 4fc928f530 Gun holding with inverse kinematics 2021-11-06 15:42:57 +01:00
juliuse98 908e69d4fe Added Stuff 2021-11-05 13:41:43 +01:00
juliuse98 2868c0e89e fixed merge 2021-11-04 08:45:48 +01:00
juliuse98 6ba99d7ead Merge branch 'game-manager' 2021-11-04 08:23:17 +01:00
DerTyp187 8967b780dd updated debug canvas 2021-11-04 08:07:46 +01:00
DerTyp187 fa0a7fc9cf fixed github bug 2021-11-03 07:46:31 +01:00
DerTyp187 4a4ee14fb8 changes version to 2021.2 2021-11-03 07:31:44 +01:00
juliuse98 0e780162db Merge branch 'player-controller' 2021-11-01 14:32:06 +01:00
juliuse98 b8a4d57c27 Player Controller
-Added dedicated "Mouse Look" script
-Added Ground Angle function
2021-10-31 22:28:22 +01:00
juliuse98 a1f13cd6c6 Added Map1
-Added Map1
-Added Prefabs for the Network Manager
2021-10-30 18:22:18 +02:00
DerTyp187 57ee0da640 Merge branch 'main' into player-controller 2021-10-25 13:08:12 +02:00
DerTyp187 5921e33205 updated mirror added testofflinescene 2021-10-25 13:03:25 +02:00
juliuse98 18d90a2119 Fixed Neck
Fixed the Player Controller Prefab
2021-10-21 22:03:07 +02:00
DerTyp187 0ce5bb61d6 installed mlapi 2021-10-19 08:49:36 +02:00
DerTyp187 5e15b47d35 mb fixed CharacterController; FpsCount 2021-10-13 08:50:54 +02:00
DerTyp187 bf81c10e49 Created Project 2021-10-10 12:28:45 +02:00