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			15 lines
		
	
	
		
			418 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			15 lines
		
	
	
		
			418 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| // add this to NetworkIdentities for custom range if needed.
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| // only works with DistanceInterestManagement.
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| using UnityEngine;
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| 
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| namespace Mirror
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| {
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|     [RequireComponent(typeof(NetworkIdentity))]
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|     [DisallowMultipleComponent]
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|     public class DistanceInterestManagementCustomRange : MonoBehaviour
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|     {
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|         [Tooltip("The maximum range that objects will be visible at.")]
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|         public int visRange = 20;
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|     }
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| }
 | 
