Files
defrain-shooter-unity/Assets/Scripts/TestOfflineScene/HostBtnScript.cs
2021-10-25 13:03:25 +02:00

17 lines
294 B
C#

using Mirror;
using UnityEngine.UI;
using UnityEngine;
public class HostBtnScript : MonoBehaviour
{
private void Start()
{
gameObject.GetComponent<Button>().onClick.AddListener(HostServer);
}
public void HostServer()
{
NetworkClient.ConnectHost();
}
}