Files
defrain-shooter-unity/Assets/Scripts/Weapons/Reload.cs
Noah4ever 89db851a1e Network Weapons
+ started weapons with Mirror
2021-11-05 13:58:29 +01:00

23 lines
352 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Mirror;
public class Reload : NetworkBehaviour
{
// Update is called once per frame
void Update()
{
if (isLocalPlayer)
{
if (Input.GetButton("Reload"))
{
}
}
}
}