mirror of
				https://github.com/DerTyp7/defrain-shooter-unity.git
				synced 2025-10-31 13:37:08 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			111 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| %YAML 1.1
 | |
| %TAG !u! tag:unity3d.com,2011:
 | |
| --- !u!21 &2100000
 | |
| Material:
 | |
|   serializedVersion: 6
 | |
|   m_ObjectHideFlags: 0
 | |
|   m_CorrespondingSourceObject: {fileID: 0}
 | |
|   m_PrefabInstance: {fileID: 0}
 | |
|   m_PrefabAsset: {fileID: 0}
 | |
|   m_Name: Bangers SDF - Outline
 | |
|   m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
 | |
|   m_ShaderKeywords: OUTLINE_ON
 | |
|   m_LightmapFlags: 5
 | |
|   m_EnableInstancingVariants: 0
 | |
|   m_DoubleSidedGI: 0
 | |
|   m_CustomRenderQueue: -1
 | |
|   stringTagMap: {}
 | |
|   disabledShaderPasses: []
 | |
|   m_SavedProperties:
 | |
|     serializedVersion: 3
 | |
|     m_TexEnvs:
 | |
|     - _BumpMap:
 | |
|         m_Texture: {fileID: 0}
 | |
|         m_Scale: {x: 1, y: 1}
 | |
|         m_Offset: {x: 0, y: 0}
 | |
|     - _Cube:
 | |
|         m_Texture: {fileID: 0}
 | |
|         m_Scale: {x: 1, y: 1}
 | |
|         m_Offset: {x: 0, y: 0}
 | |
|     - _FaceTex:
 | |
|         m_Texture: {fileID: 0}
 | |
|         m_Scale: {x: 1, y: 1}
 | |
|         m_Offset: {x: 0, y: 0}
 | |
|     - _MainTex:
 | |
|         m_Texture: {fileID: 28584486757587946, guid: 125cb55b44b24c4393181402bc6200e6,
 | |
|           type: 2}
 | |
|         m_Scale: {x: 1, y: 1}
 | |
|         m_Offset: {x: 0, y: 0}
 | |
|     - _MaskTex:
 | |
|         m_Texture: {fileID: 0}
 | |
|         m_Scale: {x: 1, y: 1}
 | |
|         m_Offset: {x: 0, y: 0}
 | |
|     - _OutlineTex:
 | |
|         m_Texture: {fileID: 0}
 | |
|         m_Scale: {x: 1, y: 1}
 | |
|         m_Offset: {x: 0, y: 0}
 | |
|     m_Floats:
 | |
|     - _Ambient: 0.5
 | |
|     - _Bevel: 0.5
 | |
|     - _BevelClamp: 0
 | |
|     - _BevelOffset: 0
 | |
|     - _BevelRoundness: 0
 | |
|     - _BevelWidth: 0
 | |
|     - _BumpFace: 0
 | |
|     - _BumpOutline: 0
 | |
|     - _ColorMask: 15
 | |
|     - _Diffuse: 0.5
 | |
|     - _FaceDilate: 0
 | |
|     - _FaceUVSpeedX: 0
 | |
|     - _FaceUVSpeedY: 0
 | |
|     - _GlowInner: 0.05
 | |
|     - _GlowOffset: 0
 | |
|     - _GlowOuter: 0.05
 | |
|     - _GlowPower: 0.75
 | |
|     - _GradientScale: 11
 | |
|     - _LightAngle: 3.1416
 | |
|     - _MaskID: 0
 | |
|     - _MaskSoftnessX: 0
 | |
|     - _MaskSoftnessY: 0
 | |
|     - _OutlineSoftness: 0
 | |
|     - _OutlineUVSpeedX: 0
 | |
|     - _OutlineUVSpeedY: 0
 | |
|     - _OutlineWidth: 0.15
 | |
|     - _PerspectiveFilter: 0
 | |
|     - _Reflectivity: 10
 | |
|     - _ScaleRatioA: 0.90909094
 | |
|     - _ScaleRatioB: 1
 | |
|     - _ScaleRatioC: 0.79545456
 | |
|     - _ScaleX: 1
 | |
|     - _ScaleY: 1
 | |
|     - _ShaderFlags: 0
 | |
|     - _Sharpness: 0
 | |
|     - _SpecularPower: 2
 | |
|     - _Stencil: 0
 | |
|     - _StencilComp: 8
 | |
|     - _StencilOp: 0
 | |
|     - _StencilReadMask: 255
 | |
|     - _StencilWriteMask: 255
 | |
|     - _TextureHeight: 1024
 | |
|     - _TextureWidth: 1024
 | |
|     - _UnderlayDilate: 0
 | |
|     - _UnderlayOffsetX: 0
 | |
|     - _UnderlayOffsetY: 0
 | |
|     - _UnderlaySoftness: 0
 | |
|     - _VertexOffsetX: 0
 | |
|     - _VertexOffsetY: 0
 | |
|     - _WeightBold: 0.75
 | |
|     - _WeightNormal: 0
 | |
|     m_Colors:
 | |
|     - _ClipRect: {r: -10000, g: -10000, b: 10000, a: 10000}
 | |
|     - _Color: {r: 1, g: 1, b: 1, a: 1}
 | |
|     - _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
 | |
|     - _FaceColor: {r: 1, g: 1, b: 1, a: 1}
 | |
|     - _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
 | |
|     - _MaskCoord: {r: 0, g: 0, b: 100000, a: 100000}
 | |
|     - _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
 | |
|     - _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
 | |
|     - _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
 | |
|     - _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
 | |
|     - _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5019608}
 | 
